JACK TOMALIN APPRECIATION SOCIETY [JAS IV]

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  • TotteTotte Posts: 14,680
    edited December 1969

    Just had a 5 hour one-on-one newbie training with a friend who I've lured into this fun world.
    Here is the result of what "we" created, he wished, I did it on one machine and he tried to and succeeded to replicate it and understood "the concept". He also decided "what the scene should be", he is a huge fan of Cthulhu;-)

    This is "my version"

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  • Daz Jack TomalinDaz Jack Tomalin Posts: 13,810
    edited December 1969

    Totte said:
    Just had a 5 hour one-on-one newbie training with a friend who I've lured into this fun world.
    Here is the result of what "we" created, he wished, I did it on one machine and he tried to and succeeded to replicate it and understood "the concept". He also decided "what the scene should be", he is a huge fan of Cthulhu;-)

    This is "my version"

    Nice work - and good job on getting some new recruits lol :)

  • SzarkSzark Posts: 10,634
    edited December 1969

    new recruits I thouhgt we bashed them on the head a force them in to servitude.

  • TotteTotte Posts: 14,680
    edited December 1969

    Szark said:
    new recruits I thouhgt we bashed them on the head a force them in to servitude.

    Sorry Pete, that's the third door on the right, it's verbal abuse only in here.

  • SzarkSzark Posts: 10,634
    edited December 1969

    Darn I am always getting the wrong room. Now where's Arguments, please refresh my memory.

  • TotteTotte Posts: 14,680
    edited December 1969

    Szark said:
    Darn I am always getting the wrong room. Now where's Arguments, please refresh my memory.

    One door down on the left, passed "Hit on the head lessons"
  • fixmypcmikefixmypcmike Posts: 19,683
    edited December 1969

    Totte said:
    Szark said:
    Darn I am always getting the wrong room. Now where's Arguments, please refresh my memory.

    One door down on the left, passed "Hit on the head lessons"

    No it isn't.

  • SzarkSzark Posts: 10,634
    edited December 1969

    OH YES IT IS!

  • Dr StupidDr Stupid Posts: 313
    edited December 1969

    :lol: Silly bunts! :lol:

  • carrie58carrie58 Posts: 4,076
    edited December 1969

    Personally I prefer the "Switch to the Seat of Knowledge" door ..........to easy to kill brain cells hitting the head ......

  • KeryaKerya Posts: 10,943
    edited December 1969

    It's just a jump to the left, and then a step to the right.

  • TotteTotte Posts: 14,680
    edited March 2013

    Played with some custom leaves for the ivy.
    Made the leaves using FilterForge (what else ;- ) Also changed the stem shader.
    Rendered with Luxus btw.

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    Post edited by Totte on
  • KickAir 8PKickAir 8P Posts: 1,865
    edited December 1969

    My latest PCI entry -- used Jack's Dubious Bank and Curator Aquarum (the ground). DS4.5Pro / Luxus render, postwork in GIMP.

    A Sunlit Yet Dubious Door

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  • Daz Jack TomalinDaz Jack Tomalin Posts: 13,810
    edited December 1969

    Totte said:
    Played with some custom leaves for the ivy.
    Made the leaves using FilterForge (what else ;- ) Also changed the stem shader.
    Rendered with Luxus btw.

    Ah nice!

    How is Luxus, too.. does my stuff play nicely in it?

  • Daz Jack TomalinDaz Jack Tomalin Posts: 13,810
    edited December 1969

    My latest PCI entry -- used Jack's Dubious Bank and Curator Aquarum (the ground). DS4.5Pro / Luxus render, postwork in GIMP.

    A Sunlit Yet Dubious Door

    Nice work :) another Luxus render, too :)

  • BagletBaglet Posts: 0
    edited December 1969

    Totte said:
    Played with some custom leaves for the ivy.
    Made the leaves using FilterForge (what else ;- ) Also changed the stem shader.
    Rendered with Luxus btw.

    Ah nice!

    How is Luxus, too.. does my stuff play nicely in it?

    I'm trying out Platea but it is taking forever. I hope what is showing in the render window is just the light calculation as it looks horrible.

  • Daz Jack TomalinDaz Jack Tomalin Posts: 13,810
    edited December 1969

    Baglet said:
    Totte said:
    Played with some custom leaves for the ivy.
    Made the leaves using FilterForge (what else ;- ) Also changed the stem shader.
    Rendered with Luxus btw.

