Show Us Your Iray Renders. Part V

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Comments

  • JazzyBearJazzyBear Posts: 805

    Quick render with the latest model... click to see 2x HD.

  • nonesuch00nonesuch00 Posts: 18,714

    I am tempted to get that model just for the eyelashes as they were popular in the 60s & 70s for some caricatures of famous actresses I am trying to make.

  • Oso3DOso3D Posts: 15,085

    Experimenting with Ultrascatter. Originally I was going to try this in 3DL, but by the time I made it good enough it was way slower than Iray, so hey.

     

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  • Oso3DOso3D Posts: 15,085

    I continue to debate between using Iray or 3DL for my webcomic. nngh

    I revamped an earlier, really godawful ship I designed. In 3DL, I just... wasn't happy with the textures I used.

    Here it is with Iray textures, and I'm a lot happier.

    So, for the next hour at least, I'm leaning toward using Iray.

     

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  • WonderlandWonderland Posts: 7,133

    Here's one for those what want to see what the Aslan Theater looks like after 3 days of CPU render. The HRDI iRay lighting preset used was supplied by 3DU's Mega Toon Generations 2 Bundle. The indoor lights you see weren't changed from how they were configured in the Aslan Theater Preload Preset.

    It got to 7% convergence after 3 days CPU render at UHD resolution using DAZ Studio 4.9.3.166

    Carol Burnett Caricature

     

    SaveLooks great and I hear ya with the 3 day renders... Do you have a Mac with a 5K retina screen BTW? I've discovered that I can render smaller images and then take a screen shot instead of saving it and the size gets bumped up to more than double!

  • Oso3DOso3D Posts: 15,085

    Trying out Iray mats on a hiver-turned-robot.

     

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  • WonderlandWonderland Posts: 7,133
    edited January 2017

    Genevieve! I love her! With Alfhild for Rune 7 skin by Freja which is one of my favorite textures. Top from Vanessa Marquise made to look like normal street wear in materials and skinny jeans.

    Genevieve-Waiting-by-a-Wall-Alicia_Hollinger.jpg
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    Post edited by Wonderland on
  • FSMCDesignsFSMCDesigns Posts: 12,843

    Nice one Wonderland!

  • WonderlandWonderland Posts: 7,133

    Nice one Wonderland!

    Thanks! I'm loving Genevieve! 

  • kyoto kidkyoto kid Posts: 41,845
    edited January 2017

    Nice one Wonderland!

    ...I agree. Definitely one of the best Iray character pics I've seen as the skin looks extremely good. 

    Still hoping for Skin Builder Pro3 as I cannot afford to purchase a whole bunch of different characters to get good G3 skins.  Not sure what the status of it is though since Draagonstorm's unfortunate passing as the original SBP was a collaboration between her and Zev0. 

    Post edited by kyoto kid on
  • Just gonna share this-even with the "Oops" on the trash bag shaders. 

  • Oso3DOso3D Posts: 15,085

    Another Xeno type machine intelligence, performing repairs with a human.

    Just got these probes, been on my wishlist for a dog's age... given I wanted to expand the variety of mai in my webcomic... great opportunity.

     

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  • nonesuch00nonesuch00 Posts: 18,714
    edited January 2017

    Here's one for those what want to see what the Aslan Theater looks like after 3 days of CPU render. The HRDI iRay lighting preset used was supplied by 3DU's Mega Toon Generations 2 Bundle. The indoor lights you see weren't changed from how they were configured in the Aslan Theater Preload Preset.

    It got to 7% convergence after 3 days CPU render at UHD resolution using DAZ Studio 4.9.3.166

    Carol Burnett Caricature

     

    SaveLooks great and I hear ya with the 3 day renders... Do you have a Mac with a 5K retina screen BTW? I've discovered that I can render smaller images and then take a screen shot instead of saving it and the size gets bumped up to more than double!

    Thanks.

    I have a 2011 HP 8460P Elitebook that I have upgraded to 16GB RAM so I could render a scene like that, even if I have to have a bit of patience.

    I'm working on 2 or 3 other renders and some simple LAMH and Rigging / Material Transfer things with DAZ Studio and then I will move on from rendering for a while, unless I buy the LineRender9000 product, to teach myself modeling in Blender much more than I know modeling now.

    I'm one day 6 hours 9 minutes and 17 seconds into a second render. This one of the opening credits of "I Dream of Jeannie" for any of you that want to play along and try your hand at dialing in morphs to make good caricature likenesses of Jeannie & Major Nelson. We could exchange tips in this thread.

     

    Post edited by nonesuch00 on
  • nonesuch00nonesuch00 Posts: 18,714

    Genevieve! I love her! With Alfhild for Rune 7 skin by Freja which is one of my favorite textures. Top from Vanessa Marquise made to look like normal street wear in materials and skinny jeans.

    That's a beautiful render and she's much more interesting there than in the ad copy.

