Post Your Renders - Happy New Year yall

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Comments

  • magaremotomagaremoto Posts: 1,182
    edited December 1969

    makma said:
    5thElement - I like your models and renders. Any details on modelling, lighting and rendering possible?
    Magaremoto - same questions about models and rendering. Did you use light rigs?

    Marek

    Hi Marek,
    due mostly to photon mapping limitations, - here: http://www.cs.cmu.edu/afs/cs/academic/class/15462-f10/www/lec_slides/a1-jensen.pdf - you need to assemble a rig for lighting in carrara just like do other biased renderers, mental ray, vray or redshift to mention only few. In this wip for example there are a sunlight, 2 soft direct lights, a volumetric emitting dome, and a couple of anything glows lights, parented to an infinite plane and an emisphere, ambient occlusion, sky light and irradiance map to mix all together. Every light brings up the GI. In this particular case I am focusing on shadows and greenery rather than else

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  • DartanbeckDartanbeck Posts: 18,335
    edited December 1969

    two more
    Very Cool!
  • SileneUKSileneUK Posts: 1,952
    edited July 2014

    makma said:
    5thElement - I like your models and renders. Any details on modelling, lighting and rendering possible?
    Magaremoto - same questions about models and rendering. Did you use light rigs?

    Marek

    Hi Marek,
    due mostly to photon mapping limitations, - here: http://www.cs.cmu.edu/afs/cs/academic/class/15462-f10/www/lec_slides/a1-jensen.pdf - you need to assemble a rig for lighting in carrara just like do other biased renderers, mental ray, vray or redshift to mention only few. In this wip for example there are a sunlight, 2 soft direct lights, a volumetric emitting dome, and a couple of anything glows lights, parented to an infinite plane and an emisphere, ambient occlusion, sky light and irradiance map to mix all together. Every light brings up the GI. In this particular case I am focusing on shadows and greenery rather than else

    Hi Mag,

    Wow, an impressive 100 page manual. So I went to the main directory and found the course programme:

    http://www.cs.cmu.edu/afs/cs/academic/class/15462-f10/www/

    I enjoyed reading Lecture 1... don't know if I know enough to keep on reading but will see what is in there to help explain" how" 3D works.

    Cheers for that!

    :coolsmile: Silene

    Post edited by SileneUK on
  • makmamakma Posts: 54
    edited December 1969

    Thank you Magaremoto!
    Inspirational explanation and interesting reading.

    Marek

  • magaremotomagaremoto Posts: 1,182
    edited July 2014

    my pleasure Marek. Well done Silene, I bet it's gonna be worth reading and learning all over

    Post edited by magaremoto on
  • magaremotomagaremoto Posts: 1,182
    edited December 1969

    w.i.p. - testing shaders with and without sunlight

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  • stu sutcliffestu sutcliffe Posts: 274
    edited December 1969

    Some more "Thing" fun, inspired by Mike Ploog. ( the original is on my blog.)
    This was meant to be a 100 percent Zbrush after my recent purchase and learning frenzy! But I managed to paint myself into a corner with it, and ended up with my usual workflow of 3DCoat to Carrara for hair and render. Though zbrush did find a place in my workflow and actually saved about 2 days work at the "retopology" stage ,which was being a proverbial brick wall in 3dcoat....

    Dont have nightmares....

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  • SileneUKSileneUK Posts: 1,952
    edited December 1969

    Some more "Thing" fun, inspired by Mike Ploog. ( the original is on my blog.)
    This was meant to be a 100 percent Zbrush after my recent purchase and learning frenzy! But I managed to paint myself into a corner with it, and ended up with my usual workflow of 3DCoat to Carrara for hair and render. Though zbrush did find a place in my workflow and actually saved about 2 days work at the "retopology" stage ,which was being a proverbial brick wall in 3dcoat....

    Dont have nightmares....

    Looks a bit like Tony Blair from this angle.....

    :lol: Silene

    Cool modelling!

  • magaremotomagaremoto Posts: 1,182
    edited December 1969

    wip - playing around with caustics, AO based lighting

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  • BC RiceBC Rice Posts: 590
    edited December 1969

    Screen shots from my current animation.

