Show Us Your Iray Renders. Part IV
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Pretty good!
...have that but the sun angle is too low to use with any scene models and in one test the shadows fell off to quickly (looked to diffuse) compared to those produced by the Iray sun.. Also have the Yosemite set and a couple of the ones I used have no defined shadows even though the ground plane should be in full sunlight.
Here's a list of a ton of HDRis....some are very, very nice and will give you shadows sharp enough to shave with...while others will give shadows softer than a fluffy kitten...
Edited to add:
http://www.daz3d.com/forums/discussion/57531/
...have that but the sun angle is too low to use with any scene models and in one test the shadows fell off to quickly (looked to diffuse) compared to those produced by the Iray sun.. Also have the Yosemite set and a couple of the ones I used have no defined shadows even though the ground plane should be in full sunlight.I concur and now we know why as there isn't a defined small bright sun in any of them. :)
...well after some experimentation discovered you do need to render in 360° panoramic mode to get the sphere correct. However when I go to save the "Light Probe'" selection is "greyed out" so I am unable to get the actual sun and shadows in the scene.
When I go into the IBL tab in the Sky Lab and try to load it in I get an error message about he file needing latitude & longitude and it fails to load That is the only way it appears you can to insert a light probe.SO I cna get a nice sky and all but no defined shadows.
...well spent a good part of the evening looking for decent free high res HDRIs with good sunlight and shadows for a particular scene. For Most either the sun was to low, or the cloud/sky details of the sphere did not show in the scene because of the angle I needed. Spent about five hours of my evening for nothing. One did have perfect sun (the LA Helipad at Evening) but it was only 3K so the background elements were noticeably blurry, even using the Finite Dome setting.
We really need an Azure Skies or Skies of Economy with light probes and lighting for different times of day for Iray..
Yeah it is a real shame the Michael didn't provide HDRI with Azure Skies. He said he made them really bright so with them having a nice bright small sun spot they might have been perfect.
does anyone know of a good tutorial for making HDRIs in Vue that help with what Gamma settings to use for DS? I know how to set it up in Vue but don't know what Gamma and exposure settings to use. I have been searching for hours and haven't found one that makes any sense. I am rendering one now and will have a play but it would be nice to have that info to save a lot of time rendering.
Well from what I can find I will need to learn HDRShop too.
I remember reading comments about bugs in Vue HDRI (it being not really "High"). Maybe things are OK now. As far as rendering is concerned, I vaguely remember that Vue supported directly the equirectangular (called panoramic if I remember well) projects.
While we are on the subject, us Blender users do not forget that an HDRI equirectangular background is nothing more than:
1 - configure Blender camera as "Panoramic";
2 - configure the render dimensions resolution as X : 2A, Y: A for the desired value of A;
3 - render the image;
4 - save as OpenEXR or Radiance HDR.
Could not be easier.
EDIT: Vue users can have a look at this Youtube tutorial for the procedure.
...I believe he did but for use with 3DL/UE (so they probably still depend on a Distant Light) as that is what they are set up for.
Thought of trying the Skies of Economy HDRIs for Reality but since I uninstalled Reality and Luxrender. the folder is now empty. Not going to reinstall as Reality4 bogged down scene loading in Daz.
...don't have 200$.
So much for creating my own.
Azure Skies are all tiffs and low res at that. I have the set. :)
I would consider Skies of Economy if someone has them and would be kind and show me what they work like in Iray. ;)
...don't have 200$.
So much for creating my own.I have version one which was free. :)
http://www.hdrlabs.com/
has some utilities and links that may be useful to you
...again I have that, however as I mentioned, uninstalling Reality4 seems to have deleted the HDRIs as well. The folder is still there, it's just empty.
ETA
...just uninstalled then re-downloaded and reinstalled Skies of Economy to see if I could get the HDRI's back. Unsuccessful, so they definitely need Reality to be installed as well to show up in the folder under DazStudio/Library/Lights/Dimension Theory..
well by the looks of the promos they might have the same problem with realistic directional shadows and btw the HDRI will be in Runtime/Textures as mentioned here http://docs.daz3d.com/doku.php/public/read_me/index/15328/file_list
...but that's just the textures without the lightprobes. The full HDRIs were accessible thought the path I mentioned above in my edit.
Moved to MEC4D UNSHAVEN 2 for G2M thread: http://www.daz3d.com/forums/viewreply/842614/
You have Carrara I believe? In which case the .hdr files should be present there under Presets - Textures - DimensionTheory - SkiesOfEconomy - you could use them in DS but I can't say whether they give shadows or not as I haven't tried them.
More on making HDRI files in Bryce from Horo... looks like it can do a lot from this information:
http://www.horo.ch/docs/mine/pdf/HDRIexport.pdf
And some more tips from Horo in this short thread: http://www.daz3d.com/forums/discussion/53812/
You have Carrara I believe? In which case the .hdr files should be present there under Presets - Textures - DimensionTheory - SkiesOfEconomy - you could use them in DS but I can't say whether they give shadows or not as I haven't tried them.
...same issue, as they are the textures only, there will not be any light probes to create the "sun".
I think using the sun for lighting is better than HDR for hair, it gets more of a sheen on it.
It took me a while to figure out how to use the sun, but now that I know what I'm supposed to do, I like it at least as well as the Pixar Campus HDR.
I'm not a fan of monsters, but that is a very nicely done render. I love the city in the "smog" in the far background.
...to bad they couldn't come up with a set of a multiple "skies" that have different atmospheric conditions for use with the sun.
Hi,
I can create some, but DS>Iray is a bit choosey with what will work.
Can you test this HDR? It is [only] 5000x2500 (takes an age to render), but will make larger HDR(s) if that one is OK
Direct download link:- https://www.mediafire.com/?ck4oc8ccepxtz44
How did you create that Steve, Vue?? I can't test it myself as I am rendering and it will take a couple of hours to finish.
Hi Szark,
The base render, yes.
Rendered in Vue with Gamma correction/filters disabled, saved as HDR. Tone-mapped, then edited the image [sun brightness] to get shadows/direct light color.
Sunday photo shoot fun
HDR only ( view at full resolution )
The base render, yes.
Rendered in Vue with Gamma correction/filters disabled, saved as HDR. Tone-mapped, then edited the image [sun brightness] to get shadows/direct light color.
Cool Tone mapped in Vue? Which setting did you use and what version of Vue do you have? I have 2014 Complete.