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Daz 3D Forums > Search
  • JCM Morphs

    Hello! I have a question about JCM morphs.
    I create a tunic and want to add 3 pJCMShldrFwd morphs.
    At first I added pJCMShldrFwd_110_L by morph loader pro. It worked good. Then I added pJCMShldrFwd_p40_L and used ERC Freez option and the also worked good together, but when I rotated Genesis Left Shoulder Bend to -40 and added morph pJCMShldrFwd_n40_L and also used ERC Freez option, one of the first morphs crashed. Add the images for example.

    By

    meseasis2 meseasis2 February 2019 in Technical Help (nuts n bolts)
  • Simple question about stacking morphs by total newbie.
    Clarification: there is a way to do cross-gender morphs I think, but it's not a standard feature. So when I said any genesis 8 morph, I meant any created for that gender.

    By

    Symms Symms February 2019 in New Users
  • Error applying G8 material to G3

    I'm trying yo apply a G8 Thistle Texture to G3 Bucky (from Rendo) but I keep getting this error:

    An error occurred while reading the file, see log for details

    The log entry is:

    2019-02-02 11:49:00.337 WARNING: libpng warning: iCCP: known incorrect sRGB profile

    2019-02-02 11:49:00.339 WARNING: libpng warning: iCCP: known incorrect sRGB profile

    2019-02-02 11:49:00.339 WARNING: libpng warning: iCCP: known incorrect sRGB profile

    2019-02-02 11:49:00.340 WARNING: libpng warning: iCCP: known incorrect sRGB profile

    2019-02-02 11:49:00.341 WARNING: libpng warning: iCCP: known incorrect sRGB profile

    2019-02-02 11:49:05.463 Invalid hierarchy for selected node(s) and "preset_hierarchical_material" type; no root(s) found.

    2019-02-02 11:49:05.463 Error reading file, see log for more details.

    If I apply the textures to G8 and transfer tham one at a time, they look fine.

    I can apply G3 textures to G8 with no problem.

    Is there something I can do to convert these files?

    By

    pwiecek pwiecek February 2019 in Technical Help (nuts n bolts)
  • [Solved] Converting Genesis 8 Clothing to V4?

    Right click on the jacket and select transfer active morphs!

     Found it.  Thanks.

    By

    Joe827 Joe827 February 2019 in The Commons
  • Product "Required"?

    in G8 if the character says it requires Victoria, or Stephanie etc., it doesn't.

    It does if you want the character to look like the promos, as it uses the named character shape as part of the morph mix. However it's not required to use the texture, which was sometimes the case for older genesis versions as named characters each had their own UVs.

    By

    Leana Leana February 2019 in Technical Help (nuts n bolts)
  • Identify Character in Promo please.

    I'm pretty sure the texture is Hollie, and I also think the morph is hers, just slightly modified. Eyes also seem to be from a different character. Here's a comparison:

    By

    Taoz Taoz February 2019 in The Commons
  • [Solved] Converting Genesis 8 Clothing to V4?

    Step 2: Create a CR2 for Cross Dresser

    - After autofitting to G1, I deleted G1 from the scene and went to File->Save As->Supported Assets->Figure Prop Assets. 

    - I then cleared the scene and reloaded the newly created asset.

    - Finally, File->Export as a .cr2.

    I then ran it through Cross Dresser (results attached).  The zipper is a little messed up at the chest.  I will try some of Cross Dresser's fix morphs to see if I get any better results.

    General question?  Is there a way to transfer V4's morphs to the jacket at this stage?

     

    Ohhh That looks like it works pretty well! :) I'm glad you got it figured out! 

    I'm not sure about transfering V4 morphs. 

    By

    3Diva 3Diva February 2019 in The Commons
  • [Solved] Converting Genesis 8 Clothing to V4?

     Step 1: Autofit from GF8 to G1 complete

    If you can get the clothing onto G1 you should be able to save it as a Wearable Preset for G1 then transfer it to V4?

     

    @Divamakeup or anyone, would you be willing to explain this step in a little bit more detail.  What exactly is a "wearable preset" saving?

     

    Once the clothing is on the figure you transfered it to, select the figure and go to File >> Save As >> Wearable Preset. You can save hair and jewelry sets that way as well, or entire mix and match or kit-bashed outfits. I have a ton of kit-bashed outfits that I have saved as wearable presets. :)

    By

    3Diva 3Diva February 2019 in The Commons
  • [Solved] Converting Genesis 8 Clothing to V4?

    Oh, and there's also this awesome tutorial on creating clones for different generations: https://www.daz3d.com/forums/discussion/193296/freebie-how-to-create-a-v4-clone-and-transfer-other-figures-for-g8f-now-with-video/p1

    I used that to create quite a few clones including a G8F and G8M clone for Genesis 1. Here's the Lethal Rogue G8F outfit on Genesis 1's Victoria 5:

    If you can get the clothing onto G1 you should be able to save it as a Wearable Preset for G1 then transfer it to V4?

    Thank you DivaMakeup.  I think that makes sense, but just to confirm my understanding.  I need to create a G8F clone for G1 so that I can auto-fit the G8F clothing onto G1, correct?  

    You could do it that way I think, or use SY G3F clone for Genesis. It's super easy to get G8F clothing onto G3F. Sickleyield also has a tutorial on how to convert G3F and G8F clothing between the two figures:

     

    That's an added step though - leapfrogging the clothing between figures, saving it as a "Wearable Preset" each time before transferring it to another figure.

    If you can figure out how to make the G8F clone for G1, that's probably the easier method.

    Though I don't have the crossdress for G1, so I'm not sure how that part works.

    By

    3Diva 3Diva February 2019 in The Commons
  • La Femme in DS

     

    Binary Morph Editor? by D3D?  Nice job!

