Show Us Your Iray Renders. Part VII

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Comments

  • BobvanBobvan Posts: 2,653
    edited June 2020

    :)

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    Post edited by Bobvan on
  • ArksArks Posts: 7

    Another Render from me, i really like the B&W Style, but this time i added some color to it. Did it with Postwork in Gimp... still learning.

     

     

  • FishtalesFishtales Posts: 6,225
    edited June 2020

    Another SandIrayed render. Everything that wasn't Iray when loaded is now smiley Used The Dead Forest for the Environment with the Matte Fog function.

    Who's Stalking Who?

    2020-06-21 10:10:22.094 Total Rendering Time: 2 minutes 14.57 seconds

    Click on image for full size.

    Post edited by Fishtales on
  • IvyIvy Posts: 7,165
    edited June 2020

    Karate Girl & The 3 thieves

    click to play animations. Best viewed in 1080 HD

    https://www.youtube.com/watch?v=IqlW2GRDj1A

    Post edited by Ivy on
  • FishtalesFishtales Posts: 6,225

    Very nice it is too.

    Snow Leopard Catalyzer

    2020-06-24 10:28:54.144 Total Rendering Time: 4 minutes 59.13 seconds

    Click on image for full size.

  • FishtalesFishtales Posts: 6,225

    I got the lions at the same time as the Snow Leopard.

    Leo the Lion and Friend.

    2020-06-24 18:37:55.592 Total Rendering Time: 32 minutes 9.41 seconds

    Dforce hair on left, Catalyzer hair on right.

    Click on image for full size.

  • mmkdazmmkdaz Posts: 335
    edited June 2020

    @JVRenderer holy smokes that render was amazing. @melissastjames and @hellboy always next level. Great job everyone!

    Showing off the new guy! Ashan8

     

    Post edited by mmkdaz on
  • BandoriFanBandoriFan Posts: 364
    edited June 2020

    Here's a Minto portrait 

    Minto Desert Portrait.png
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    Post edited by BandoriFan on
  • ArksArks Posts: 7
    edited June 2020

    I was practicing the use of colored light in this Render.

    Post edited by Arks on
  • L'AdairL'Adair Posts: 9,479
    edited June 2020

    I was doing a quick scene with Redz' Ashan 8 based character, Abasi; just character, clothing, hair and pose on a simple floor/wall prop from Render Studio. I had stage lights coming from both sides and above, which was pretty cool and dramatic, but as I was "showcasing" the character, I felt it was important to see his face. That's when I added a low spot from the front, and this cool shadow showed up on the wall behind him.

    I like it so much, I changed the camera frame and lighting to make the shadow as prominent in the background as Abasi is in the foreground. (The image name is bit lame, if accurate…)

    Shadow Dancing

    Shadow Dancing, by L'Adair

    Post edited by L'Adair on
  • KA1KA1 Posts: 1,012
    @Arks - for "practice" that is one grade A render! @L'Adair - that came out awesome! I love it when setting up a scene and something just clicks into place giving the inspiration to slightly alter the original direction/vision.
  • L'AdairL'Adair Posts: 9,479

    @KA1, Thank you. (I love watching how an idea can evolve.)

  • ArksArks Posts: 7

    Thank you @KA1, I've been working with daz for about a month now, so all I do is practice/watching tutorials. :)

  • KA1KA1 Posts: 1,012
    Arks said:

    Thank you @KA1, I've been working with daz for about a month now, so all I do is practice/watching tutorials. :)

    Like one month??? Ugh, I've been at it a few years and don't think I have a render to match your practice one!!
  • KA1KA1 Posts: 1,012

    For the current level I am at working with Daz Studio, I was quite pleased with how this one came out!

    "Urban Foxes"

  • FishtalesFishtales Posts: 6,225

    This is Mace for Genesis 3 or it was until I got tampering with his surfaces smiley

    Mace Original

    2020-06-29 08:57:34.700 Total Rendering Time: 19.20 seconds

    Click on image for full size.

     

    Mace with my changes.

    2020-06-29 09:48:26.145 Total Rendering Time: 24.14 seconds

    Click on image for full size.

    I lost the render settings after that one but here are some new ones smiley

    2020-06-29 16:44:29.121 Total Rendering Time: 47.20 seconds

    Click on image for full size.

    2020-06-29 17:15:51.326 Total Rendering Time: 44.7 seconds

    Click on image for full size.

  • Oso3DOso3D Posts: 15,100

    Midnight Skeleton + Bonebreaker armor

     

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  • BandoriFanBandoriFan Posts: 364
    edited July 2020

    Something I'm trying out and put a volumetric light near the sword to make it look like it's glowing 

    Oso3D said:

    Midnight Skeleton + Bonebreaker armor

     

    I like the eyes 

    Red Glowing Sword.png
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    Post edited by BandoriFan on
  • OLYMPIA020OLYMPIA020 Posts: 27
    edited July 2020

    wink Hello!

    VALHALLA

    Post edited by OLYMPIA020 on
  • L'AdairL'Adair Posts: 9,479

    Hello, @OLYMPIA020! I love both renders. If I didn't recognize most of the assets, I'd swear those were photos. 

    Wow.

  • tkdroberttkdrobert Posts: 3,618

    wink Hello!

    VALHALLA

    Impressive.

  • tkdroberttkdrobert Posts: 3,618

    Hard to tell this is 3D.  Nice work.

  • MattymanxMattymanx Posts: 7,000

    wink Hello!

    VALHALLA

    That looks really good.  If you have Dolb, you can use his makeup on any G8 and give him a viking like face paint.  Just replace the Dolb Diffuse Overlay Color map with the bump or spec map from the skin you are using and it will blend right in.

  • Sisyphus1977Sisyphus1977 Posts: 306
    edited July 2020

    This is the Jayla character by Mousso.

    Jayla 3x2.jpg
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    Post edited by Sisyphus1977 on
  • Initially I started working on this character about several months ago and took a break since I was having some issues with the face shaping and the skin looking too much like a light tan clay. I think I nailed the skin settings & the proper light temperature/strength to get what I was looking for in the 3rd, 4th, and 5th image rendered. I used Mei Lin 8 for the base shape & for the skin I used Salem for A8 with some makeup applied from Skin Builder 8. In the first two renders, there's no body hair applied and the frontal lighting temperature was 6000K. I liked the eyes, but decided to go with a dark brown for the later renders and had the frontal light slightly reduced with a color temp of 7000K. The last render I changed some of the skin settings to get more of a "metallic"  look to it. I really liked how they turned out.

     

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  • Sisyphus1977Sisyphus1977 Posts: 306
    edited July 2020

    This is Frankie with the System 46 Geoshell.

    WS5 Frankie Scene 2.jpg
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    Post edited by Sisyphus1977 on
  • OLYMPIA020OLYMPIA020 Posts: 27
    edited July 2020

    Winter is coming...
    STORMBORN

    Thanks!

    Post edited by OLYMPIA020 on
  • ericolsenericolsen Posts: 350

    Missing the beach this holdiay.  At least there are some beaches in FastGrab to explore!

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  • Matt_CastleMatt_Castle Posts: 3,101

    Inspired by a t-shirt a friend posted on social media recently...

    Unsupervised:


    Gallery Link

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