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Comments
You mentioned not finding the dependent morph when the controller property is saved - I think that is exactly what is happening to me. When I save a figure with the JP Sandor HD morph then reload the scene, the sub components of the JP Sandor HD controller change from JP Sandor Head and JP Sandor Body to BaseMasculine_head_bs_Head, BaseMasculine_body_bs_Body, and BaseMasculine_figure_ctrl_Character. Does that issue sound familiar?
No, that doesn't. That is strange. Are you saying that the JPSandor Head and Body sliders are missing? or that the controller is moving the base head/body controllers?
The controller is moving the base head/body controllers. The JP Sandor Head and Body sliders are still present, but they are no longer being controlled by the JP Sandor HD slider like they should be.
Edit: I just manually downloaded all the files for the JP Sandor character and compared them to the ones already in my content library. There are a bunch of extra files that are in my already existing folder that aren't in the one I just downloaded. Could it be that those files are older ones that were not in use, but after Turbo Loader changed the name, a conflict was created?
So after an extensive amount of debugging done with 3 different AI chat bots (no, I don't use I for my art - just tech problems), I finally found the issue. Essentially, Turbo Loader had somehow cause my JP Sandor figures to point to the wrong URL. JP Sandor actually has two .dsf files: the one in the old standard definition folder for the character and the one in the newer HD folder ("JP Sandor" and "JP Sandor HD" respectively). Both of those .dsf files are still called "JP Sandor HD," though. So I guess when Turbo Loader reset my morphs, it changed the URL of that .dsf file. Anyway, after uncompressing all my scene files using the Batch Convert pane in Daz Studio, I ran the following script (I saved this as a .dsa file and then opened that file in Daz Studio) to edit each of the .duf files to update the bad URL to the correct one:
Obviously, if someone came across this error in the future, they would have to find the bad/good URLs for their individual morph, but I thought I would post this here just in case someone found it useful.