    Ah nice!

    How is Luxus, too.. does my stuff play nicely in it?

    I'm trying out Platea but it is taking forever. I hope what is showing in the render window is just the light calculation as it looks horrible.

    Well if not, hopefully Totte can share what he did to get it working ok :)

  • TotteTotte Posts: 14,680
    edited December 1969

    Totte said:
    Played with some custom leaves for the ivy.
    Made the leaves using FilterForge (what else ;- ) Also changed the stem shader.
    Rendered with Luxus btw.

    Ah nice!

    How is Luxus, too.. does my stuff play nicely in it?

    Yes it does play very well with it, so far so good anyway ;-)
    What shall we abuse now?

  • TotteTotte Posts: 14,680
    edited December 1969

    Baglet said:
    Totte said:
    Played with some custom leaves for the ivy.
    Made the leaves using FilterForge (what else ;- ) Also changed the stem shader.
    Rendered with Luxus btw.

    Ah nice!

    How is Luxus, too.. does my stuff play nicely in it?

    I'm trying out Platea but it is taking forever. I hope what is showing in the render window is just the light calculation as it looks horrible.

    Well if not, hopefully Totte can share what he did to get it working ok :)

    I had no problems (but I always renders over night when using Lux...)

  • Daz Jack TomalinDaz Jack Tomalin Posts: 13,810
    edited December 1969

    Totte said:
    Totte said:
    Played with some custom leaves for the ivy.
    Made the leaves using FilterForge (what else ;- ) Also changed the stem shader.
    Rendered with Luxus btw.

    Ah nice!

    How is Luxus, too.. does my stuff play nicely in it?

    Yes it does play very well with it, so far so good anyway ;-)
    What shall we abuse now?

    Anything and everything? ;)

  • BagletBaglet Posts: 0
    edited December 1969

    It was still going after 11 hours this morning. Had to kill it as I need the machine for work. This was as far as it had reached.

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  • KeryaKerya Posts: 10,943
    edited December 1969

    I think it looks great - and I bet that water and it's reflections are the reason for the rendertime.

  • BagletBaglet Posts: 0
    edited December 1969

    Kerya said:
    I think it looks great - and I bet that water and it's reflections are the reason for the rendertime.

    Yes. Renderers and water don't always mix well. There are quite a few reflections. As I'm used to Vue I'm out of the habit of long renders.

    I hope to get Platea into Vue over the weekend. Jack's buildings are usually very well behaved in Vue and less likely to show the odd bulges from Vue's strange idea of how to read an obj. I have a way of correcting badly behaved buildings but it is slow.

  • TotteTotte Posts: 14,680
    edited December 1969

    I put one render on the stove ;-)
    Baglet - the water looks really good, and I agree on Vue, renders pretty fast, but I've got looong renders with Vue too when water is involved.
    Maybe I should put some more Jacks buildings into Vue and render.

  • SzarkSzark Posts: 10,634
    edited December 1969

    Luxus is good if you spend the time on the matarials first, this what bugged me about Reality and one of the many reasons why I never got it. But with Luxus everything is in one place. Personally I think this is a stroke of Geneis by SpecLabs but I would never tell them that of course.

    I don't mind if you want to abuse me...I am used to it. :( and depending whos doing it I might enjoy it. Oops TMI again. ;)

  • TotteTotte Posts: 14,680
    edited December 1969

    Szark said:
    Luxus is good if you spend the time on the matarials first, this what bugged me about Reality and one of the many reasons why I never got it. But with Luxus everything is in one place. Personally I think this is a stroke of Geneis by SpecLabs but I would never tell them that of course.

    I don't mind if you want to abuse me...I am used to it. :( and depending whos doing it I might enjoy it. Oops TMI again. ;)

    LOL Pete!

    Luxus seems to be much better in "guessing material settings" that Reality ever was. With Reality it took forever to make something look good, but when you got it, it really looked fabulous!

  • SzarkSzark Posts: 10,634
    edited December 1969

    I won't argue with that Totte.

  • TotteTotte Posts: 14,680
    edited December 1969

    Szark said:
    I won't argue with that Totte.

    I know, that's the next door, on the right.
  • SzarkSzark Posts: 10,634
    edited December 1969

    Oh no it's not.

  • TotteTotte Posts: 14,680
    edited December 1969

    Szark said:
    Oh no it's not.

    It is!

This discussion has been closed.