    Yes, not sure if it still available, thanks!

    By

    CauriB CauriB February 2019 in The Commons
  • [Solved] Converting Genesis 8 Clothing to V4?

    Right click on the jacket and select transfer active morphs!

    By

    Sven Dullah Sven Dullah February 2019 in The Commons
  • [Solved] Converting Genesis 8 Clothing to V4?

    Step 2: Create a CR2 for Cross Dresser

    - After autofitting to G1, I deleted G1 from the scene and went to File->Save As->Supported Assets->Figure Prop Assets. 

    - I then cleared the scene and reloaded the newly created asset.

    - Finally, File->Export as a .cr2.

    I then ran it through Cross Dresser (results attached).  The zipper is a little messed up at the chest.  I will try some of Cross Dresser's fix morphs to see if I get any better results.

    General question?  Is there a way to transfer V4's morphs to the jacket at this stage?

     

    By

    Joe827 Joe827 February 2019 in The Commons
  • How to rig a drawer? I'm a noob to DS rigging and can't figure it out...

    First, I think you're right that the drawer bone shouldn't be a child of the vanity bone.  You say the drawer (mesh) doesn't move when you move the drawer bone 'as if weight mapping didn't work'.  You may be right.  What does the weight map for the drawer bone actually look like?  It should be 100% influence for the drawer bone on all the drawer mesh and no influence on the drawer mesh for the vanity bone, of course.  If it isn't, you can manually weight map it to be that way.  Then lock the axes on the drawer bone that you don't want to move.  I am assuming the drawer bone is aligned with the drawer from front to back (or back to front, won't matter).

    Second, I wonder if it wouldn't be easier just to make a morph to slide the drawer out?

    By

    andya_b341b7c5f5 andya_b341b7c5f5 February 2019 in Technical Help (nuts n bolts)
  • [Solved] Converting Genesis 8 Clothing to V4?

     Step 1: Autofit from GF8 to G1 complete

    If you can get the clothing onto G1 you should be able to save it as a Wearable Preset for G1 then transfer it to V4?

     

    @Divamakeup or anyone, would you be willing to explain this step in a little bit more detail.  What exactly is a "wearable preset" saving?

     

    By

    Joe827 Joe827 February 2019 in The Commons
  • La Femme in DS

    She works in DAZ studio quite well, I used the "Binary Morph Editor" tool to combine her morphs, now they work in DAZ. Not everything works, heavy bending gives ugly distorsions, but she works better than other figures made for Poser. In my render she wears an Optitex Dress ( Little Black Dress) for V4, and Mitsu Hair for Genesis, pose is also for Genesis.

     

    Binary Morph Editor? by D3D?  Nice job!

    By

    Night Owl 3D Night Owl 3D February 2019 in The Commons
  • La Femme in DS

    She works in DAZ studio quite well, I used the "Binary Morph Editor" tool to combine her morphs, now they work in DAZ. Not everything works, heavy bending gives ugly distorsions, but she works better than other figures made for Poser. In my render she wears an Optitex Dress ( Little Black Dress) for V4, and Mitsu Hair for Genesis, pose is also for Genesis.

    By

    CauriB CauriB February 2019 in The Commons
  • [Solved] Converting Genesis 8 Clothing to V4?

    Oh, and there's also this awesome tutorial on creating clones for different generations: https://www.daz3d.com/forums/discussion/193296/freebie-how-to-create-a-v4-clone-and-transfer-other-figures-for-g8f-now-with-video/p1

    I used that to create quite a few clones including a G8F and G8M clone for Genesis 1. Here's the Lethal Rogue G8F outfit on Genesis 1's Victoria 5:

    If you can get the clothing onto G1 you should be able to save it as a Wearable Preset for G1 then transfer it to V4?

    Thank you DivaMakeup.  I think that makes sense, but just to confirm my understanding.  I need to create a G8F clone for G1 so that I can auto-fit the G8F clothing onto G1, correct?  

    By

    Joe827 Joe827 February 2019 in The Commons
  • Ancient Horus for G8M [commercial]

    Ancient Horus for G8M

    https://www.daz3d.com/ancient-horus-for-genesis-8-male

    Whether Ancient Gods or Ancient Aliens, the mysteries of Egypt return again with Horus, the falcon headed god of the sky.

    The set comes complete with custom crafted High Definition Morphs, and Highly detailed Textures for the utmost realism.

     

     

    • Product Includes
      • One Horus Character Preset
      • One Horus Full Body HD Morph
      • One Horus Shaping Preset
      • Four Horus Full Body Material Preset including anatomical elements
      • Four Iris Material Presets
      • Black and White Sclera Material Presets
      • Includes both Iray and 3Delight Material Presets

     

    By

    RawArt RawArt February 2019 in The Commons
  • FaceGen and Eyes

    I am guessing the OP is refering to warping of the eyes in the morph rather than the textures. Swapping textures is easy, trickier is where the issue is with the morph.

    However there is a free tool available that claims to fix this, although I have not tried it, so I can not say how well it works:

    https://www.sharecg.com/v/88497/browse/10/Software-and-Tools/Eye-Jaw-Morph-Fixer-for-Face-Morphs

    By

    Havos Havos February 2019 in The Commons
  • SWOLE for Genesis 8 Male by SimonWM

    Are you going by the preview or by a render? I would inmagien that the details are an HD morph, which won't show in the previwe unless you turn the viewport sub-division level for the figure up in the Parameters pane (which will hae an impact on performance) - the details should show when you render, assuming the lighting isn't too soft.

    By

    Richard Haseltine Richard Haseltine February 2019 in Technical Help (nuts n bolts)
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