Show Us Your Iray Renders. Part IV

12728303233100

Comments

  • SotoSoto Posts: 1,450
    edited July 2015

    Another test with Zilvergrafix`s SSS shaders.

    Nothing fancy, just having fun.

    M6_soccer.jpg
    1538 x 2000 - 409K
    Post edited by Soto on
  • ZilvergrafixZilvergrafix Posts: 1,385
    edited July 2015

    Hellboy, how you do that hair?, Garibaldi?, or LAMH?

    Aiko6, EXR dome and Sphere Light, 1126 iterations, 3 minutes...(GTX780Ti Overclocked)

    Aiko6_3min-1126iterations.jpg
    1920 x 1080 - 213K
    Post edited by Zilvergrafix on
  • Cris PalominoCris Palomino Posts: 12,538
    edited July 2015

    Using Shifting Images' beautiful Victorian dress, G3 with my head and body morphs from my upcoming Metamorphosis set.  

    Nocturne.jpg
    1000 x 1300 - 197K
    Post edited by Cris Palomino on
  • SotoSoto Posts: 1,450

    Hellboy, how you do that hair?, Garibaldi?, or LAMH?

    Aiko6, EXR dome and Sphere Light, 1126 iterations, 3 minutes...(GTX780Ti Overclocked)

    With the fibermesh body and facial hair products sold here at the store. :)

  • MBuschMBusch Posts: 547
    edited July 2015

    _ _

    Post edited by MBusch on
  • Oso3DOso3D Posts: 15,088

    Grabbed Rhino figure with PC coupon... here's a render:

    http://willbear.deviantart.com/art/Rhinogal-546804553

     

     

  • TJohnTJohn Posts: 11,339
    edited July 2015

    Olympia: Sweetheart

     

     

     

     

    Olympia Sweetheart.jpg
    1150 x 1500 - 385K
    Post edited by TJohn on
  • ToborTobor Posts: 2,300

    Tjohn, nice one! I love the 50's pinup style. You've carried it through very well. Reminds me of Peter Driben's work for Wink and Eyeful.

  • TJohnTJohn Posts: 11,339
    Tobor said:

    Tjohn, nice one! I love the 50's pinup style. You've carried it through very well. Reminds me of Peter DThankriben's work for Wink and Eyeful.

    Thank you! Love the old pinups forom the 40's, 50's and 60's. 

  • fastbike1fastbike1 Posts: 4,078

    @Zilvergrafix  "having fun rendering 3 WIP's and trying to finish further until sunday."

    Your closeup with the red bikini top and the wave gives me a real 3D effect. Certain parts seem to be almost out of the screen. Well done.

  • kyoto kidkyoto kid Posts: 41,925

    ..Chris, though I'm very big on G3, That is a lovely pic.

    Tjohn, Love the expression.

  • UnseenUnseen Posts: 759

    A simple portrait postworked in Photoshop CS6: Dream Girl

    Dream_Girl.jpg
    1000 x 1200 - 478K
  • UnseenUnseen Posts: 759

    Sorry, I forgot to say that I used Iray to render the scene. Of course you have recognized V7 and the Leyton Hair...

  • PendraiaPendraia Posts: 3,609

    Some great renders here...can anyone point me to some settings for eyes when using Iray?

     

  • Arnold CArnold C Posts: 740
    Pendraia said:

    Some great renders here...can anyone point me to some settings for eyes when using Iray?

     

    I'm using DAZ_cjones's method for eye surface settings... without the "replacing maps" part. I'm just taking the bare values. It's irrelevant if you apply either the "Glass - Thin" or the "Water - Thin" preset on the "Tear/Eye Surface", since the only difference between their setup is the Refraction Index... which is altered in the process anyways.

  • ToborTobor Posts: 2,300
    wilfred said:

    A simple portrait postworked in Photoshop CS6: Dream Girl

    Wilfred, stop posting pictures of real people!!wink

  • IvyIvy Posts: 7,165

    New G2F Karate girl character I have been working on for a new Karate girl animation.

    Render in Iray  took 2 minutes with my graphic cards  best viewed full size 1080hd

    Karate Girl

  • ZilvergrafixZilvergrafix Posts: 1,385

    Hitomi never looked so good.

    sajjj.png
    922 x 909 - 840K
  • IvyIvy Posts: 7,165
    edited July 2015
    Ivy said:

    New G2F Karate girl character I have been working on for a new Karate girl animation.

    Render in Iray  took 2 minutes with my graphic cards  best viewed full size 1080hd

    Karate Girl

    I got a couple of request on what I used to create my Karate girl g2f figure so here is the list my graphic cards are  2 Nvida GTX  Titans, running SLI over-clocked

    The character I made myself from Genesis 2 female and i added the V6 HD  to it for more details for iray rendering and I used Forbidden Whispers  Asian Skin Merchant Resource Texture Kit for Genesis 2 Female(s)  http://www.daz3d.com/asian-skin-merchant-resource-texture-kit-for-genesis-2-female-s   then I applied the Iray g2f skin shader to it.

