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Hate to beat a dead horse but all I'm asking for is the black skin textures. Monique was a beautiful character and her skin texture on other charcters packs plus some tweeking gave me what I wanted. Also the genx and the v4 skin converter allowed me to convert many beautiful v4 textures and morphs I bought from rendo and runtime dna to g2. Now, rendo has some ethnic facial morphs for g3 as does runtime but no one has done a black character for g3. V7 has a beautiful face but the characters like Eva, Bethany and Karen look unreal to me. That being said, I have tweaked V7 and g3 skin along with the ethnic morphs and come up with beautiful black skin tones so this whole exercise has taught me to be more creative in my own right. So if and when a black character comes out I will try her in the meantime working own my own skin tones. By the way, love that dancing slip dress. It poses beautifully without tweaking the garment at all. Can't wait to try it with animation.
I was giving them the benefit of the doubt it was based on metrics. But I am very aware you can override these things and manually add choice products. We do it all the time for good reason. Logic can only do so much...so there are scenarios it's completely appropriate to manipulate the marketing spots as needed. But based on my observations, the positioning does change throughout the day and it's uncommon for manual intervention in those situations. However it does not rule out that they are using a secret sauce calculation for that zone :)
The dynamic, changing marketing zones prove to convert much better than stadic manually crafted ones. Does not rule out room for secret sauce weighting techniques.
it does not appear to go to the last month. I only say that as positioning changes wildy during the course of a single day. So last day, or last 3 days is most likely. Some stuff doesn't even hold position a full day. There are a lot of ways this could be evaluated, but it does change a ton, which is why I don't think it's manual.
Compared to this morning, the Karen packs have changed positions a lot, and the Starter bundle has fallen down several positions. While the Karen shape has climbed. If we studied these changes we likely could make assumptions about their buyers and buying habits :)
its an interesting bundle. Keep in mind with those who are griping about the whole gen 3 thing. you know a LOT of people apparently still use V4! so i think it depends on what your looking for (and there are some v4 shaders for iray too out there). considering how gen 3 is pretty much a fresh start i say the more charecters/options for it the better!
"I'd be surprised if it can't be tweaked."
Can does not mean should or is. I'm fairly confident that brokerages use an "honest" top seller/what's hot based on sales. It is, and I suspect always has been, one of the ways content creators keep score. There is really no question that Karen is selling as well as it looks like she is selling.
I'm pretty sure she's "Karen" as in "Karen Starr," aka Power Girl. The hair and the musculature are pretty evocative, and given one of the bundle gubbins is a keyhole outfit....
(Yes, I realize she's not as 'endowed' by default, but that's for the best for the base figure.)
I've been relatively reserved about G3F, but Karen and Bethany are both Musts for me, for whatever it's worth. And dear GOD am I glad we have a solid jumpsuit option now. And dear GOD x2 am I glad I grabbed the G3F autofit clone so I can use it on G2F....
Touching on the diversity thing again, this product has come out in the store:
http://www.daz3d.com/200-plus-head-face-morphs-for-genesis-3-female-s
There are some ethnic heads in there, now all we need are textures and we're away.
CHEERS!
I think she is great, a lovely strong face, all four G3's have been great and much as I love G2 they are leagues ahead. I think it's fair to say most people want to render beautiful glamor shots of good looking women. A brief look at internet galleries would confirm that. They want the bends to look good out of the box, the skin to be great out of the box and for them to look good naked. They want good looking make-up, a femmine face and not too many muscles. The G3 Girls do all this and I'm not suprised to see they are selling well. Personally I'm happy to see many more, if they can get M7 out without impacting on the good looking females coming out I'm all for it but I'd rather see an extra female over an M7. I'm happy to see more ethnicity it would be great just keep them coming. Oh and here is a call out for more not less skimp wear, particularly bikinis and shoes the more impractical the better.
Expecting Daz to produce a figure that meets your needs for a specific character you personally have in mind is perhaps a little optimistic. Basing your own future characters upon female glamor models will probably see you all less disappointed.
Not sure if serious...
Actually, I've discovered that beyond the limited selection of things I can do something about (poses and such), I can do quite a bit in terms of morphs and alterations to assemble any sort of character I like, even if they don't look like glamour pinup beauties. It all depends on what gets you out of bed.
I'm pretty new to Daz, so don't even own much Gen 2 and nothing earlier but the default stuff. Been buying the Gen 3 females not because of the shapes (I can do what I want with the body and head morph upgrade packs) but because each one comes with a slightly different skin. I find a good variety of skins to choose from is more useful than a variety of figures. Anyway, here's a ten minute test (plus an hour of render time on my Invidia 730M) with Frida. Pretty awesome product really (IMHO).
Why?
That rather makes my point. If you want to adapt a character to something you want all power to you but expecting Daz to produce what you want is another thing. They produce what the market wants which is glamour stuff, (even if they pretend it's a superhero or curvy normal woman).
