Boost for DAZ?

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  • xyer0xyer0 Posts: 6,328

    Boost_for_Daz_Support said:

     @xyer0 if you have a fast internet then you are already in the top 5% of users to benefit from Boost for Daz.  :-)  The part most Boost for Dazzers find new and different is the initial  upload to the virtual server you pick on Boost for Daz.  BUT the first time is the longest, as it sends across the.duf file as well as all the required assets. Any subsequent changes and renders to the scene are lightning fast as all the assets are stored in the cache - until you terminate your session.   When you hit the Render button, as you know, DS prepares the render package before rendering.  During this process it will use your local CPU RAM as well as your disk to prepare the render package.  You are already doing this today, so using rendering with Boost for Daz does not do anything different.  Once it finishes creating the render package (same as today) then it starts uploading to the Boost for Daz server.   That's where the fast internet connection will come in handy :-)  Give Boost for Daz a shot!  Need help?  Connect with us on our Discord !

    OK. Thanks. I'll be waiting for your alternative sign-ins before I get started. 

  • xyer0 said:

    Boost_for_Daz_Support said:

     @xyer0 if you have a fast internet then you are already in the top 5% of users to benefit from Boost for Daz.  :-)  The part most Boost for Dazzers find new and different is the initial  upload to the virtual server you pick on Boost for Daz.  BUT the first time is the longest, as it sends across the.duf file as well as all the required assets. Any subsequent changes and renders to the scene are lightning fast as all the assets are stored in the cache - until you terminate your session.   When you hit the Render button, as you know, DS prepares the render package before rendering.  During this process it will use your local CPU RAM as well as your disk to prepare the render package.  You are already doing this today, so using rendering with Boost for Daz does not do anything different.  Once it finishes creating the render package (same as today) then it starts uploading to the Boost for Daz server.   That's where the fast internet connection will come in handy :-)  Give Boost for Daz a shot!  Need help?  Connect with us on our Discord !

    OK. Thanks. I'll be waiting for your alternative sign-ins before I get started. 

    @xyer0 You got it!  We'll be sure to update this forum as soon as we get that going. 

  • Okay, due to some Network Adapter problems I'm having at the moment, question: If I started a render job and the laptop goes offline suddenly, would that cancel the session? Or would I be billed for days until I could log on somewhere and turn it off?

    Also, never having done this type of thing, if I go for a render -- do I see it on my computer as it renders? Or do I download a finished job?

  • doibhildoibhil Posts: 31
    edited August 2022

    Well just tried doing the render queue twice to disastrous results. I tried to stop one of the renders in the queue and it simply would do nothing, or it was taking ages to actually stop. I then refreshed the admin page and it simply loaded indefinitely and my queue never returned. The second attempt I tried to stop the queue to add another job and it simply DOES NOTHING. It will not stop. It's so frustrating.I now have three failed attempts at Boost for Daz and$4 down the drain. No more for me.

    Post edited by doibhil on
  • Catherine3678ab said:

    Okay, due to some Network Adapter problems I'm having at the moment, question: If I started a render job and the laptop goes offline suddenly, would that cancel the session? Or would I be billed for days until I could log on somewhere and turn it off?

    Also, never having done this type of thing, if I go for a render -- do I see it on my computer as it renders? Or do I download a finished job?

    @Catherine3678ab good question.   I have a partial answer for now and will return with more info as soon as I have it.  Here goes.

    If you start a render job via QUEUE on Boost for Daz then that session keeps running until it finishes, you terminate it or the (safety) Autoshutdown timer kicks in (which is set for a default of 4.5 hours).  If you do happen to start a job and your laptop goes offline, you can return to your active session by coming back to the Boost for Daz home page and selecting the following button (just below the 3 main options).  

    This will bring you back to your Boost for Daz Dashboard..from where you can log into the Iray Server Admin page for your session and manage your queue, i.e. start, stop and download your completed renders.  I need to get more information on what would happen if you were STRREAMING you render to your local DS and then you lost a connection temporarily.  But I'll find out and update.

