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3D Art Freebie Challenge-February 2020-"Natural Love" -Main Thread Only
Awesome render @Hylas! Really beautiful!
But I wonder (and not for the first time) why the G8M Head Morphs (https://www.daz3d.com/genesis-8-male-head-morphs) and G8M Body Morphs (https://www.daz3d.com/genesis-8-male-body-morphs) are listed under No-Count items? Or do you mean the Body and Head morphs that come with the Genesis 8 Male base figure? (The (paid) Genesis 8 Male Body Morphs are required by the Rex for Genesis 8 Male character...)
Thanks!
As I understand it, the basic morph packs are No Counts... when I use further morph packs (such as SWOLE or 200 Plus) I list them under purchased.
3. Base figures (All Gen 2,3,4, and Genesis 1,2,3) as well as their general morphs packs (Morphs++ and similar) do not count as a purchased item or a freebie and may be used as needed
Mystique for Genesis 8 Female(s) [Commercial]Apologies if this isn't appropriate, but given the burlesque nature of the outfit, would it make sense to consider a variety of "undressing" morphs and accompanying poses? There are certainly plenty of buckles, straps, and wardrobe edges for a character to interact with.
I agree, this needs to happen.
Quick render with combined CJ character morphs that I haven't tried before either... Pretty great, but a slight funky issue going with a void between the stockings and heels.
(Checked with the Angels Secrets stockings, problem's entirely on the character)
Great render! Are you talking about space between the stocking and heel. If so can you provide just a quick screen grab/render of the issue so I know how to fix with a morph I can add later.
This is the best Mystique render yet!
Cheers,
Alex.
Thanks! There's more on my Artstation page if you care to peek.
A mesh can be very easilly done using a Geometry Shell, with lot more success than a conforming mesh... like in Linday's Dark Fantasy Outfit. Not sure if that is a good idea. My personal favorite would be a real corset with hooks and a proper lacing system, not zippers. Normally, for preventing the deformation of the buckle, you have to use the Rigid Follow Node, but may be, you have investigate this area.
So far, the best stocking mesh and shader, thank for the wrinkle.
All good points. The buckles hold up well in form but can still be deformed so apply them as a rigid follow node can easily happen and should. For the stockings overlapping and conforming to pantyhose, you just simply have the stockings conform and fit to the pantyhose instead, and not the figure... (that's what I did with the above render) otherwise you would indeed have many issues with both wanting to conform to the figure. I will play around with a geometry shell and see what the better option will be.
- - - - - - -So far, I plan on adding:
- Strappy style Garter
- 1-2 new bra tops
- A partial veil
- Larger, more complex choker
- More fitting and newly added undressing morphs
- Corset buckles to be made into rigid follow nodes
- Underlying pantyhose (maybe a few styles as well)
- More material options
Things I'm still debating:
- Fishnet stockings
- A new corset with lacing and hooks (like JPiat mentioned)
- Corset lacing stiletto boots (either knee or thigh high)
- A new top (like the one in my Infernal Succubus outfit) with corset lacing sleeves
- Jewelry
Please feel free to still comment on what you would like to see and thanks for all the feedback already!
This outfit is going to triple plus awesome with that add-on. I might grab some different shoes elsewhere, as I'm not a big fan of platforms, but that really is personal preference. And since I have plenty shoes anyway, I'm feel pretty much okay if you don't spend time on more shoes or morphs for these, and focus on all the other things you might want to add.
No Face Transfer PaneHI there, I have the same issue. 64 bit windows, version 4.12.0.86. Merged and updated menus. Face Transfer not showing in panes menu.
Looking at installed plugins it shows red - not installed; and "Library cound not be loaded" etc.
What's the fix please? Thanks
Face Transfer plugin fails to loadThis bit, I think:
Face Transfer pane
- Fixed an issue with requisite libraries (on Windows) missing on some user's machines, causing the plugin to fail to load
- "Microsoft Visual C++ Redistributable for Visual Studio 2015, 2017 and 2019" is now included with the standard distribution
I have to download "Microsoft Visual C++"? It says its already included. Im still not sure what to do. Maybe if i upgrade to Windows 10?
No, the fix is that you don't need to manually install that library if you don't already have it.
Lana for Genesis 8 FemaleMy problem with this is simple; when i apply the full morph of Lana to a Genesis 8 Female- she does not come out like she should. The simple expectation for buying content here is this; I buy a figure and load the morph or character, I expect that the facial structure of which I was convinced to buy the model on, comes through 95% of the way. I did submit a ticket to resolve this as I wanted to talk to the vendor, but its been 5 days without help.
https://www.daz3d.com/lana-for-genesis-8-females
the gray image is a screen shot. her face is shorter and lips a little weird. Tried messing with the facial length, but again, I shouldn't have to make a dozen small tweaks to get the shape that I bought and was sold on. The color image is from the product page- i'm uploading it to show the reference, nothing more. I don't own it. Notice the proportions of the head length, nose and cheek between the two.
