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Daz 3D Forums > 3rd Party Software > Unity Discussion

Importing EmotiGuy to Unity

AlopexAlopex Posts: 10
May 2021 in Unity Discussion

Hello everyone,

I apologize if this is a dumbass question but I'm very new to Unity and also to Daz.

I manual downloaded the EmotiGuy zip folder from the Daz 3D website and dragged the Content folder inside my Unity project. Then i dragged into the hierarchy the Emotiguy.obj file (Located in Content -> Geometries -> DAZEmoticons), but since I got a bunch of warnings and since the EmotiGuy, once I place him in the hierarchy, is all gray, I think I messed up something.

 

Thanks in advance.

P.S: I want to use SALSA in order to LipSync the EmotiGuy.

Comments

  • ArtiniArtini Posts: 9,965
    May 2021

    If you use https://www.daz3d.com/daz-to-unity-bridge it is pretty easy,

    The model of Emoti Girl does not have head bone, so I cannot change its rig to Humanoid.

    I am stuck here and do not know, how to animate it.

     

  • AlopexAlopex Posts: 10
    May 2021

    Yea, I know Daz To Unity Bridge, but I wonder if there's a way to have EmotiGuy in a Unity project witouth using Daz Studio.

  • ArtiniArtini Posts: 9,965
    May 2021 edited May 2021

    I do not know, but if you will find how to do it, please share your method here.

    Below is my render from Unity, after transfer Emoti Girl using Daz to Unity bridge.

    I have waited for this bridge so long, so now there is no reason for me, why not to use it.

    image

    EmotiGirl03pic01.jpg
    1920 x 1080 - 196K
    Post edited by Artini on May 2021
  • AlopexAlopex Posts: 10
    May 2021

    How do you import EmotiGuy/Girl from Daz to Unity? The bridge forces me to add HDRP to my Unity project (3D type), but is there a way to do this without it?

  • ArtiniArtini Posts: 9,965
    May 2021

    nicolamaria.cornelio said:

    How do you import EmotiGuy/Girl from Daz to Unity? The bridge forces me to add HDRP to my Unity project (3D type), but is there a way to do this without it?

    Use FBX export from Daz Studio.

    There is no official way to use bridge with any other pipeline than HDRP.

     

  • ArtiniArtini Posts: 9,965
    May 2021 edited May 2021

    If you want to use the other pipelines, try Tafi for free:

    https://assetstore.unity.com/packages/3d/characters/humanoids/humans/starter-bundle-from-tafi-192235

    https://assetstore.unity.com/packages/3d/props/clothing/nikan-hair-and-beard-male-from-tafi-186948

    Maybe, it is possible to use their shaders with different characters, as well.

    Something to test for myself.

    Post edited by Artini on May 2021
  • AlopexAlopex Posts: 10
    May 2021 edited May 2021

    Artini said:

    nicolamaria.cornelio said:

    How do you import EmotiGuy/Girl from Daz to Unity? The bridge forces me to add HDRP to my Unity project (3D type), but is there a way to do this without it?

    Use FBX export from Daz Studio.

    There is no official way to use bridge with any other pipeline than HDRP.

    I also tried to export using the FBX format, but something goes wrong because the EmotiGuy in the Unity scene appers all gray.

    This is how I export him in DAZ:

    ContentLibrary -> Products -> E -> EmotiGuy

    Then I select the Actor EmotiGuy and drag him in the ViewPort. Finally, I export in File -> Export and saving the file with Autodesk FBX format.

    Am I doing something wrong?

    Mod Edit  :- to sort out the new text from the quote

     

    Post edited by Chohole on May 2021
  • ArtiniArtini Posts: 9,965
    May 2021 edited May 2021

    I will try later and see, if I can help.

    You have actually convinced me to buy interactive licenses for:

    https://www.daz3d.com/emotiguy

    and https://www.daz3d.com/emotigirl-expansion-pack

    Now having interactive license for both items, there is no excuse for me to not experiment with them more.

    I have not succeded to export morphs from them yet, probably because all of them are in Poser format.

    I have to ask the other people in Daz forums, how to change character from Poser format to .DUF and save it.

    I hope, that it is possible, because I like the look of Emoti in Unity.

    Before sending Emoti to Unity, I have run https://www.daz3d.com/rssy-3delight-to-iray-converter

    to have the materials in iray formats.

     

    Post edited by Artini on May 2021
  • ArtiniArtini Posts: 9,965
    May 2021 edited May 2021

    Ok, I have realised that the converter is not necessary.

    Here are the steps while using Daz to Unity bridge from Daz Studio 4.15 Pro to HDRP project in Unity 2020.3.4 f1

    image

    1. Load Emotiguy to Daz Studio and save the scene under the name, you will recognize later on - for example Emotiguy01

    2. Select Emotiguy in the Scene view

    3. Choose "Send To" -> "Daz to Unity" from File menu

    4. In the window with Daz To Unity, you could check "Enable Morphs" and then click on "Choose Morphs", but it did not worked for me

    5. Still in the same window, browse to the Assets folder with your HDRP Unity project

    6. Put the check mark on "Install Unity Files", if it is your first transfer to your project in Unity (I have already transfered items from DS earlier, so I unchecked it)

    7. Switch to the Unity and you will see soon the converted Emotiguy in the scene.

    image

    image

    image

    image

    EmotiDS01.jpg
    227 x 36 - 7K
    EmotiDS02.jpg
    1462 x 792 - 172K
    EmotiDSbridge01.jpg
    468 x 389 - 58K
    EmotiDSbridgeA01.jpg
    1148 x 572 - 87K
    EmotiUnity01.jpg
    1880 x 829 - 265K
    Post edited by Artini on May 2021
  • ArtiniArtini Posts: 9,965
    May 2021 edited May 2021

    Have not tested yet, but probably you could change shaders in Unity to Standard, copy Emotiguy folder

    to another project in Unity: Standard or URP and tweak materials there.

