• Daz 3D
  • Shop
  • 3D Software
    • Daz Studio Premier
    • Daz Studio
    • Install Manager
    • Partnerships
    • AI Training data
    • Exporters
    • Daz to Roblox
    • Daz to Maya
    • Daz to Blender
    • Daz to Unreal
    • Daz to Unity
    • Daz to 3ds Max
    • Daz to Cinema 4D
  • 3D Models
    • Genesis 9
    • Genesis 8.1
    • Free 3D Models
  • Community
    • Gallery
    • Forums
    • Blog
    • Press
    • Help
  • Memberships
    • Daz Premier
    • Daz Plus
    • Daz Base
    • Compare
  • Download Studio
ADVANCED SEARCH
  • Menu
  • Daz 3D
ADVANCED SEARCH
Add image
  • Shop
  • 3d Software
    • Daz Studio Premier
    • Daz Studio
    • Install Manager
    • Partnerships
    • AI Training data
    • Exporters
    • Daz to Roblox
    • Daz to Maya
    • Daz to Blender
    • Daz to Unreal
    • Daz to Unity
    • Daz to 3ds Max
    • Daz to Cinema 4D
  • 3D Models
    • Genesis 9
    • Genesis 8.1
    • Free 3D Models
  • Community
    • Our Community
    • Gallery
    • Forums
    • Blog
    • Press
    • Help
  • Memberships
    • Daz Premier
    • Daz Plus
    • Daz Base
    • Compare

Notifications

You currently have no notifications.

Loading...
Daz 3D Forums > Search
  • Daz Studio 4.12 Pro, General Release! (*UPDATED*)

    I am told that the zip should still be In DIM (but not available for manual download)

    So there are differences between manual download and DIM distributions. Then is the G8 update for face transfer available for manual download ? Or is it available only with DIM ?

    The reason the Scene Bulder product is DIM only is that they are isntalled "like a plug-in", it puts files in the application folder.

    Which doesn't help people like me who download manually and then can install with DIM if necessary.
    Of course, I'm assuming that I'm not the only one who does this.
    Still seems like a minor reason not to allow manual downloads - getting beta versions of Studio is a real pain.

    Unfortunately it's very easy for less experienced users to get this wrong, either putting the files in the wrong place to strt with or giving the wrong answer to the UAC prompt, which then leads to annoyed queries about the "buggy" DS to Technical Support.

    By

    Richard Haseltine Richard Haseltine October 2019 in Daz Studio Discussion
  • Daz Studio 4.12 Pro, General Release! (*UPDATED*)

    I am told that the zip should still be In DIM (but not available for manual download)

    So there are differences between manual download and DIM distributions. Then is the G8 update for face transfer available for manual download ? Or is it available only with DIM ?

    The reason the Scene Bulder product is DIM only is that they are isntalled "like a plug-in", it puts files in the application folder.

    Which doesn't help people like me who download manually and then can install with DIM if necessary.
    Of course, I'm assuming that I'm not the only one who does this.
    Still seems like a minor reason not to allow manual downloads - getting beta versions of Studio is a real pain.

    By

    Petercat Petercat October 2019 in Daz Studio Discussion
  • No one asked me - Diomede screenshots on whatever - Warning AI Discussion OK

    oh i get it.   have to export the mesh mess as a morph target.  re import it and do the morph correction on that.

    Hope you get it to work Misty !

    By

    Bunyip02 Bunyip02 October 2019 in Carrara Discussion
  • DAZ Studio 4.12 ... Face creation abilities????

    I brought that UV seam problem up a long time. There are workarounds, but that does not make it acceptable when the other apps have no such issue. Plus HS still has other issues which need to be addressed:

    1 Teeth distort from the morph HS makes. Its gets worse as the shape is dialed in. @artini, have you tried opening these characters mouths to see their teeth yet?

    2 On that note, the morph HS creates also effects the entire body. It may look subtle at first, but like the teeth it gets worse the more the morph gets dialed in. This can be a real issue if somebody is using specific body morphs.

    3 Yet another morph issue, the eyelashes for Genesis 8 fail to adjust to the morph at all. If you try to apply them, they will simply take the default G8 shape. But basically the lashes are useless like this. I have found a workaround involving Hexagon...but like before this is a step something that should not be needed at all.

