dForce Hair (as well as strand based hair and the strand based hair editor) in public beta

DAZ_SteveDAZ_Steve Posts: 530

In case you haven't seen it yet, here's a peek at what's in today's public beta.  Grow (and style) hair wherever you want (it makes good grass and fur too :) with the new Strand Based hair editor.  Also, run your fingers through some dForce hair and play around with tweakign and tuning its parameters to create different looks.

More to come soon... We've got a lot fo things planned for this year.

Public Beta thread: https://www.daz3d.com/forums/discussion/326831

dForce and Strand Hair demo video: https://youtu.be/tVJygQqpi10

 

«13456742

Comments

  • LeanaLeana Posts: 4,698

    Nice video, looks like really interesting new toys :)

  • SorelSorel Posts: 1,199
    Oh my god yesssssssss
  • MelanieLMelanieL Posts: 4,536
    edited May 14

    The video sort-of implies that this renders in 3Delight, but briefly mentions something about using Iray shaders too. Does that mean that it will work natively in Iray?

    ETA: I'm asking about the strand hair, rather than the dForce.

    Post edited by MelanieL on
  • SorelSorel Posts: 1,199
    It has an iray shader I would assume it will render in iray. Hopefully octane render will be able to support this as well.
  • L'AdairL'Adair Posts: 7,603

    Thank you.

    I'm pretty sure beta-testers like me are going to break this for you, time and again. (Isn't that what beta testers are for?) But I am so excited to have the opportunity to play with this feature.

    dForce hair. Native to Daz Studio. Holy Freakin' Moly!
    heartheartheartheartheart

  • LeanaLeana Posts: 4,698
    MelanieL said:

    The video sort-of implies that this renders in 3Delight, but briefly mentions something about using Iray shaders too. Does that mean that it will work natively in Iray?

    From what I understand yes, there are simply some settings specific to 3DL in the setup window.

  • Miss Bad WolfMiss Bad Wolf Posts: 21,186

    My only question how is about iray.

  • scorpioscorpio Posts: 6,381
    edited May 14

    Yes so good to see this.

    After a quick play it looks as if it may based of Garibaldi the UI certainly looks similar and the proces seems the same to me, which for me was very intuitive. 

    Yes it renders in Iray without any exporting.

    Post edited by scorpio on
  • Oso3DOso3D Posts: 13,473

    It totally works in Iray.

    I have Big Plans (tm); fur has been my holy grail for years...

  • CybersoxCybersox Posts: 6,238
    edited May 14

    Yow!  Fun times ahead and a major game changer for body hair and fur!  I just hope a a few PAs are already starting to make some pre-built hair for those of us who can't even comb our own hair properly. :)  (and a conversion tool for existing strand base hair would be pretty nifty, if possible.) 

    Post edited by Cybersox on
  • BlueIreneBlueIrene Posts: 1,318

    Thank you for this, Daz. What a nice surprise!

  • CybersoxCybersox Posts: 6,238
    DAZ_Steve said:

    More to come soon... We've got a lot fo things planned for this year.

    Please say that we're finally getting multiple collisions and soft body dynamics... 

  • evilded777evilded777 Posts: 2,244

    Isn't this LAMH made native? All the screens remind me of LAMH and that just makes me sad. I have never been able to get the hang of that.

  • SadKitty_CarraraSadKitty_Carrara Posts: 21,367

    Isn't this LAMH made native? All the screens remind me of LAMH and that just makes me sad. I have never been able to get the hang of that.

    I believe by the UI it is Garibaldi but it would be nice if LAMH could work with it too but I guess that’s up to AM and Kendell

  • Miss Bad WolfMiss Bad Wolf Posts: 21,186

    I need to close DS4.11 so I can update it to find this new tool.

  • CybersoxCybersox Posts: 6,238
    Oso3D said:

    It totally works in Iray.

    I have Big Plans (tm); fur has been my holy grail for years...

    Should I insert a "Furry" comment here? devil 

  • PadonePadone Posts: 916

    In my opinion that's a very nice step forward. Bravo DAZ team.

