No one asked me - Diomede screenshots on whatever - Warning AI Discussion OK

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  • StezzaStezza Posts: 7,739
    edited June 2023

    Diomede said:

    And the fourth is the woolly mmammoth, which is just a Poser mammoth with Carrara hair replacing the conforming hair.  For some reason the tusks were not working.  I did manage to get around to model replacement tusks, but I never finished the walk cycle for the mammoths.

    the mammoth looks similar to the model I have which is a morph for the old Daz elephant I think.. called mammuth 

    the tusks are ok with that one ... I wonder if your model is different surprise as mine didn't have any conforming hair... 

    Mammoth.png
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    Post edited by Stezza on
  • Bunyip02Bunyip02 Posts: 7,430
    edited June 2023

    Hello Stezza - there is an old Mammoth made by Smith Micro/Content Paradise at Renderosity, hair on it is fairly old fashioned model hair.

    Midnight Stories has released an updated Mammoth at Renderosity as well.

    Mammoth x 2.png
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    Post edited by Bunyip02 on
  • DiomedeDiomede Posts: 14,968
    edited June 2023

    Thanks for the feedback, everybody.  The mammoth issue is very strange.  It is a Poser file, but it behaves differently in Studio compared to Carrara.  Not sure why.  I had loaded it in studio and saved it as a preset.  Loading that preset in Carrara, there were bones for the tusks, but the tusks did not appear.  I did not put too much effort in solving the tusk issue because it was faster to just model some tusks myself.  The figure is from the old content paradise site and is labeled Woolly Mammoth in my runtime.

    mammoths 2.jpg
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    Post edited by Diomede on
  • WendyLuvsCatzWendyLuvsCatz Posts: 37,550
    edited June 2023

    while I have a large and truly terrifying collection of old Poser animals the mammoth isn't among them surprise

    in addition to my versions going back to P7 I got heaps from Content Paradise many free

    Renderosity still sells them cheeky

    the turning off limits thing applies to many old Poser figures, 3DU figures and Songbird Remix so thought was worth a go

    Post edited by WendyLuvsCatz on
  • DiomedeDiomede Posts: 14,968

    More of 'No one asked me.'  I am traveling to a wedding in Italy (yay) so will probably not be checking Carrara-world for a while.  Be well.

  • WendyLuvsCatzWendyLuvsCatz Posts: 37,550

    Diomede said:

    More of 'No one asked me.'  I am traveling to a wedding in Italy (yay) so will probably not be checking Carrara-world for a while.  Be well.

    have fun kiss 

  • Steve KSteve K Posts: 3,174

    Diomede said:

    More of 'No one asked me.'  I am traveling to a wedding in Italy (yay) so will probably not be checking Carrara-world for a while.  Be well.

    Sounds great, I never got past the English channel, except for 15 minutes in Calais when we had to get right back on the Hovercrat back to Dover.  I have a friend on a six week tour in Italy, her name is Joey, if you see her say Hi.  wink

  • StezzaStezza Posts: 7,739

    Diomede said:

    More of 'No one asked me.'  I am traveling to a wedding in Italy (yay) so will probably not be checking Carrara-world for a while.  Be well.

    safe travels

     

    ask them why they don't put pineapple on their pizzas yes 

  • Bunyip02Bunyip02 Posts: 7,430

    Stezza said:

    Diomede said:

    More of 'No one asked me.'  I am traveling to a wedding in Italy (yay) so will probably not be checking Carrara-world for a while.  Be well.

    safe travels

     

    ask them why they don't put pineapple on their pizzas yes 

    +1 yes

  • DiomedeDiomede Posts: 14,968
    edited November 2023

    Humorama Style Vintage Comic Panels

    This is a sample of my workflow.  Going for a black and white comic panel that uses a splash of color for interest - usually either red or blue.  So this is a recent project.  The next few posts will show the basic steps.

    00 Composite.png
    600 x 800 - 176K
    Post edited by Diomede on
  • DiomedeDiomede Posts: 14,968
    edited November 2023

    Summary. 

    I use the native Toon filter in Carrara's scene tab.  The scene retains the ability to render colors but I replace many object's shaders with black and white gradients, usually driven by the texture map. These are my Toon Filter settings.  I usually reduce the size of the edges, for example.

    For example, I tend to use G2M and G2F generation.  So I have saved a global shader for Michael 6 and for Victoria 6 that makes the skin shaders B/W gradients with the texture map in the gradient blender channel. 

    Occasionally, one of the people figures will have some color information, but to keep the monotone I simple replace the B/W gradient with a reddish or blueish gradient, still driven by the texture map.  I attach an example with a red theme. 