    To your second question - you have two ways of rendering on Boost for Daz (a) Streaming (b) Queuing.  Once you configure your local DS to point to a GPU you started on Boost for Daz then when you hit the Render button, Daz creates a render package (.duf file and required assets) and sends it up to Boost for Daz to render...and as it renders your local Render Window will update with the image.  You can choose to save the image at any time during the render process, and can when the render progress bar shows 100% your Render window will display your completed Render which you can then save to your local drive.   If you are Queuing then you would need to click on the 'add to queue' button in Boost for Daz (after connecting to the Boost for Daz server), give it a Job Name and then will need to log into the Iray Server Admin page by clicking on the green (Open Iray Server Admin) button on your Boost for Daz dashboard and start your Queue job and watch the progress  and then download the file when done.  During Streaming your laptop is tied up, but when Queuing your laptop is free to do other stuff.  And of course you can load multiple jobs into the queue and then Start the queue and come back after a while.    You can learn more on the Boost for Daz Knowledge base article here =>https://docs.boostfordaz.com/using-boost-for-daz/rendering-with-boost-for-daz/rendering-the-daz-project/streaming-vs-queuing-modes. ; Jump onto our Discord server whenever you are online and we can help you (during live support hours) as soon as you open a ticket. Or we'll get back to you if outside of those hours.  Hope this helps.

     

  • doibhil said:

    Well just tried doing the render queue twice to disastrous results. I tried to stop one of the renders in the queue and it simply would do nothing, or it was taking ages to actually stop. I then refreshed the admin page and it simply loaded indefinitely and my queue never returned. The second attempt I tried to stop the queue to add another job and it simply DOES NOTHING. It will not stop. It's so frustrating.I now have three failed attempts at Boost for Daz and$4 down the drain. No more for me.

    @doibhil we are very sorry to hear of your experience using Boost for Daz.  That is definitely not typical.  When using Iray Server queue...if there is only one job in the queue apparently you need to first stop the job (by pressing the stop button in the job) and then pressing Stop queue.  This is something we just learned from the NVIDIA Iray Server team (which is outside the scope of Boost for Daz) and is not clearly documented....certainly not very intuitive. We are updating our Documentation so that it might help others who are experiencing what you went through.  However, we do take full responsibility for your overall Boost for Daz experience, and if you can get onto our Boost for DazDiscord server and open a (private) ticket to let us know your email address, then we'll be happy to look into  your specific logs to better understand what you were experiencing and based on that, we'll be happy to make a partial or even a full refund of your charges.  Or you can email your Boost fo Daz registered email address to support@boostfordaz - whichever is more convenient for you.  @doibhil our aim is to ensure you have an amazing positive experience using Boost for Daz, so we recommend joining our Discord so we can help you whenever you are having trouble and avoid these frustrating experiences.  Thanks for your patience and for using Boost for Daz - and hope to hear from or see you on our Discord.  

  • Boost_for_Daz_Support said:

    Catherine3678ab said:

    Okay, due to some Network Adapter problems I'm having at the moment, question: If I started a render job and the laptop goes offline suddenly, would that cancel the session? Or would I be billed for days until I could log on somewhere and turn it off?

    Also, never having done this type of thing, if I go for a render -- do I see it on my computer as it renders? Or do I download a finished job?

    @Catherine3678ab good question.   I have a partial answer for now and will return with more info as soon as I have it.  Here goes.

    If you start a render job via QUEUE on Boost for Daz then that session keeps running until it finishes, you terminate it or the (safety) Autoshutdown timer kicks in (which is set for a default of 4.5 hours).  If you do happen to start a job and your laptop goes offline, you can return to your active session by coming back to the Boost for Daz home page and selecting the following button (just below the 3 main options).  

    This will bring you back to your Boost for Daz Dashboard..from where you can log into the Iray Server Admin page for your session and manage your queue, i.e. start, stop and download your completed renders.  I need to get more information on what would happen if you were STRREAMING you render to your local DS and then you lost a connection temporarily.  But I'll find out and update.

    To your second question - you have two ways of rendering on Boost for Daz (a) Streaming (b) Queuing.  Once you configure your local DS to point to a GPU you started on Boost for Daz then when you hit the Render button, Daz creates a render package (.duf file and required assets) and sends it up to Boost for Daz to render...and as it renders your local Render Window will update with the image.  You can choose to save the image at any time during the render process, and can when the render progress bar shows 100% your Render window will display your completed Render which you can then save to your local drive.   If you are Queuing then you would need to click on the 'add to queue' button in Boost for Daz (after connecting to the Boost for Daz server), give it a Job Name and then will need to log into the Iray Server Admin page by clicking on the green (Open Iray Server Admin) button on your Boost for Daz dashboard and start your Queue job and watch the progress  and then download the file when done.  During Streaming your laptop is tied up, but when Queuing your laptop is free to do other stuff.  And of course you can load multiple jobs into the queue and then Start the queue and come back after a while.    You can learn more on the Boost for Daz Knowledge base article here =>https://docs.boostfordaz.com/using-boost-for-daz/rendering-with-boost-for-daz/rendering-the-daz-project/streaming-vs-queuing-modes. ; Jump onto our Discord server whenever you are online and we can help you (during live support hours) as soon as you open a ticket. Or we'll get back to you if outside of those hours.  Hope this helps.