    4 Some features of Heashop are simply broken. I cannot use a different texture in spite of the option being there. I can load a texture, it acts like it might work, but it doesn't. Then in the app itself, if you try using any of the shaping sliders on a face with a smile, the face will distort out of wack. Even just touching the slider. Trying to reset the slider does not work. The only thing to do is to exit Headshop and start over.

    5 Speaking of which, Headshop does not like being exited without finishing an export. The plugin can fail, and require restarting Daz Studio.

    6 Headshop makes no effort to tint the over all skin texture. Try making an African American in Headshop! And because the feature to change textures is broken...you pretty much need to stick to fair skinned people.

    7 You MUST name your character when starting up Headshop. This drives me nuts. I prefer to name it when I have a result, like in Facegen. And if you forget this step, you get a morph with a two letter default name, and it will overwrite any previous morph with that name. This is more annoyance than a problem, but given the other issues, this just gets on my nerves. With Headshop, it basically one workaround after another.

    These items need to be fixed. If they can be fixed, then Headshop could indeed become a genuine go to app for this purpose of using photos to generate Daz faces. But these issues are too much for me. I tried to make it work. I deleted it and reinstalled it multiple times, it just doesn't work.

    And I brought up every one of these problems some time ago, complete with screenshots showing each one of them in detail. So I have pics showing the teeth and body morph distortion, pics showing the app messing up the face when trying to use a slider, and so on. I never once got a response for those posts. And even in this thread right here, notice that info_b has STILL not responded to them. What gives? I am not lying or making false statements here, nor am I being belligerent. I think Headshop can be amazing...if it gets fixed.

    Facegen has its issues, but at least it is easy to use, and I can depend on it not crashing or creating morphs that do weird things. Sometimes it might mess up the eyes a bit, but not the teeth and not the body. Facegen also gives me a full set of color textures for the body, which Headshop does not. You have to manually apply them, yes, but Headshop doesn't even give them to you in the first place. So until Headshop can address the issues I raised, Facegen will continue to be my app of choice for this.

    Thanks a lot for the remainding of that. I will check them out, when I will have a time.

     

    By

    Artini Artini October 2019 in The Commons
  • How to weight map my shirt. (Solved, weight mapping.)

     

     

    3. Run the Transfer Utility using the figure as source for the rigging and the new mesh for the target. {From the drop-down menu on the Scene Tab: Assets > Transfer Utility}

     

    I was over here all Import, Parent, Convert to Figure, Fit to Genesis 8 and Parent, Convert to Sub D, .....  TRANSFER UTILITY FTW!!! 

     

    There is more fussing to be done with regards to materials and morphs but that's the basic rigging. ;-)

     

    No Joke. So, where to now? Weight mappingangry, Dforcefrown, Deformsad, Morph Loaderindecision, all of the abovecrying? 

    By

    TDBAGZ TDBAGZ October 2019 in New Users
  • Side scars.

    Hmmm... a Face Transfer experiment might need be in the works.

    Otherwise scuplting, grafting, uv mapping, and texture painting  frown

    By

    TDBAGZ TDBAGZ October 2019 in New Users
  • DAZ 3D Human Figures - A History

    ... and then there was IRAY, GTX cards, Dforce, strandbased hair, Blender 2.8's new user interface, RTX Cards, Face Transfer... Making anything prior Genesis 3 maybe even Genesis 3 itself obsolete. Muah ha ha ha... 

    4.12 and beyond!!!... To the Future!!!!

    By

    TDBAGZ TDBAGZ October 2019 in New Users
  • Morphing Superhero Cowl

    Once again, @joequick came through for me with this Spiderman mask. I had some trouble getting the texture of the mask to match the texture of the Spiderman suit I used, but just the fact that he thought to include the requisite morph (on a freebie, no less) is why he's by far my favorite PA.

    By

    Gordig Gordig October 2019 in Product Suggestions
  • DAZ Studio 4.12 ... Face creation abilities????

    I brought that UV seam problem up a long time. There are workarounds, but that does not make it acceptable when the other apps have no such issue. Plus HS still has other issues which need to be addressed:

    1 Teeth distort from the morph HS makes. Its gets worse as the shape is dialed in. @artini, have you tried opening these characters mouths to see their teeth yet?