I like her!
But I still need to get Bethany too. Will probably get both pro bundles; but I need to fix some stuff around the house, sigh.
I think she must be selling really well since the base figure and both packs are close to being top 3 selling items once the starter pack beats Beth.
I don't think it really has anything to do with honestly. We don't know what metrics they are using. You would have to define sales. Revenue? Units? Some would say only units would be an "honest measure", others would say revenue. But then with revenue perhaps a game developer license should be excluded from whats hot because it would be unbalanced(sell 2 or three of those commercial licenses and it would dominate the charts). So rules can be developed to filter the GDL from what's Hot. Would that be dishonest? Nope.
In ecommerce, using a variety of changing rules for marketing zones is the best practice. Changing the logic does not make you dishonest. Your goal is sales and those zones simply help with that.
Never assume anything is as simple as you would like. Ecommerce is a complex space that we try to simplify for users so it's all invisible to them.
wish listed!
The Karen figure is nicely sculpted and it is nice to see a mostly realistic toned and athletic figure but there is just something "off" about the face to me. Particularly around the mouth. I guess caricature-ish would be the best way to describe it. However ,a little bit of caricature is probably quite apropriate if you are rendering a superhero. I don't generally create images based on superhero's so I will pass on the figure. However, there are several items from the pro bundle - particularly the Eclipse bodysuit- so I went cherry picking and tossed them into my cart along with the SY Ultra Templates .
I want to compliment both Daz and the PA's responsible for creating and putting together this bundle. Its got a coherent theme and is not stuffed full of skimpwear but rather has some very nicely done and versatile pieces. Thank you.
Yeah the lipstick bothers me a bit because of the hard outlined edges in the mouth corners that I feel like I´d prefer if they were naturally blended but you are right, I think its the super hero caricature look they are going for here.
Anyways, what about the 3 missing make up options? Can anybody who already has her do a quick render please? : )
If you don't like the three shown you probably won't like the other three they are all reasonably similar.
that could work!
I gotta say, I completely agree with this one :D Still, I would like it if DAZ had anotehr go at Gia herself, although, given the contents of another thread on this board, that may simply not be possible.
As for the predominant whiteness of Genesis 3, I would be much more willing to suck it up if DAZ could, maybe, at least offer different shades of white. But even that seems to be too much of a risk. Or too much of an investment. So it's almost the same skin on every new character. (Unless, I guess I have to add that, they render radically differently than they look in their promos.)
they could have some set aside till about 2 months before G4F comes out for all we know. *chuckles*
We donwanna wait nomo.
not everyone has the same priorities. So if all they had for G3F right now was blue skinned monsters you may feel differently.
Was different for me when I started with V4, because already a huge assortment to pick from.
And while it may only be 2 months...its been 4 figures already, each with at least a couple of characters.
I agree with your assessment of the figure being nicely sculpted and I too think she's a fairly realistic toned and athletic figure.
But I completely disagree with you about the face. One of the promo pics (pic #7 or the 3rd face close-up) has a very Kelly McGillis look (Tom Cruise's Top Gun love interest "Charlie"). The angles. The jaw line. The lips. That face (in that one promo pic) is definitely a 1986 Kelly McGillis; no doubt.
Edit:
I too would like to see Michael and some ethnic characters for both G3M and G3F, but I do like the progression of V7 characters thus far, so I'm not upset or anything. But when Michael comes out, I'll want ethnic options for both G3F and G3M and I'll want to mix and match characteristics, because that's what we all are anyway; Heinz 57. Or Baskin Robbins 31 flavors.
Well, having played with the characters in the pro bundle I am considering returning it and just getting Karen ala carte. I find hd characters too memory intensive on my computer and I just don't like or use the hd characters for the type of art I do. I also not fond of one of the outfits which had poke through...
I do like Karen base however.
I find Karen's clothing doesn't fit too well. Toes seem to be a problem area. Yeah, I can hide the toes but Karen's feet seem to poke through a lot. This character is made for action but her clothing seems to have issues. Of 3 outfits I've tried for this figure, all 3 had pokethrough. This is very disappointing.
I am pleased by the sexy bodysuit though. No pokethrough! Nice folds.
I've seen a very nice closeup of the natural makeup. It looks good, for those wanting to know. The lips are nude and there's no eye makeup. It's not my render but I'm sure someone will post one for you. In the meantime, yes, if you want a natural look, she does have that option.
I like the base figure a great deal. Her natural makeup is nice and looks well in 3delight. Far better out of the box than v7
That looks like the boots are fitted to the suit instead of Karen. I don't have the pose you used but even with extreme bends on the feet with Karen set to 100% I'm not getting poke through.
Mada, geografting onto clothing is now possible???
It worked for what I wanted to do which was add a trim to close up the openings tight against the skin :)