    In the above example of the art show slap, the figures remain B/W.  It is the artwork that gets a splash of color for interest.  I used simple primitive planes.  I set the shader for the plane a reddish gradient, and used a classic artwork to drive the gradient.

    zz03 filter toon pro edges reduced a few other adjustments.png
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    zz04 shaders grayscale with color gradients.png
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    zz05 gradient shader pinks and reds.png
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    zz06 color gradient for artwork.png
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    Post edited by Diomede on
  • StezzaStezza Posts: 7,739

    always enjoy your images and reading the pathways to getting to it  yes

     

  • DiomedeDiomede Posts: 14,968

    Stezza said:

    always enjoy your images and reading the pathways to getting to it  yes

    Thanks.  This thread is a big help to me as I get older and forget how I did things.  blush

  • DiomedeDiomede Posts: 14,968
    edited December 2023

    DEPTH PASSES - Infinite Planes Compared to Replicated Terrains or Oceans

    This is new to me so maybe others will be interested.  If you are doing an outdoors scene and care about the depth pass, it makes a difference whether you replicate terrains into the distance or use an infinite plane.  A grid of seamless replicated terrains yields a much better depth pass than a single infinite plane. Was news to me.  Here, I have a scene with an ocean in the background.  I looked at it two ways.  First I did the Fractal Dimensia / PhilW trick of using a terrain for the ocean, just replicating it using the checkbox for 'seamless' and matching the cell grid sizes to the terrain dimensions.  Then I used a single infinite plane.  Look at the difference in the depth passes.  The replicated ocean has a much more useful depth pass than the infinite plabe depth pass.  

    .

    The scene setup.

     

    bb00 scene setup two ways to do an ocean.png
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    bb 01 compare depth pass.jpg
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    Post edited by Diomede on
  • DiomedeDiomede Posts: 14,968
    edited December 2023

    Dangers from the Mist - Year 850.

    A version with no use of the depth pass.  Straight render out of Carrara.  In the next day or two, I will experiment with what can be done with the depth pass.

    Ye old Poser 7 Male (Simon), Erik the Red clothes from defunct Content Paradise, some Carrara fog and Volumetric clouds to try to get some mist.

    P7 Erik the Red 9.png
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    Post edited by Diomede on
  • DiomedeDiomede Posts: 14,968
    edited December 2023

    This is the depth pass for the updated version of the scene posted above - Dangers from the Mist - Year 850.

    P7 Erik the Red 9_Depth.png
    1024 x 1536 - 105K
    Post edited by Diomede on
  • DiomedeDiomede Posts: 14,968

    Attempt to use the depth pass in a photo editor for the Viking image.

     

    cc01 copy paste depth into channels and rename depth.png
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    cc02 back to regular layers with beauty pass loaded.png
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    cc03 filter blur lens blur.png
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    cc04 in lens blur menu choose depth channel that loaded earlier.png
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    cc07 add layer mask.png
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    cc08 copy the depth map into the layer mask but to do it must alt click on mask to select it after having copied the depth map.png
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    cc09 effect of depth map with noise.png
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    cc11 select foreground p7 male.png
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    cc12 expand selection.png
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  • DiomedeDiomede Posts: 14,968
    edited December 2023

    Before and After Postwork.  

    Not sure I am a net positive as a postwork artist..  

    Erik before after.jpg
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    Post edited by Diomede on
  • DiomedeDiomede Posts: 14,968
    edited December 2023

    Free Low Res Elephant for Your Enjoyment.

    Free for any purpose.  If Tamborines and Elephants are playing in the band, then all the better.  You will want to the replace the shader but the uvmap is acceptable so any skin texture you have should be OK.

     

    zip
    zip
    Elephant Share ZIP.zip
    68K
    aa01 elephant.png
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    Post edited by Diomede on
  • thanks for the pachyderm yes

  • StezzaStezza Posts: 7,739

    that is one cool elephant .. thankyou yes

  • Bunyip02Bunyip02 Posts: 7,430
    edited December 2023

    WendyLuvsCatz said:

    thanks for the pachyderm yes

    +1 yes

    Diomede Elehant 1.png
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    Post edited by Bunyip02 on
  • DiomedeDiomede Posts: 14,968

    Great job, Bunyip.  The baby elephant is going to be so scared of that rodent!

  • Bunyip02Bunyip02 Posts: 7,430

    Diomede said:

    Great job, Bunyip.  The baby elephant is going to be so scared of that rodent!

    Thanks !!! Tree, Rat, & Elephant are all yours !

  • DiomedeDiomede Posts: 14,968

    Bunyip02 said:

    Diomede said:

    Great job, Bunyip.  The baby elephant is going to be so scared of that rodent!

    Thanks !!! Tree, Rat, & Elephant are all yours !

    Wow, I forgot about modeling and rigging some rats.  yes

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