    2 On that note, the morph HS creates also effects the entire body. It may look subtle at first, but like the teeth it gets worse the more the morph gets dialed in. This can be a real issue if somebody is using specific body morphs.

    3 Yet another morph issue, the eyelashes for Genesis 8 fail to adjust to the morph at all. If you try to apply them, they will simply take the default G8 shape. But basically the lashes are useless like this. I have found a workaround involving Hexagon...but like before this is a step something that should not be needed at all.

    4 Some features of Heashop are simply broken. I cannot use a different texture in spite of the option being there. I can load a texture, it acts like it might work, but it doesn't. Then in the app itself, if you try using any of the shaping sliders on a face with a smile, the face will distort out of wack. Even just touching the slider. Trying to reset the slider does not work. The only thing to do is to exit Headshop and start over.

    5 Speaking of which, Headshop does not like being exited without finishing an export. The plugin can fail, and require restarting Daz Studio.

    6 Headshop makes no effort to tint the over all skin texture. Try making an African American in Headshop! And because the feature to change textures is broken...you pretty much need to stick to fair skinned people.

    7 You MUST name your character when starting up Headshop. This drives me nuts. I prefer to name it when I have a result, like in Facegen. And if you forget this step, you get a morph with a two letter default name, and it will overwrite any previous morph with that name. This is more annoyance than a problem, but given the other issues, this just gets on my nerves. With Headshop, it basically one workaround after another.

    These items need to be fixed. If they can be fixed, then Headshop could indeed become a genuine go to app for this purpose of using photos to generate Daz faces. But these issues are too much for me. I tried to make it work. I deleted it and reinstalled it multiple times, it just doesn't work.

    And I brought up every one of these problems some time ago, complete with screenshots showing each one of them in detail. So I have pics showing the teeth and body morph distortion, pics showing the app messing up the face when trying to use a slider, and so on. I never once got a response for those posts. And even in this thread right here, notice that info_b has STILL not responded to them. What gives? I am not lying or making false statements here, nor am I being belligerent. I think Headshop can be amazing...if it gets fixed.

    Facegen has its issues, but at least it is easy to use, and I can depend on it not crashing or creating morphs that do weird things. Sometimes it might mess up the eyes a bit, but not the teeth and not the body. Facegen also gives me a full set of color textures for the body, which Headshop does not. You have to manually apply them, yes, but Headshop doesn't even give them to you in the first place. So until Headshop can address the issues I raised, Facegen will continue to be my app of choice for this.

    By

    outrider42 outrider42 October 2019 in The Commons
  • Problem with eyes using Face Transfer

    I love this new addition, Face Transfer.  I'm can create more models with it.  The only problem I have (mostly, I do have another one) with it is the eyes.  The 'whites of the eyes' are darker and sometimes dotted.  I included two images, one of Daz's Elenora and the other, Shantell, I created using Face Transfer.  Is this a bug with the program and I have to put up with it?  Or is there an solution available?

    Thanks in advance for any help you can provide.

    I have only played with Face Transfer very briefly, but I did notice the eyes issue as well.

    It appears to be mapping the Photos eyes over the Models eyes.

    I dont know if its a fix but I got better results by going into Surfaces and turning Share Glossy OFF for the the eye surfaces (mositure, scalera, iries, pupils). Then when applying new eye surface materials they didnt have the painted over look. 

     

    By

    TDBAGZ TDBAGZ October 2019 in New Users
  • 3D Art Freebie Challenge-October 2019-"Monster Mash" -Main Thread Only

    Really took me some time to find inspiration for this one.

    Monster Rally

    "Monster" is such an offensive word. Get woke.

    From left to right:

    Gorilla Grodd is Genesis with Mr. Simian morph and custom-made SBH fur.

    The Lizard is Genesis Lizzar wearing @Wilmap's Genesis Georgian Outfit 2.

    Venom is Michael 4 wearing Ice-boy's Spider Suit with Atrion's Venomous Hero textures.

    Red Skull is Ghastly's Zombie wearing @Wilmap's Genesis Pinstripe Suit

    Bizarro is Michael 4 with @JoeQuick's Faces of Fantasy Mummy morph, with vMaterials diamond skin and Damian hair from @JoeQuick's Street Level Justice outfit, wearing Ice-Boy's MOS suit with Ocelot1300's Superman Cape.

    Scenery is City Bus Stop with VixThings' Crowd Barriers.

