Shader-mixer: Double sided materials? YES! (SOLVED)

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  • Richard HaseltineRichard Haseltine Posts: 107,898
    edited December 1969

    It is not always clear, but judging by recent updates DAZ is standardising on Shader Presets as the user folder at least, even if the preset is for applying a new custom shader. However I would regard a Shader Mixer network as a shader (with presets), not just a set of presets.

  • marcuswilmmarcuswilm Posts: 23
    edited May 2014

    Post edited by marcuswilm on
  • marcuswilmmarcuswilm Posts: 23
    edited May 2014

    Post edited by marcuswilm on
  • GuptatsgGuptatsg Posts: 52
    edited December 1969

    Is there any way to view postings or comments of "maruswilm" comments and his postings - all his postings in 'youtube' , 'sharecg' and 'marvelous designer forum' and in DAZ3D forum also are deleted are vanished - his postings and work are very good reference in all respcts.


    thanks

  • Nathy DesignNathy Design Posts: 1,173

    With Iray, it is different ?

  • PendraiaPendraia Posts: 3,598

    I'm not sure of the answer Nathy Design...it's been a while since I played in ShaderMixer. 

    Iray has it's own blocks(MDL) whether they have the right blocks to create this network I'm unsure but I would imagine it's doable but it may involve different blocks...maybe Richard or MJC1016 would know.

  • 3Diva3Diva Posts: 11,970

    With Iray, it is different ?

    Oso3D has a double-sided shader for Iray that's also a Merchant Resource: https://www.daz3d.com/oso-janus-double-sided-shader-merchant-resource-for-iray

  • Faux2DFaux2D Posts: 456

    Is there a way to make one side transparent and the other opaque?

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