  • evilded777evilded777 Posts: 2,244

    Isn't this LAMH made native? All the screens remind me of LAMH and that just makes me sad. I have never been able to get the hang of that.

    I believe by the UI it is Garibaldi but it would be nice if LAMH could work with it too but I guess that’s up to AM and Kendell

    I haven't looked at either UI in a while, you may be right.  Garibaldi was a little easier, but... neither has ever been particularly stable for me.

  • CybersoxCybersox Posts: 6,238

    Argh... "New Strand Based Hair action (Linked documentation is in progress.), Edit Strand based Hair Action (linked documentation is in progress.)"  That's just cruel, DAZ.

  • BlueIreneBlueIrene Posts: 1,318

    .

    My only question how is about iray.

    Shader Presets/Strand-based Hair

    There is a 3DL shader in there and an Iray shader. I'm not getting much from the Iray shader but I have had a long day and could sleep standing up on a clothes line. Looking forward to seeing what everyone comes up with.

  • SzarkSzark Posts: 10,571

    Strand Based Hair UI look very similar to Garibaldi UI which is nice for us that have the plug-in. 

  • Miss Bad WolfMiss Bad Wolf Posts: 21,186

    I cannot get DIM loaded right now so I cannot test it out at this moment.  I am hoping the DIM problem I have now is partly due to the fact I am not using a strong internet connection.  I am not home which explains that but once I am home hopefully I can get DIM to work properly.

  • jimmyzpopjimmyzpop Posts: 42

    Yes! Love this!

  • Fixme12Fixme12 Posts: 589
    edited May 14
    Cybersox said:
    DAZ_Steve said:

    More to come soon... We've got a lot fo things planned for this year.

    Please say that we're finally getting multiple collisions and soft body dynamics... 

    +1

    Yes please! multiple collisions and soft body dynamics in "REALTIME" ???? without slow calculations...
    And please a workable IK system for the animators, solve the SHAKY FEETS

    Waiting since 2011 to see this happen & solved.

    Or make daz gen 8 models more user friendly to import/export to AKEYTSU animators tool...

    Post edited by Fixme12 on
  • LenioTGLenioTG Posts: 1,169

    This is very cool, thank you!! :D

  • LeanaLeana Posts: 4,698

    Isn't this LAMH made native? All the screens remind me of LAMH and that just makes me sad. I have never been able to get the hang of that.

    I believe by the UI it is Garibaldi but it would be nice if LAMH could work with it too but I guess that’s up to AM and Kendell

    Rob said in the beta thread that it was an evolution of Garibaldi Express (heavily reworked / rewritten to integrate it in DS and with other DS tools).

  • SzarkSzark Posts: 10,571
    Leana said:

    Isn't this LAMH made native? All the screens remind me of LAMH and that just makes me sad. I have never been able to get the hang of that.

    I believe by the UI it is Garibaldi but it would be nice if LAMH could work with it too but I guess that’s up to AM and Kendell

    Rob said in the beta thread that it was an evolution of Garibaldi Express (heavily reworked / rewritten to integrate it in DS and with other DS tools).

    arr I missed both of those posts. DOH!

  • Leonides02Leonides02 Posts: 593
    edited May 14

    W-w-w-what? But this is amazing! Why aren’t more people going bananas for this announcement?

    The only thing a little unclear to me was whether we are able to use existing hair is with us using the D-force tool?

     

    Post edited by Leonides02 on
  • twitchewtwitchew Posts: 100
    Oso3D said:

    It totally works in Iray.

    I have Big Plans (tm); fur has been my holy grail for years...

    i am going to buy the heck out of what you make! (i have some lycanthropes and felines that really could use some nice coats.if you find some formulas please share

     

  • Miss Bad WolfMiss Bad Wolf Posts: 21,186

    W-w-w-what? But this is amazing! Why aren’t more people going bananas for this announcement?

    The only thing a little unclear to me was whether we are able to use existing hair is with us using the D4 stool?

     

    I am going peaches over it.  Or maybe mangoes once I can get home.

Sign In or Register to comment.