    @Gordig.  LOL!  Nice one!  Cool fur on Mr. Simian.  What do you mean by "SBH"?

    Strand-Based Hair, introduced in 4.11.

    By

    Gordig Gordig October 2019 in Freebies
  • 3D Art Freebie Challenge-October 2019-"Monster Mash" -Main Thread Only

    Really took me some time to find inspiration for this one.

    Monster Rally

    "Monster" is such an offensive word. Get woke.

    From left to right:

    Gorilla Grodd is Genesis with Mr. Simian morph and custom-made SBH fur.

    The Lizard is Genesis Lizzar wearing @Wilmap's Genesis Georgian Outfit 2.

    Venom is Michael 4 wearing Ice-boy's Spider Suit with Atrion's Venomous Hero textures.

    Red Skull is Ghastly's Zombie wearing @Wilmap's Genesis Pinstripe Suit

    Bizarro is Michael 4 with @JoeQuick's Faces of Fantasy Mummy morph, with vMaterials diamond skin and Damian hair from @JoeQuick's Street Level Justice outfit, wearing Ice-Boy's MOS suit with Ocelot1300's Superman Cape.

    Scenery is City Bus Stop with VixThings' Crowd Barriers.

    @Gordig.  LOL!  Nice one!  Cool fur on Mr. Simian.  What do you mean by "SBH"?

    By

    Sky77 Sky77 October 2019 in Freebies
  • Carrara Challenge #49 - THE FORBIDDEN ZONE WIP (sponsored by DAZ :) Entries closed

    A final drag before killing Dorothy

     

    Character is V4 with Wicked Witch morph.  The outfits are a kitbash of Fashion V4, My Princess, and the hat from Witch Hunter.  I modeled the cigarette. :)

    Processes include Carrara Text and GMIC.  Only one light and an HDRI in the scene, but I left ambient at 20.

    The only postwork was adding Ron's Smoke for the cigarette.

    PS - with the bright white background of the forum, a dark B/W image is really hard to see.  The contrast freaks out the eyes.  Please click on it to make it bigger and see it easier.

    By

    UnifiedBrain UnifiedBrain October 2019 in Carrara Discussion
  • Who is the gal in the promo pic of Edwardian hair?

    This is Andrea Skin with her painted eyebrows.  Nikolina face morph plus some DAZ Head Morphs to modify the shape of the jaw and the roundness of the face.  She is wearing Sugar and Spike dforce dress (without the spikes).  Jewels are MRL Crystal Collection for Victoria 4 re-textured with Royal Jewels Universal Shaders included with the product.

    By

    Virtual_World Virtual_World October 2019 in The Commons
  • No one asked me - Diomede screenshots on whatever - Warning AI Discussion OK

    oh i get it.   have to export the mesh mess as a morph target.  re import it and do the morph correction on that.

    By

    Mistara Mistara October 2019 in Carrara Discussion
  • DAZ Studio 4.12 ... Face creation abilities????

    ^Is there a demo version for Headshop? I've tried the Facegen demo and gotten good results on one character but not on others (the problem is often irregular lighting or less-than-perfect profile/portrait. The Face-Transfer from Daz has similar issues.

    I know there's the 30-day return policy at Daz, but I'd rather have a demo, even if it has a watermark in the texture and geometry like Facegen.

    In the past 12 years since we started to sell FaceShop/HeadShop, we have never developed a demo with a watermark. We think providing a 30-day window gives the users time to decide if he/she likes the product. As a side note: we just released HeadShop 11 Macintosh and it is on sale at DAZ.

    Fair enough - when I've got the money, I'll check it out (and return it with your blessing if I'm not getting the results I expect ;) )

    Please don't hesitate to email me with any questions, inlcuding installation at [email protected].

    Incidentally, here's a link to the how-to video and the installation video:

    By

    info_b3470fa520 info_b3470fa520 October 2019 in The Commons
  • DAZ Studio 4.12 ... Face creation abilities????

    ^Is there a demo version for Headshop? I've tried the Facegen demo and gotten good results on one character but not on others (the problem is often irregular lighting or less-than-perfect profile/portrait. The Face-Transfer from Daz has similar issues.

    I know there's the 30-day return policy at Daz, but I'd rather have a demo, even if it has a watermark in the texture and geometry like Facegen.