To Belladzines; is there something I'm missing here? There are no hidden morphs or any 'current' morphs applied other than Lana's. And no Non-zero morphs either.
Thanks to all that can shed some light on this. Also- 4/5 days without a decent response in tickets shows lack luster customer service.
Question about the .99 cents saleI'm not using connect because my main DAZ Studio-running PC is not internet connected - I DIM-download on my laptop and transfer them on a memory stick. I think there are quite a few others who do the same thing.
Auto Face Enhancer [Commercial]This is my top favorite product in the store right now, I like how the eyes change shape when looking around. It's much more natural now.
However, there is a bug when turning on HD details for Kala 8. It makes her all wrinkly: (gif)
Any idea why this is happening? I disabled AFE bump, morph, and powerpose controllers and even uninstalled the smoother from your dropbox.
I have transferred the HD on to AFE at Sub-d 0 head is already HD. Don't turn on HD morph when AFE is on.
When render far away turn off AFE.
When you need the Facial close UP using Skin Detail then turn on AFE.
Mystique for Genesis 8 Female(s) [Commercial]This was actually a morph I thought I included but forgot to add in. I will be adding an additional morph to move the stocking closer to the heel when the heel shrinks like this. This is a focal area and I want the outfit to work with almost all character shapes. Thank you for taking the time to provide the render.
Mystique for Genesis 8 Female(s) [Commercial]Apologies if this isn't appropriate, but given the burlesque nature of the outfit, would it make sense to consider a variety of "undressing" morphs and accompanying poses? There are certainly plenty of buckles, straps, and wardrobe edges for a character to interact with.
I agree, this needs to happen.
Quick render with combined CJ character morphs that I haven't tried before either... Pretty great, but a slight funky issue going with a void between the stockings and heels.
(Checked with the Angels Secrets stockings, problem's entirely on the character)
Great render! Are you talking about space between the stocking and heel. If so can you provide just a quick screen grab/render of the issue so I know how to fix with a morph I can add later.
This is the best Mystique render yet!
Cheers,
Alex.
Thanks! There's more on my Artstation page if you care to peek.
A mesh can be very easilly done using a Geometry Shell, with lot more success than a conforming mesh... like in Linday's Dark Fantasy Outfit. Not sure if that is a good idea. My personal favorite would be a real corset with hooks and a proper lacing system, not zippers. Normally, for preventing the deformation of the buckle, you have to use the Rigid Follow Node, but may be, you have investigate this area.
So far, the best stocking mesh and shader, thank for the wrinkle.
All good points. The buckles hold up well in form but can still be deformed so apply them as a rigid follow node can easily happen and should. For the stockings overlapping and conforming to pantyhose, you just simply have the stockings conform and fit to the pantyhose instead, and not the figure... (that's what I did with the above render) otherwise you would indeed have many issues with both wanting to conform to the figure. I will play around with a geometry shell and see what the better option will be.
- - - - - - -So far, I plan on adding:
- Strappy style Garter
- 1-2 new bra tops
- A partial veil
- Larger, more complex choker
- More fitting and newly added undressing morphs
- Corset buckles to be made into rigid follow nodes
- Underlying pantyhose (maybe a few styles as well)
- More material options
Things I'm still debating:
- Fishnet stockings
- A new corset with lacing and hooks (like JPiat mentioned)
- Corset lacing stiletto boots (either knee or thigh high)
- A new top (like the one in my Infernal Succubus outfit) with corset lacing sleeves
- Jewelry
Please feel free to still comment on what you would like to see and thanks for all the feedback already!
Thanks.
It's the way the stocking leaves an empty space around the heels (not sheos, feet). Here's a zoomed and resized/resampled (but still a bit nasty) closeup. TBH I don't think it's something that you should be fixing, as I figure it's an issue with the character.
Auto Face Enhancer [Commercial]This is my top favorite product in the store right now, I like how the eyes change shape when looking around. It's much more natural now.
However, there is a bug when turning on HD details for Kala 8. It makes her all wrinkly: (gif)

Any idea why this is happening? I disabled AFE bump, morph, and powerpose controllers and even uninstalled the smoother from your dropbox.