    Post edited by Artini on May 2021
  • AlopexAlopex Posts: 10
    May 2021

    I tried this approach too, but the EmotiGuy that pops up in my scene has not SkinnedMesh and I need to lip sync him with SALSA.

    This yellow little guy is driving me mad.

  • ArtiniArtini Posts: 9,965
    May 2021

    Totally understood, but there many thousands other characters available at Daz 3D.

    Have you succeded with any other character from Daz 3D and SALSA, yet?

     

  • ArtiniArtini Posts: 9,965
    May 2021

    It is a pity, that Emotiguy is not compatible with Humanoid rig,

    otherwise I could be playing with animation, like I have done with the other characters from Daz 3D

     

  • AlopexAlopex Posts: 10
    May 2021

    I haven't tried to implement SALSA with other DAZ characters (Actually I only need to do so with the tiny yellow Emoti).

  • ArtiniArtini Posts: 9,965
    May 2021

    Got it. Probably one need to re-rig it in Blender or Unity. I have not done it yet, but it is worth to try.

     

  • AlopexAlopex Posts: 10
    May 2021

    UPDATE:

    I exported (without using the Bridge, but via File -> Export) the EmotiGuy from DAZ to Unity and I noticed that actually he has the Skinned Mesh Renderer component but only two BlendShapes. I also figured out that a DAZ model has Morphs that can be "converted" into Unity BlendShapes (this can be accomplished as I already did, in the Export procedure). According to EmotiGuy's DAZ page, he should have 12 mimic compatible phenome morphs, that are the BlendShapes I need in order to lipsync him with SALSA, but I can't figure out why in DAZ Studio, it lets me export him with only two morphs.

    P.S: I also managed to have EmotiGuy "colored" in the Unity scene. I didn't know that a FBX needs to have its textures and materials manually set. Sigh.

  • ArtiniArtini Posts: 9,965
    May 2021

    Great, so you are getting more involved and experienced.

  • AlopexAlopex Posts: 10
    May 2021

    Yeah, DAZ is a great resource for Unity developers. I'm happy that I've found it. But still can't figure out why EmotiGuy comes in Unity with only two BlendShapes (that for a decent lipsync are useless).

  • ArtiniArtini Posts: 9,965
    May 2021

    Yes, I have tried exporting EmotiGirl as FBX and got only 3 BlendShapes and none of them has any visual effect in Unity.

    They are named as: Bone Fill Opacity, Bone Edge Opacity and FID_Emotigirl.

     

  • ArtiniArtini Posts: 9,965
    May 2021

    I have also exported Victoria 8.1 via Daz To Unity bridge and got all BlendShapes, that I have choosen in Daz Studio.

    Something is probably broken with FBX export.

    If you have Poser, then it will probably work, because EmotiGuy is still in Poser format.

    Poser has also export as FBX, as well.

     

  • ArtiniArtini Posts: 9,965
    May 2021

    If you want to see, how the morphs from Daz Studio are transferred to BlendShapes in Unity, on the other character, check there:

    https://www.daz3d.com/forums/discussion/441857/unity-introducing-the-all-new-daz-to-unity-bridge-native-unity-file-formats/p2

     

  • AlopexAlopex Posts: 10
    May 2021

    What is Poser? I don't know it. Besides, have you checked how many BlendShapes does EmotiGirl have after the Bridge?

  • ArtiniArtini Posts: 9,965
    May 2021

    After the Bridge EmotiGirl have no BlendShapes at all.

    Poser is a pretty expensive program, similar to Daz Studio, that sells by the different company.

    I have it installed on my old computer, that has crashed last year.

    Daz Studio and Unity occupy all my attention at the moment, so I have not reinstalled Poser yet.

     

  • AlopexAlopex Posts: 10
    May 2021

    Actually I want to stay with DAZ Studio. Anyway, it's very strange that neither the Bridge and the export process work for Emotis. Maybe the mimic compatible phenome morphs have to be imported separately in DAZ? I can't figure out what I'm doing wrong.

  • ArtiniArtini Posts: 9,965
    May 2021

    Sorry, it is beyond my expertise at the moment. If I find a way, I will post here.

  • AlopexAlopex Posts: 10
    May 2021

    Don't worry, actually thanks for the help in any case.

  • grahamally83grahamally83 Posts: 0
    June 2022

    How to i get emotiguy model

  • Richard HaseltineRichard Haseltine Posts: 105,547
    June 2022

    grahamally83 said:

    How to i get emotiguy model

    https://www.daz3d.com/emotiguy

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