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  • evilproducerevilproducer Posts: 9,040
    edited December 1969

    Those look really cool. What are you using for the cell shaded look?

  • ringo monfortringo monfort Posts: 945
    edited July 2014

    Lee 6

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    Post edited by ringo monfort on
  • DiomedeDiomede Posts: 13,808
    edited December 1969

    Those look really cool. What are you using for the cell shaded look?

    Yes, are you using one of the plugins like YAToon, or something else? Looks fantastic. Bravo.

  • BC RiceBC Rice Posts: 590
    edited December 1969

    Those look really cool. What are you using for the cell shaded look?

    Thanks! I use YA toon and Toon Pro in Carrara 7.2

  • BC RiceBC Rice Posts: 590
    edited July 2014

    diomede64 said:
    Those look really cool. What are you using for the cell shaded look?

    Yes, are you using one of the plugins like YAToon, or something else? Looks fantastic. Bravo.

    Thanks! Answer above! :)

    Post edited by BC Rice on
  • RobertEVRobertEV Posts: 11
    edited December 1969

    My first render in Carrara in quite a while.

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  • bighbigh Posts: 8,147
    edited December 1969

    RobertEV said:
    My first render in Carrara in quite a while.

    mmm - street walkers :)

  • evilproducerevilproducer Posts: 9,040
    edited July 2014

    RobertEV said:
    My first render in Carrara in quite a while.

    Nice job!

    bigh, those 'hos be clearly walking on the sidewalk, not the street. Duh! ;-P

    Post edited by evilproducer on
  • Rashad CarterRashad Carter Posts: 1,781
    edited December 1969

    RobertEV said:
    My first render in Carrara in quite a while.

    Nice job!

    bigh, those 'hos be clearly walking on the sidewalk, not the street. Duh! ;-P

    Ha!!! Very funny.

  • HeadwaxHeadwax Posts: 9,634
    edited December 1969

    bigh said:
    RobertEV said:
    My first render in Carrara in quite a while.

    mmm - street walkers :)

    yes only one of them is street er side walk walker, t'other is a street stander ..

    nice render by the way

  • stu sutcliffestu sutcliffe Posts: 274
    edited December 1969

    My imagination has done a runner,so another favourite character to pass the time until I can have an original idea. Not quite as I intended in my head but the boredom factor sets in after a week.

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  • evilproducerevilproducer Posts: 9,040
    edited December 1969

    My imagination has done a runner,so another favourite character to pass the time until I can have an original idea. Not quite as I intended in my head but the boredom factor sets in after a week.

    I didn't know you knew my sister in-law! Rimshot!

  • bighbigh Posts: 8,147
    edited December 1969

    My imagination has done a runner,so another favourite character to pass the time until I can have an original idea. Not quite as I intended in my head but the boredom factor sets in after a week.

    I didn't know you knew my sister in-law! Rimshot!

    it does look just like her :roll:

  • stu sutcliffestu sutcliffe Posts: 274
    edited December 1969

    Dammit! ...I could have used a life model!:lol:

  • magaremotomagaremoto Posts: 1,182
    edited December 1969

    testing DOF and glare

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  • stu sutcliffestu sutcliffe Posts: 274
    edited December 1969

    A Space Man...

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  • bighbigh Posts: 8,147
    edited December 1969

    A Space Man...

    neato - from where

  • stu sutcliffestu sutcliffe Posts: 274
    edited December 1969

    Just made up, but sort of going for a Dan Dare 50s/60s pulp type thingy type thing....( it started off as a caricature of "an actor" but quickly went pear shaped...or should I say alien head egg shaped!)

  • arcadyarcady Posts: 340
    edited August 2014

    Genesis 2 morphed down to a child with the "Growing Up" morph-kit.

    Waiting for the bus. :)

    EDIT: redid the lighting.

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    Post edited by arcady on
  • bighbigh Posts: 8,147
    edited December 1969

    arcady said:
    Genesis 2 morphed down to a child with the "Growing Up" morph-kit.

    Waiting for the bus. :)

    yep - best to leave the driving to Gus

This discussion has been closed.