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Daz 3D Forums > 3rd Party Software > Blender Discussion

Problem with environment in Daz/Blender Bridge.

HonzoHonzo Posts: 193
March 2022 in Blender Discussion

I'm having a problem moving an environment to Blender via the bridge. I was able to move this: Mountain Valley | Daz 3D no problem, although it bogs Blender much more than Daz. I cannot, however, move this: Moonshine's Diner | Daz 3D.  It may have something to do with the fact that it condenses down to two items instead of one in the scene window. I tried ctrl-click click to join them, but when I use the bridge, there's a flicker and nothing seems to happen. Of course, it's hard to know what the bridge is doing most of the time. On the blender side, opening the tab and importing a prop/environment seems to reset the camera view, but that's all.

 

Any ideas how to fix this?

Also, is there a problem moving G3/8 figures with hair from other figures? It doesn't seem to work, although I've moved some other G8 figures with G8 hair.

Comments

  • PadonePadone Posts: 4,002
    March 2022

    Try diffeo.

  • juvesatrianijuvesatriani Posts: 561
    March 2022 edited March 2022

    I vouch for Diffeo !! Just make sure if you have emission surfaces ,  crank it up emission luminance in DAZ studio or give them specific colors so you can easilly indentified and boosting them Blender later

    Post edited by juvesatriani on March 2022
  • HonzoHonzo Posts: 193
    March 2022

    Daz blender bridge works fine for my figures. What does Diffeo do for props/environments that fbx export doesn't?

  • RL_MediaRL_Media Posts: 339
    March 2022

    Well, for every scene I tried except one, it just works, without having to do much if anything. I mean I set up my lighting and cameras in blender, rather than trying to set it all up in DS then port all that over. So far, the only scene that has given me issues is Arch Cove scene. For some reason, base resolution, or high resolution import just hangs forever and I end up having to taskbar quit blender when I get tired of looking at the stupid animated circle thingie.

  • PadonePadone Posts: 4,002
    March 2022

    @Honzo material conversion, geografts, instances to name a few

  • HonzoHonzo Posts: 193
    March 2022

    Padone said:

    @Honzo material conversion, geografts, instances to name a few

     

    Thanks! The first two would be very useful.

  • PadonePadone Posts: 4,002
    March 2022

    @Honzo Instances are very useful too. In the shop there are a number of scenes using instances that would be difficult or impossible to export without.

  • HonzoHonzo Posts: 193
    March 2022

    Padone said:

    @Honzo Instances are very useful too. In the shop there are a number of scenes using instances that would be difficult or impossible to export without.

    I'm not particularly focused on scenes, I prefer to use the assets to build my own scenes in blender

  • Signature StudioSignature Studio Posts: 0
    February 2023

    Bro in Daz to Blender Bridge my envoirment option not working 

    Plz tell me Why

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