    In the past 12 years since we started to sell FaceShop/HeadShop, we have never developed a demo with a watermark. We think providing a 30-day window gives the users time to decide if he/she likes the product. As a side note: we just released HeadShop 11 Macintosh and it is on sale at DAZ.

    Fair enough - when I've got the money, I'll check it out (and return it with your blessing if I'm not getting the results I expect ;) )

    By

    Silent Winter Silent Winter October 2019 in The Commons
  • 3D Art Freebie Challenge-October 2019-"Monster Mash" -Main Thread Only

     

    Really took me some time to find inspiration for this one.

    Monster Rally

    "Monster" is such an offensive word. Get woke.

    From left to right:

    Gorilla Grodd is Genesis with Mr. Simian morph and custom-made SBH fur.

    The Lizard is Genesis Lizzar wearing @Wilmap's Genesis Georgian Outfit 2.

    Venom is Michael 4 wearing Ice-boy's Spider Suit with Atrion's Venomous Hero textures.

    Red Skull is Ghastly's Zombie wearing @Wilmap's Genesis Pinstripe Suit

    Bizarro is Michael 4 with @JoeQuick's Faces of Fantasy Mummy morph, with vMaterials diamond skin and Damian hair from @JoeQuick's Street Level Justice outfit, wearing Ice-Boy's MOS suit with Ocelot1300's Superman Cape.

    Scenery is City Bus Stop with VixThings' Crowd Barriers.

    All The Links Check Out Plz Move To Entries Thread

    By

    Saphirewild Saphirewild October 2019 in Freebies
  • DAZ Studio 4.12 ... Face creation abilities????

    ^Is there a demo version for Headshop? I've tried the Facegen demo and gotten good results on one character but not on others (the problem is often irregular lighting or less-than-perfect profile/portrait. The Face-Transfer from Daz has similar issues.

    I know there's the 30-day return policy at Daz, but I'd rather have a demo, even if it has a watermark in the texture and geometry like Facegen.

    In the past 12 years since we started to sell FaceShop/HeadShop, we have never developed a demo with a watermark. We think providing a 30-day window gives the users time to decide if he/she likes the product. As a side note: we just released HeadShop 11 Macintosh and it is on sale at DAZ.

    By

    info_b3470fa520 info_b3470fa520 October 2019 in The Commons
  • DAZ Studio 4.12 ... Face creation abilities????

    Artini, the seam is covered by hair. I agree that we generate better heads than othjer software. Here's the reason: We spent three years addressing a common problem with all photo-to-3DHead software; the issue with finding suitable photos. A quick google search shows that most photos have either the head turned or rotated to one side, or that one side of the head is poorly lighted, or obscured by hair. Also most photos display an open smile, something that most Photo-to-3DHead software have difficulty with (see image below). 

    HeadShop 11 (available on WIN or Mac) addresses these problems: it auto-finds over 50 facial points, auto rotates the head to upright. In addition, we implemented auto turn, so that even 3/4 portraits are turned frontal. Our mirror-left and mirror-right buttons copy over good texture to the opposite side of the face where texture is missing or obscured.

    Please examples at the gallery: https://www.daz3d.com/gallery/users/150388. The original photos are in the back, the new 3D head in front.

    ^Is there a demo version for Headshop? I've tried the Facegen demo and gotten good results on one character but not on others (the problem is often irregular lighting or less-than-perfect profile/portrait. The Face-Transfer from Daz has similar issues.

    I know there's the 30-day return policy at Daz, but I'd rather have a demo, even if it has a watermark in the texture and geometry like Facegen.

    By

    Silent Winter Silent Winter October 2019 in The Commons
Previous Next
Adding to Cart…

Daz 3D is part of Tafi

Connect

DAZ Productions, Inc.
7533 S Center View Ct #4664
West Jordan, UT 84084

HELP

Contact Us

Tutorials

Help Center

Sell Your 3D Content

Affiliate Program

Documentation Center

Open Source

Consent Preferences

JOIN DAZ

Memberships

Blog

About Us

Press

Careers

Bridges

Community

In the Studio

Gallery

Forum

DAZ STORE

Shop

Freebies

Published Artists

Licensing Agreement | Terms of Service | Privacy Policy | EULA

© 2026 Daz Productions Inc. All Rights Reserved.