  • WonderlandWonderland Posts: 7,133
    edited January 2017

    Genevieve! I love her! With Alfhild for Rune 7 skin by Freja which is one of my favorite textures. Top from Vanessa Marquise made to look like normal street wear in materials and skinny jeans.

    That's a beautiful render and she's much more interesting there than in the ad copy.

    Thanks!  But I also used a different skin, not the one that came with her... She actually can look very different depending what skin you use!

    Post edited by Wonderland on
  • WonderlandWonderland Posts: 7,133
    kyoto kid said:

    Nice one Wonderland!

    ...I agree. Definitely one of the best Iray character pics I've seen as the skin looks extremely good. 

    Still hoping for Skin Builder Pro3 as I cannot afford to purchase a whole bunch of different characters to get good G3 skins.  Not sure what the status of it is though since Draagonstorm's unfortunate passing as the original SBP was a collaboration between her and Zev0. 

    Thanks! If you get one skin, I would definitely recommend Alfhild for Rune by Freja, even if you don't have Rune, I think it's worth it! 

  • Oso3DOso3D Posts: 15,085

    Continuing to tinker with character models for my webcomic. This is my most recent revamp of Luy.

     

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  • nonesuch00nonesuch00 Posts: 18,714

    Will, the gal in your webcomic reminds me of Lost in Space for some reason...but probably just because I've been thinking of doing a render of them.

    OK, "meanwhile" as they say on TV Show serials, "somewhere in the south Pacific..."

    I Dream of Jeannie

    Loosely based on the opening cartoon credits of I Dream of Jeannie.

  • WonderlandWonderland Posts: 7,133

    Will, the gal in your webcomic reminds me of Lost in Space for some reason...but probably just because I've been thinking of doing a render of them.

    OK, "meanwhile" as they say on TV Show serials, "somewhere in the south Pacific..."

    I Dream of Jeannie

    Loosely based on the opening cartoon credits of I Dream of Jeannie.

    Oh, cute! Love it!

  • Oso3DOso3D Posts: 15,085

    Had a break through on a shader I've been wrangling with for almost a year (off and on, admittedly)

    This is just a sphere primitive with a procedural shader... going to come up with a bunch of extras for Displacement for my WTP thing.

    I ALSO think this gives me some ideas for doing Normals (which have also been problematic).

    Either way, this should make for really good fills for rock, soil, etc.

     

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  • Oso3DOso3D Posts: 15,085

    And another

    Very excited. This also renders pretty darn fast.

     

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  • nonesuch00nonesuch00 Posts: 18,714

    Will, the gal in your webcomic reminds me of Lost in Space for some reason...but probably just because I've been thinking of doing a render of them.

    ...

    Oh, cute! Love it!

    thanks

  • nonesuch00nonesuch00 Posts: 18,714

    Had a break through on a shader I've been wrangling with for almost a year (off and on, admittedly)

    This is just a sphere primitive with a procedural shader... going to come up with a bunch of extras for Displacement for my WTP thing.

    I ALSO think this gives me some ideas for doing Normals (which have also been problematic).

    Either way, this should make for really good fills for rock, soil, etc.

     

    Looks good for planet earth shader...as Major Nelson plummets from the sky in his space capsule. I'm not ready to try & aminate that yet though. 

  • kyoto kidkyoto kid Posts: 41,845

    Will, the gal in your webcomic reminds me of Lost in Space for some reason...but probably just because I've been thinking of doing a render of them.

    OK, "meanwhile" as they say on TV Show serials, "somewhere in the south Pacific..."

    I Dream of Jeannie

    Loosely based on the opening cartoon credits of I Dream of Jeannie.

    ...sweet.

  • butaixianranbutaixianran Posts: 161
    edited January 2017

    Paid a lot of time on her face

    Post edited by butaixianran on
  • Oso3DOso3D Posts: 15,085

    Working on a new set of displacement WTP shaders, the troll has been given a displacement shader.

    Note, the troll has no image maps at all, all the detail comes from Perlin noise.

     

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  • ArtiniArtini Posts: 10,297
    edited January 2017

    @nonesuch00: Excellent and the posing is priceless.

    @Will: Great shaders, only getting better and better.

    @butaixianran: Great looking face

    @Wonderland: Great render and the composition of the image with Genevieve.

     

    Post edited by Artini on
  • MattymanxMattymanx Posts: 6,996
    edited January 2017

    Paid a lot of time on her face

     

    She has a nice anime look to her mixed with realism.  I really like it.

     

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    Karina

    http://www.daz3d.com/gallery/#images/286441

     

    The image was rendered with Casusics and Spectral rendering enabled (faithful

    Post edited by Mattymanx on
  • I'm really liking the Myrtle character.  This is a mix of Myrtle and a few others along with some tweaks.

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  • nonesuch00nonesuch00 Posts: 18,714

    I like the earlier anime face from butaixranian & Myrtle too. I am thinking of doing a Spito, Speed Race,Trixie,  & Racer-X scene later...lol for anybody the ever heard of them.

This discussion has been closed.