Show Us Your Iray Renders. Part VII
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Going out for groceries in the good old days...
Sorry it's so dark. After about eight test renders, I gave up on the lighting.
AM's Warthog (Catalyzer version) and Prehistoric HDRI, plus Kindred Art's ILPK. And the dForce Neolithic outfit by Deacon215 at Rendo.
The Nelson Family vacation
Click picture or link to play https://www.youtube.com/watch?v=boKVZ2KpwSY
The Gallery Wall
This is for Llola's monthly render challenge. This month's theme is Diptych/Triptych.
@L'Adair that is a gorgeous image!
Ivy Love the video! Amazing!
L'Adair Stunning!! I love them all but I think the first one (the leo?) is my fav.
And now a stupid and/or fun image :
Snoopy want cookies!
What better place to practice than the pool on the roof top. What a view! There Shannon can concentrate on her music and maybe daydreaming too...
Snoopy loves cookies and can smell them from far far away. But what will happen to the float when Snoopy gets to the plate? Tell me!
Thank you very much xmasrose (aka tulipe),
and great job on your render its very sereal
Catalyzer Gorilla
Checking Messages
2019-07-17 23:36:18.938 Total Rendering Time: 2 hours 28.42 seconds
Click on image for full size.
Wow, love the render @Fishtales. The lighting is just so perfect.
Thank you. Nothing special just Sun & Sky and the tablet screen is Emissive.
@Fishtales Very nice Is that an Ape named Ape checking up on George
Black Vicky
Wanted to render something with Stephanie 3 Petite (i'm very nostalgic for old generations), so here we go...
an ebony model i created
asian model im working on
Steampunk Hurrah!
I made the clothes in Blender 2.80, did MASSIVE dial spinning to Genesis 8, and rendered it all in Daz Studio 4.11 with some smaller touching up in Gimp 2.10. I also plan on trying to sell the clothes that I made there.
Here's this for some behind the scenes, if you like. https://twitter.com/LevithorArts
oh I like that
Great idea for an image, but probably shouldn't have used someone elses promo art for the books
very cool!
DA Grove, Foreground (grass), Iray Fog.
I'm enjoying Grove, but MAN my machine creaks trying to deal with it.
I agree, very nice!
Dungeon Crawlers
A bit dark on my monitor, but i like mysterious look :)
Joseph weeping.
Mmmm. Not all that surprising. During production of a little flick called Titanic some years ago, Rob Powers, working on his own with Lightwave, would come back the next day with some requested changes & WOW the producers. The Maya Team simply said it would take them a week.
I was testing out some characters I had just bought when I made this
Quick question: I'm stuck needing to render in Iray. I'm on an iMac, so no Nvidia availabvle. What settings do I need to tweak to get as little noise as possible?
I have done a few renders using Iray, and they always stop while the image is still noisy. I've tried setting the maximum time (default is 7200 seconds) for longer, but it didn't help. So what settings need to be adjusted, and in which direction to get a clear render?
I'm using the Painter's Lights -- which I am very glad that I grabbed while they wwere still in the store. The scene is Roughy's Medieval Fantasy bedroom with the emmissive fireplace.
Have you tried using mCasual's denoiser script?
https://www.daz3d.com/forums/discussion/334881/use-this-a-i-based-open-source-de-noiser-from-the-comfort-of-daz-studio#latest
Does it run on a Mac?
Now I've got another problem. I moved my viewport closer to the fireplace and now part of the wall is transparent. The camera is still well Within the room, but there's a horizontal strip above the fireplace itself that only renders the dome. I turned the dome off, and I've got a patch of transparent wall.
These are spot renders, not real renders. I'm not committing 2-4 hours to a render when the spot render shows me the problem in about five.
It wasn't doing this before I zoomed in in the viewport. This is NOT a transparent wall.
I had an issue like that once with another product here, involving the doors in a standing-set I had kitbashed from multiple copies of parts of one of those scripted rearrange-the-wall-placement room-making modules... and there were random voids showing up in the doors when I went to render my scenes. Eventually it turned out it was because I had two identical doors in the same spot at various points in my set... one which was set to 100% transparent (by the script) and one which wasn't. I had to go into the scene listing pane and click the little eyeball symbol next to the 100%-invisible copy of each door to actually hide them the "right" way, and the random holes in the doors went away. I've guessing you have two identical meshes at that wall, one of which is set to 100% transparent, and its tripping up the rendering engine.
@JOdel, The default Progressive Rendering settings are:
All five of these settings work together for the code to determine when it's "finished" rendering. Convergence Ratio, Max Samples and Max Time are "Stop" conditions. Regardless of any other settings, once one of these three is reached, the render will stop. You can increase how many iterations, (samples,) it takes to reach the Convergence Ratio by increasing the value of Quality.
However, you can bypass the whole Quality/Convergence algorithm by setting Quality Enable to Off.
With Quality disabled, the image will render until Max Time or Max Samples are reached. But you can also disable Max Time, by entering a value of zero. That leaves Max Samples as the only stop condition. After the image finishes rendering, you can increase Max Samples if the image isn't "finished" to your liking, and hit the resume button.
The limit on Max Samples is 15000, but is controlled just as any other parameter in Daz Studio.
Rule of thumb is, Iray likes light. If you need to speed up your dark renders, try increasing the light in the scene and use Tone Mapping to darken the image. Unlock the Exposure Value parameter and increase the value to darken the render.
I do not yet have the Medieval Fantasy Bedroom. Looking at the promo images, I suspect the emissive fire uses one or more planes for the embers. These planes will be transparent except for the actual glowing embers. If you "turn off" the fire, do you still get the "horizontal strip above the fireplace itself that only renders the dome"?