Adding Object to existing Object

Hello! 

I want to make an angel and therefore give genesis 3 male some wings. Now I designed the wings in blender. I export the g3m from daz3 with subd=0 as .obj and import it in blender with keep vert oder & poly groups. I positionate the wings in blender on g3m and afterwards export it ofc with correct settings as already seen in: 
http://www.daz3d.com/forums/discussion/51207/solved-create-morphs-in-blender-for-daz

I hoped that it will work with Morph Loader Pro but always same warning: Geometry did not match, failed to create morph.

So the question: 
Is it possible to add an Object to an other Object using Blender and using it as a morph in Daz3d?
If no is there an other way? 

Thanks Sincerely 
Gobo


 

 

 

Comments

  • jestmartjestmart Posts: 4,449

    A morph is just the pushing or pulling of existing vertices in the model to create a new shape, you cannot add or remove geometry.  Import just the wings in to Studio and rig them, they then can be parented to any figure.

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