Show Us Your Iray Renders. Part IV
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Not yet Richard: the image you see was rendered exporting straight to OBJ and rendering afterwards. Even if it's non an optimized routine, it was quite fast: exporting from LAMH to .OBJ took about 2 minutes, and rendering 25. Of course on a 64bit system with plenty of RAM (mine has 24GB).
RAMWoff is right. It IS adorable. One of your best, I think, although I really like the anteater, too, for some reason.
How soon will we be able to use LAMH products in Iray?
...will the there be fangs for a Drop Bear variant?
Devils Toy ...
Devils Toy ...
Nice work
Goblin priestess of sea god fighting sahuagin (or whatever the sea creatures should be...)
Nice! Love the DoF
Monk...
(G2M figure, Macro Skin, Unshaven for Genesis (because I still waiting on budget to get Unshaven2), PH hair)
Trying to copy one of the promo images...
I was just doing a quick render run of the new Eva 7
you could do that already by exporting to .obj, but of course a more practical way to do it will be to adapt LAMH to use IRay hair primitives, whenever nvidia will decide to add support for those. We are really impatient for that day to come...
i am not usually fond of fictional creatures but i will see what i can do. There is any specific illustration that i can use to reproduce it? From what i could see the drop bear is basically a koala with lion teeth?
Earlier characters, goblin cleric and aesir monk at a pub...
roughtly speaking (hmmm....apparently forgot to post this earlier):
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Here is my contribution. Been working on an animation and decided to try Iray with one of my river scenes. Came out pretty good I think for a first time.
That is very good for your first and pretty good all round jaebea
Gorgeous render Jaebea!
Here's my recent scene and character (built on my Nathan M6) - see full render in my DeviantArt gallery. :)
The final result of my expirimenting in the Eva thread. The pose was influenced by that famous Nefertiti bust so I went for somewat flater lighting than I normaly do, which I think serves the egyptian influence well.
I love profiles, I always make sure my characters have nice profiles, and this is one of my favorites.
I also love that ear, dont know why but every now and then I catch myself just staring at it
Its up in my gallery too (I realy need to redo my sig for the new forum)
Here is another one from me that I did while testing EJ Valeria. It's not the best, but I kind of liked the results so I thought I'd share the render.
How did you get the skin tone that color? Could you share the settings? Looks beautiful!
Weeks of work
That is incredible, and I don't often say that.
The eyes, particularly -- that's usually where models look most artificial.
Agreed. And the pose is just, well, perfect. Weeks of work an outstanding success!
The skin texture is Victoria 7 but modified. Starting from the default iray settings, in the material tab you select all the skin, turn the translucency way up (.86 for this render) set the translucency color to generally a brighter red (h/s/v of 17/255/165 in that one I think) and the diffuse color to a very light cyan (164/16/239), but basically just fiddle around with those options until you find a tone you like. I also probably lowered the specular a tad, as it shows up more on the darker skin.
Evil, that's an incredible render. My lord.... Gorgeous!
Thank you!
Huh. I hadn't tried setting translucency up that high... though I suppose I should, since I've been experimenting with setting refraction.