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What Line Render 9000?????
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The flowers are from Wild Orchid Hair ($1.99 for PC+ members): http://www.daz3d.com/wild-orchid-hair
The leaf outfit is actually a freebie texture for the Morphing Fantasy Dress. The texture can be downloaded here: http://www.sharecg.com/v/72006/
That looks great! And LR9k sure looks good too! Anything else you can share regarding it??
Very cool thank you Divamakeup
Wow, that really does look like OG TR updated. Impressive.
May I ask what hair that is?
It isn't an anime thread until you've got catgirls! Since others have already shown how Aiko 7 and Star mix, here's Star mixed with that other G3F anime-style character, EdArt3d's Mangastic Satsuki (from Rendo). (Yes, there's also AnimeDoll for G3F, but since the head and eyes for that are geografts, there's little point in trying that mix.) For this render the shape is 50% Star and 50% Mangastic Satsuki, with Statsuki's base textures on everything except the eyes; and they mesh pretty darn well. This was also my first chance to try out the new iray upgrade of Destiny Garden's Toon Hair shaders and they look fantastic. :)
@carrie58 You're welcome. :)
@Cybersox13 Adorable cat girl! I love how everything has a purplish tint except her eyes - it really makes the green of her eyes stand out. Wonderful work! :D
Sorry! I meant to type teen josie. I don't think there is a toon josie, that was just a typo.
I think you have a LOT of people excited there for a minute LOL
But now with Star 2.0 she can be MADE! :D Yay!
@scorpio - Lovely image - it's really unique and cool! She's so unearthly! Cool work! :)
These are crappy but I'm posting them anyway because Star inspired me to figure out how to make hair from scratch~ ...Now to learn to make good hair...
DestinysGarden I apologise to your poor shaders for putting up with my cheap modelling~
This is a Star / Stella / Girl 7 / Tahnee / Amaya / Vencenzina with a lot of nose / mouth slider tweaking.
i've never tooned, but y'all certainly make it look like fun. the g3f + star dial blending especially...
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Well, my wallet is crying now, but I picked up Star 2.0 :)
I'm (mostly) kidding about the wallet part, but I'm glad that I picked up these items. If the autofit clone works well, then I just gained a *lot* of useful items for G3F too.
Another test of sorts - I tend to heavily blend elements of various characters and morph packages together, so I tried it here, including Star 2.0, Tween Julie 7, Girl 7, and Teen Josie 7, and others (full details on DA). Interestingly, adding the SSS options from another character on Star 2.0's skin worked beautifully, which surprised me.
They're here. Make sure you have the correct ponytail part selected, but they all have the same movement dials.
@Gigi_7 @pds Line Render 9000 (or Lr9k) is a group of camera's that come with an autorender script enabling you to set up a number of render passes (i.e. base image/additional shadowing/outlines, many options for outlines!) and composite within Daz Studio. It was a lot of fun to beta test and should be available in the not too distant future for public consumption.
I ran a subtle Gaussian blur with post work on that original image which I think has given an even more anime esque feel to the image:
I don't think they are crappy at all! A very nice first hair - I love the purple one! The texure on that one looks cool and the little whispies are a great touch!
Dialed in Genesis 3 Female's Cross-Figure and Fitness morphs for her jogging buddy.
Quick render, 25% Star, 25% Girl 7, 20% gizelle. Would have loved to mix in akio 7 but I do not have her as yet.
so happy that I am able to use G3F geografts now on STAR!
http://www.daz3d.com/gallery/images/203446/
Yep, no worries, I kinda thought as much, though I wasn't clear on how you could combine regular Teen Josie head with slim version of her head. Do you mean you started with her regular head at 36% and then added 36% slimming or is there a separate Teen Josie head slimming morph? Regardless, you have a great eye for creating multi-character mixes. I hope you share more!
You shouldn't sell yourself short on these, they look great for anime hair, especially the purple one!
I seem to remember there being seperate slimming morphs, for the character's body and head.
Holy s***! That is awesome! And your lighting is seriously on point. I could immediately envision an entire story around your character. Well done, HoMart! Is geografting kind of like kit-bashing body parts from other characters onto your custom character? Is there something unique to G3F that permits this, or did you mean that now that Star 2 is based on G3F that you have a library of other cool characters to grab body parts from? I've only heard of geografting in the context of adding on horns, tails, wings, etc., but never knew if those items (or the base figure to which they were added) required anything special to make it work.
Thanks,
the light is just 3 colored meshlights and a white plane obove the scene.
The torsopart, arms, legs and neckpart used in my image work the same as the horns and tails you mentioned.
These geografted items replace parts of the original body, so they only work with the mesh they are created for.
Now that STAR! 2.0 is based on G3F I hope that all grafted parts I have for G3F (and future ones) also will work on STAR! :D
@Parris - any chance to get a "BotArmor for G3F" somewhere in near future?
This STAR!Bot was my first "Test" - and these parts worked well.
Ah, thanks!!! I never would have thought to look there! I was just looking under the hair model as a whole thinking there would be dials for the tails or other morphs. This is great! All the original Star hair should work on Star 2 with parenting :) I'm betting Cookie hair may work the same way. Bummed the RDNA sale is already over, I purchased a bunch yesterday but had more in my cart for a second round and was going to get more today!
Thanks for the additional clarification. I recognize the torso and arm elements, but am curious about the leg and head/helmet items. They are perfect for your character!
Heh. Don't worry about it. It is cute style, and a very good start. It looks like you did a nice job on the skull cap, and that is the hard part. Keep at it! I was about to say you should see the hair I tried modelling, but no, really you shouldn't.
I'm so glad is everyone is having a good time with new-and-improved hair shaders, and I'm loving all the renders of Star in all her awesomeness.
Mixed in a bit of Girl and Bethany