     

    @Catherine3678ab - UPDATE:  Re: What to do when the connection with Boost for Daz is lost if you are Streaming.   

    While you are Streaming a Render to Boost for Daz (assumes that you have properly started a GPU Server on Boost for Daz and connected to it from within DS etc) then if  you lose the connection (or for that matter DS crashes) then you have to start up DS again, reconnect back with your server on Boost for Daz and hit the Render button again. DS will start to render that frame again...so that will add a few extra seconds or mins. But a couple of noteworthy points - (a) because you lose your connection or DS crashes it does not terminate your active session on Boost for Daz - so that is still alive and still waiting for you to use it (b) when you hit Render the first time, then your file and the associated assets are sent up and stored on your private GPU on Boost for Daz.  This is important to note, because when you do restart a stream after a disconnect or crash - you will not have to upload the assets again but DS will start render that frame again....so it will be faster.  Of course, after you are done, we recommend a session termination process to properly shutdown and sign out.  We have some videos that will help walk through this entire experience right from your Boost for Daz dashboard.  Hope this was useful @Catherine3678ab.  Let us know if you are doing animations, and we'll be happy to share what you do there if you lose connection or DS crashes. 

  • Boost_for_Daz_Support said:

    Boost_for_Daz_Support said:

    Catherine3678ab said:

    Okay, due to some Network Adapter problems I'm having at the moment, question: If I started a render job and the laptop goes offline suddenly, would that cancel the session? Or would I be billed for days until I could log on somewhere and turn it off?

    Also, never having done this type of thing, if I go for a render -- do I see it on my computer as it renders? Or do I download a finished job?

    @Catherine3678ab good question.   I have a partial answer for now and will return with more info as soon as I have it.  Here goes.

    If you start a render job via QUEUE on Boost for Daz then that session keeps running until it finishes, you terminate it or the (safety) Autoshutdown timer kicks in (which is set for a default of 4.5 hours).  If you do happen to start a job and your laptop goes offline, you can return to your active session by coming back to the Boost for Daz home page and selecting the following button (just below the 3 main options).  

    This will bring you back to your Boost for Daz Dashboard..from where you can log into the Iray Server Admin page for your session and manage your queue, i.e. start, stop and download your completed renders.  I need to get more information on what would happen if you were STRREAMING you render to your local DS and then you lost a connection temporarily.  But I'll find out and update.

    To your second question - you have two ways of rendering on Boost for Daz (a) Streaming (b) Queuing.  Once you configure your local DS to point to a GPU you started on Boost for Daz then when you hit the Render button, Daz creates a render package (.duf file and required assets) and sends it up to Boost for Daz to render...and as it renders your local Render Window will update with the image.  You can choose to save the image at any time during the render process, and can when the render progress bar shows 100% your Render window will display your completed Render which you can then save to your local drive.   If you are Queuing then you would need to click on the 'add to queue' button in Boost for Daz (after connecting to the Boost for Daz server), give it a Job Name and then will need to log into the Iray Server Admin page by clicking on the green (Open Iray Server Admin) button on your Boost for Daz dashboard and start your Queue job and watch the progress  and then download the file when done.  During Streaming your laptop is tied up, but when Queuing your laptop is free to do other stuff.  And of course you can load multiple jobs into the queue and then Start the queue and come back after a while.    You can learn more on the Boost for Daz Knowledge base article here =>https://docs.boostfordaz.com/using-boost-for-daz/rendering-with-boost-for-daz/rendering-the-daz-project/streaming-vs-queuing-modes. ; Jump onto our Discord server whenever you are online and we can help you (during live support hours) as soon as you open a ticket. Or we'll get back to you if outside of those hours.  Hope this helps.

     

    @Catherine3678ab - UPDATE:  Re: What to do when the connection with Boost for Daz is lost if you are Streaming.   