    The HDRI set I made myself I got the back ground from this link http://hdrmaps.com/freebies and then applied the Iray Uber shader to it.

    i used  Dimension Theory iRadiance - HDR Mesh Lights for Iray  http://www.daz3d.com/iradiance-hdr-mesh-lights-for-iray

     the g2f  Korean style  Sports bra outfit i got at renderosity. :) on sale for 10 bucks

     

    I have  8 more renders on my art thread http://www.daz3d.com/forums/discussion/9050/art-animations-by-ivy-summers/p27

    Post edited by Ivy on
  • kyoto kidkyoto kid Posts: 41,925

    ..I thought for rendering purposes it was better to not have multiple GPUs linked in SLI.

  • IvyIvy Posts: 7,165
    edited July 2015

    here is one i did in iray using  M,erlins crossing as the back drop set.

    kyoto kid said:

    ..I thought for rendering purposes it was better to not have multiple GPUs linked in SLI.

    I linked mine through the Nvida control panel & it works fine,  besides it was recommened for a couple of my games i like to play. you know the best of both worlds :)

    Post edited by Ivy on
  • Kevin SandersonKevin Sanderson Posts: 1,643
    edited July 2015

    From an Nvidia Iray document: http://irayrender.com/fileadmin/filemount/editor/PDF/iray_Performance_Tips_100511.pdf

    SLI

    Iray does not use NVIDIA Scalable Link Interface (SLI). However, performance tests showed that SLI can significantly slow down iray, hence it should

    be disabled. SLI can be disabled within the NVIDIA Control Panel.

    Post edited by Kevin Sanderson on
  • kyoto kidkyoto kid Posts: 41,925
    Ivy said:

    here is one i did in iray using  M,erlins crossing as the back drop set.

    kyoto kid said:

    ..I thought for rendering purposes it was better to not have multiple GPUs linked in SLI.

    I linked mine through the Nvida control panel & it works fine,  besides it was recommened for a couple of my games i like to play. you know the best of both worlds :)

    ...yeah, if you also use your system for games, then yes, you need it.  I just read it was better if all you were doing was 3D rendering, to not use SLI.

  • SpitSpit Posts: 2,342

    Great portraits and human figures everybody. Now for something completely different. A little scene where I was unhappy with both the overall colors and the levels of light and was getting nowhere so I let it cook then postworked it.

    Anyone remember Oskarsson's Little Monster? Well he IS little and he's afraid of everything especially at night when it's hard to distinguish friend from foe. Though to him it's all foe.

    Iray-ScaredLIttleMonster-Orig.jpg
    1000 x 1000 - 183K
    Iray-ScaredLittleMonster-Post.jpg
    1000 x 1000 - 149K
  • kyoto kidkyoto kid Posts: 41,925

    .....the first shows more detail, but I like the second one better.

  • IvyIvy Posts: 7,165
    kyoto kid said:
    Ivy said:

    here is one i did in iray using  M,erlins crossing as the back drop set.

    kyoto kid said:

    ..I thought for rendering purposes it was better to not have multiple GPUs linked in SLI.

    I linked mine through the Nvida control panel & it works fine,  besides it was recommened for a couple of my games i like to play. you know the best of both worlds :)

    ...yeah, if you also use your system for games, then yes, you need it.  I just read it was better if all you were doing was 3D rendering, to not use SLI.

     

    this is the specs of my titan graphc card and i have 2 of them. http://www.geforce.com/hardware/desktop-gpus/geforce-gtx-titan/specifications

    So I don't thing having my sytem set up with SLI is a issue rendering with Iray. it takes very little time and I think my results speak for them self... But on the other hand i use my PC's for other thing other than just rendering daz art work.   I use my custom desk top i had built by IbuyPower.com   to do 3D printing, play  3d videos games  such as GTA, Need for speed,, and world of war craft.   and i use the 3d x goggles that I got at best buy to use when playing those games. which require SLI  if i am piggy backing graphic cards. which I am.

    I properly could just use just one of my titans cards to do the work load for my daz renders.  but its set up in 2 slots and linked SLI . and for me it works great.. so I have no plans of changing my set up,

    Have a great day smiley

  • SpitSpit Posts: 2,342
    kyoto kid said:

    .....the first shows more detail, but I like the second one better.

    I agree. Thanks Kid.

  • kyoto kidkyoto kid Posts: 41,925

    ...actually with both cards you have 6,144 cores.  The more cores, the less time it takes for the render to complete.

    If I ever get the funds to build the production workstation I designed, I'm planning on using four Titan X's (the most any MB can support at PCI 3.0 x 16) for a total of 12,288 cores. That will almost allow for "realtime" rendering save for very "loaded" scenes (and even then the render time will be calculated in minutes rather than hours as long as everything still fits in GPU memory). 

    Of course this could all be moot once Daz opens online rendering (wonder if they well be using an Nvidia VCA - 8 x 12 GB Quadro M6000s for a total of 24,576 cores) provided the cost is reasonable.

  • Oso3DOso3D Posts: 15,088

    Man, online rendering...

    It wasn't an issue to me until I started looking at doing art-quality renders (9000 x 13500, gulp), which will take my machine 30-100 hours to render. Eeep.
    (Plus it completely ties up my computer)

     

     

  • UnseenUnseen Posts: 759
    Tobor said:
    wilfred said:

    A simple portrait postworked in Photoshop CS6: Dream Girl

    Wilfred, stop posting pictures of real people!!wink

    Thank you very much for your appreciation, Tobor. smiley

This discussion has been closed.