UltraScenery - new(er) territory [Commercial]

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Comments

  • GoggerGogger Posts: 2,525

    I am perfectly willing to pay full price, or upgrade price, or whatever to compensate you for your AMAZING work - UltraScenery singlehandedly took DAZ from one pretty cool thing into another wholly SUPER-AMAZING thing!  We appreciate what you made Howie, and I know many of us see this as not "just another plugin" for DAZ, but a true game changer.  I, for one, wholeheartedly support you and your endeavors on UltraScenery 6!  Thank you!   <salute> 

  • memcneil70memcneil70 Posts: 5,972

    Exactly! No problem. I can't code so I am totally willing to pay for excellence and skill.

  • davesodaveso Posts: 8,140

    HowieFarkes said:

    daveso said:

    anything new coming on for Ultrascenery? Seems like we need an exciting release soon. 

    Have been spending my time porting everything to DS6 so that's not super exciting but it needs to be done.

    thanks for reply. Yeah, that would be a huge project, that's for sure.  

  • emu42emu42 Posts: 52

    Ghosty12 said:

    HowieFarkes said:

    Ghosty12 said:

    Do we have any sort of timeline for USC 2 and USC XT for Studio 6?

    I am working on them right now. It is certainly not as simple as recompiling - there is quite a bit of code to rewrite (my own fault for using custom interface widgets). The plugins are being ported first then I'll get onto the scripts. ETA is... dunno but soon?

    Ahh cool no worries thank you for the info, I can only just guess what sort of a pain in the behind it must be having to port everything over.smiley 

    That's quite the relief to hear that these plugins will be ported to DS6. I have been using them in my scenes. A lot. :)
     

  • PitmaticPitmatic Posts: 1,020
    edited July 10

    I think i might be going mad but i cant see my old ultrascenery terrain presets in ultrascenery2 am i missing something (probably) :)

     

    edit ignore me found them down the bottom all stressed as the car failed its NCT/MOT sigh

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  • memcneil70memcneil70 Posts: 5,972

    Pitmatic said:

    I think i might be going mad but i cant see my old ultrascenery terrain presets in ultrascenery2 am i missing something (probably) :)

     

    edit ignore me found them down the bottom all stressed as the car failed its NCT/MOT sigh

    That is fully understandable. I failed our version when my gas cap was too old to lock properly and I had to get a new one installed and then wait again (4 hours the first day, two hours the second) to be inspected. Thankfully I only had to pay the one time to the state and my repair shop apologized for not checking it and fixing it prior to the inspection, so I just had to pay for the part, not labor. But the freak out and two mornings shot was a major stress factor.

     

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