    While you are Streaming a Render to Boost for Daz (assumes that you have properly started a GPU Server on Boost for Daz and connected to it from within DS etc) then if  you lose the connection (or for that matter DS crashes) then you have to start up DS again, reconnect back with your server on Boost for Daz and hit the Render button again. DS will start to render that frame again...so that will add a few extra seconds or mins. But a couple of noteworthy points - (a) because you lose your connection or DS crashes it does not terminate your active session on Boost for Daz - so that is still alive and still waiting for you to use it (b) when you hit Render the first time, then your file and the associated assets are sent up and stored on your private GPU on Boost for Daz.  This is important to note, because when you do restart a stream after a disconnect or crash - you will not have to upload the assets again but DS will start render that frame again....so it will be faster.  Of course, after you are done, we recommend a session termination process to properly shutdown and sign out.  We have some videos that will help walk through this entire experience right from your Boost for Daz dashboard.  Hope this was useful @Catherine3678ab.  Let us know if you are doing animations, and we'll be happy to share what you do there if you lose connection or DS crashes. 

    Thank you very much for all this information.

    Bottom line as I understand then, is if it took me [heaven forbid I'd go nuts] 3 days to get back online, then I'd be billed for 3 days? So this does not sound like a very good idea for me even if ever I figure out how to get past that country issue.

    I did purchase a plugin Network Adapter which I'll be installing soon, so hopefully that will be dependable. There is still a lot of construction in the neighbourhood and all it takes is one truck knocking down the wrong pole and there goes the power. So I would want/need the system to "close and finish" the session IF or when the connection is broken. I'm pretty sure the rest of the group wouldn't want me holding up a server for "3 days" for nothing either.

     

  • Catherine3678ab said:

    Boost_for_Daz_Support said:

    Boost_for_Daz_Support said:

    Catherine3678ab said:

    Okay, due to some Network Adapter problems I'm having at the moment, question: If I started a render job and the laptop goes offline suddenly, would that cancel the session? Or would I be billed for days until I could log on somewhere and turn it off?

    Also, never having done this type of thing, if I go for a render -- do I see it on my computer as it renders? Or do I download a finished job?

    @Catherine3678ab good question.   I have a partial answer for now and will return with more info as soon as I have it.  Here goes.

    If you start a render job via QUEUE on Boost for Daz then that session keeps running until it finishes, you terminate it or the (safety) Autoshutdown timer kicks in (which is set for a default of 4.5 hours).  If you do happen to start a job and your laptop goes offline, you can return to your active session by coming back to the Boost for Daz home page and selecting the following button (just below the 3 main options).  

    This will bring you back to your Boost for Daz Dashboard..from where you can log into the Iray Server Admin page for your session and manage your queue, i.e. start, stop and download your completed renders.  I need to get more information on what would happen if you were STRREAMING you render to your local DS and then you lost a connection temporarily.  But I'll find out and update.

    To your second question - you have two ways of rendering on Boost for Daz (a) Streaming (b) Queuing.  Once you configure your local DS to point to a GPU you started on Boost for Daz then when you hit the Render button, Daz creates a render package (.duf file and required assets) and sends it up to Boost for Daz to render...and as it renders your local Render Window will update with the image.  You can choose to save the image at any time during the render process, and can when the render progress bar shows 100% your Render window will display your completed Render which you can then save to your local drive.   If you are Queuing then you would need to click on the 'add to queue' button in Boost for Daz (after connecting to the Boost for Daz server), give it a Job Name and then will need to log into the Iray Server Admin page by clicking on the green (Open Iray Server Admin) button on your Boost for Daz dashboard and start your Queue job and watch the progress  and then download the file when done.  During Streaming your laptop is tied up, but when Queuing your laptop is free to do other stuff.  And of course you can load multiple jobs into the queue and then Start the queue and come back after a while.    You can learn more on the Boost for Daz Knowledge base article here =>https://docs.boostfordaz.com/using-boost-for-daz/rendering-with-boost-for-daz/rendering-the-daz-project/streaming-vs-queuing-modes. ; Jump onto our Discord server whenever you are online and we can help you (during live support hours) as soon as you open a ticket. Or we'll get back to you if outside of those hours.  Hope this helps.

     

    @Catherine3678ab - UPDATE:  Re: What to do when the connection with Boost for Daz is lost if you are Streaming.   

    While you are Streaming a Render to Boost for Daz (assumes that you have properly started a GPU Server on Boost for Daz and connected to it from within DS etc) then if  you lose the connection (or for that matter DS crashes) then you have to start up DS again, reconnect back with your server on Boost for Daz and hit the Render button again. DS will start to render that frame again...so that will add a few extra seconds or mins. But a couple of noteworthy points - (a) because you lose your connection or DS crashes it does not terminate your active session on Boost for Daz - so that is still alive and still waiting for you to use it (b) when you hit Render the first time, then your file and the associated assets are sent up and stored on your private GPU on Boost for Daz.  This is important to note, because when you do restart a stream after a disconnect or crash - you will not have to upload the assets again but DS will start render that frame again....so it will be faster.  Of course, after you are done, we recommend a session termination process to properly shutdown and sign out.  We have some videos that will help walk through this entire experience right from your Boost for Daz dashboard.  Hope this was useful @Catherine3678ab.  Let us know if you are doing animations, and we'll be happy to share what you do there if you lose connection or DS crashes. 

    Thank you very much for all this information.

    Bottom line as I understand then, is if it took me [heaven forbid I'd go nuts] 3 days to get back online, then I'd be billed for 3 days? So this does not sound like a very good idea for me even if ever I figure out how to get past that country issue.

    I did purchase a plugin Network Adapter which I'll be installing soon, so hopefully that will be dependable. There is still a lot of construction in the neighbourhood and all it takes is one truck knocking down the wrong pole and there goes the power. So I would want/need the system to "close and finish" the session IF or when the connection is broken. I'm pretty sure the rest of the group wouldn't want me holding up a server for "3 days" for nothing either.

     

    @Catherine3678ab  Apologies for the delay in getting back to you!  Good call on the network adapter...hoping that is helping.  But to address your concerns about 'runaway' charges - all Boost for Daz sessions have a default 4.5 hours autoshutdown timer on your dashboard - which means that if unless you manually reset it (higher or lower) your session will auto terminate in 4.5 hours.  So that is max you will be charged if you happen to let it go that long.  As of now, Boost for Dazzers are responsible for downloading their completed renders before your server shuts down, but we are working on a temp storage so you can 'set it and forget it' your renders.  Hope this helps!  And here's to more reliable connections and look forward to seeing  you back again on Boost for Daz!

  • xyer0xyer0 Posts: 6,328
    edited August 2022

    @Boost_for_Daz_Support Hi there! What's taking so long for the alternative sign-ins?

    Post edited by xyer0 on
  • xyer0 said:

    @Boost_for_Daz_Support Hi there! What's taking so long for the alternative sign-ins?

    @xyer0 we hear ya :-)  the good news is that we have a number of new features that have been and are being suggested by our Boost for Daz community and we are the process of prioritizing those to be completed next.  Alternative sign-ins has always been part of the plan (seriously!) and would like to defer to our Boost for Dazzers to move it up the priority list. Our focus continues to be to offer great value to Boost for Dazzers, all packaged in an awesome experience.

  • xyer0xyer0 Posts: 6,328

    Boost_for_Daz_Support said:

    xyer0 said:

    @Boost_for_Daz_Support Hi there! What's taking so long for the alternative sign-ins?

    @xyer0 we hear ya :-)  the good news is that we have a number of new features that have been and are being suggested by our Boost for Daz community and we are the process of prioritizing those to be completed next.  Alternative sign-ins has always been part of the plan (seriously!) and would like to defer to our Boost for Dazzers to move it up the priority list. Our focus continues to be to offer great value to Boost for Dazzers, all packaged in an awesome experience.

    @Boost_for_Daz_Support Thanks for your response. Please consider this: If alternative sign-ins are bumped to TOP priority, then you IMMEDIATELY have more users that can take advantage of the other new features you plan to implement. If not, then no.

  • Is this done with full GPU pass-through to the VM?  I was looking into Discrete Device Assignment the other day for work - though that requires Windows Server, not vanilla 11.  I tried GPU partitioning but apparently that doesn't give you CUDA capabilities (or video encoding).

  • Pickle Renderer said:

    Is this done with full GPU pass-through to the VM?  I was looking into Discrete Device Assignment the other day for work - though that requires Windows Server, not vanilla 11.  I tried GPU partitioning but apparently that doesn't give you CUDA capabilities (or video encoding).

    Yes, GPU passthrough, and we mostly use Linux (Ubuntu) for the Boost for Daz service (Iray Server).   We are able to use Windows, but so far have not found a reason to.

     

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