3D Art Freebie Challenge-February 2020-"Natural Love" -Main Thread OnlyTitle: The Dance
DAZ Studio, Adobe Photoshop
Version before postwork attached below:Freebies:
1) Dryad by Aboran Tourist Council: https://www.renderosity.com/mod/freestuff/v4-dryad-conforming-figure-forposer/75975
2) Tree by Design Anvil: https://www.daz3d.com/forums/discussion/379371/da-super-morphing-tree-2020-cherry-blossom-and-oak-tree/p1
3) HDRI by valzheimer: https://gumroad.com/l/DXEPj
4) Flower by printable_models: https://free3d.com/3d-model/anemone-flower-v1--764792.html
5) Flower by dacosta: https://free3d.com/3d-model/flower-25-99404.html
6) Flower by dacosta: https://free3d.com/3d-model/plant-04-58791.html
7) Hair by April's Vanity: http://shop.aprilsvanity.com/free-items/ciri-hair.html
8) Morph by bu_es: https://www.renderosity.com/mod/freestuff/saud-for-g3m-g8m/78849
9) Hair Texture from Mane Concern: Allessa (DAZ Bi-Weekly Freebie)
10) Outfit from Lion War Bundle (DAZ Bi-Weekly Freebie)
11) Shrub by Tyro Smith: https://free3d.com/3d-model/bush-84314.html
12) Shrub by Yughues aka Nobiax: https://www.sharecg.com/v/76031/related/5/3D-Model/Free-Hedges
13) Boulder by 3-d-c: https://sharecg.com/v/46789/gallery/11/Poser/Morphable-Boulder
14) Ground Texture by StruffelProductions (Lennart Demes): https://cc0textures.com/view?tex=Ground37
Purchased:
1) Rex for G8M
2) Horns from Primordial Barbarian
3) Atmocam 2
4) Flutter of ButterfliesNo Count Items:
- G8M Head Morphs
- G8M Body Morphs
- Victoria 4.2
- Monochromatic Shader (2018 XMas Freebie)
- Sakura Blossom (2019 XMas Freebie)[ETA 18.FEB: added links to my No Counts to avoid any confusion.]
Mystique for Genesis 8 Female(s) [Commercial]Apologies if this isn't appropriate, but given the burlesque nature of the outfit, would it make sense to consider a variety of "undressing" morphs and accompanying poses? There are certainly plenty of buckles, straps, and wardrobe edges for a character to interact with.
I agree, this needs to happen.
Quick render with combined CJ character morphs that I haven't tried before either... Pretty great, but a slight funky issue going with a void between the stockings and heels.
(Checked with the Angels Secrets stockings, problem's entirely on the character)
Great render! Are you talking about space between the stocking and heel. If so can you provide just a quick screen grab/render of the issue so I know how to fix with a morph I can add later.
This is the best Mystique render yet!
Cheers,
Alex.
Thanks! There's more on my Artstation page if you care to peek.
A mesh can be very easilly done using a Geometry Shell, with lot more success than a conforming mesh... like in Linday's Dark Fantasy Outfit. Not sure if that is a good idea. My personal favorite would be a real corset with hooks and a proper lacing system, not zippers. Normally, for preventing the deformation of the buckle, you have to use the Rigid Follow Node, but may be, you have investigate this area.
So far, the best stocking mesh and shader, thank for the wrinkle.
All good points. The buckles hold up well in form but can still be deformed so apply them as a rigid follow node can easily happen and should. For the stockings overlapping and conforming to pantyhose, you just simply have the stockings conform and fit to the pantyhose instead, and not the figure... (that's what I did with the above render) otherwise you would indeed have many issues with both wanting to conform to the figure. I will play around with a geometry shell and see what the better option will be.
- - - - - - -So far, I plan on adding:
- Strappy style Garter
- 1-2 new bra tops
- A partial veil
- Larger, more complex choker
- More fitting and newly added undressing morphs
- Corset buckles to be made into rigid follow nodes
- Underlying pantyhose (maybe a few styles as well)
- More material options
Things I'm still debating:
- Fishnet stockings
- A new corset with lacing and hooks (like JPiat mentioned)
- Corset lacing stiletto boots (either knee or thigh high)
- A new top (like the one in my Infernal Succubus outfit) with corset lacing sleeves
- Jewelry
Please feel free to still comment on what you would like to see and thanks for all the feedback already!
Anybody tried using Wrap3d to convert 3D characters to Daz format and between Daz generations ?if you mean Ultimate Unwrap 3D repaint
I do this quite often
you need to have matching clone shape on both meshes
the lashes, eyeballs, mouth parts moved out, there is a morph on shareCG
or hidden
and the DS U3D exporter is useful as it saves resaving an obj as a u3d to use repaint
sadly as a third party product I cannot link any tutorials
a forum thread here but Facebook breaks image links after a while so are missing
https://www.daz3d.com/forums/discussion/151431/ultimate-unwrap-3d-repaint-option-solved
Geometry does not match???If it at anytime you are taking this into ZBrush per se' and smoothing, deforming via the move Gizmo options or do any mirroring it will cause that upon loading it up via Morph Loader Pro.
Welcome to Hatsune Miku Anime Manga Cafe ☕And here's her male counterpart. A blend of G2M Animated Shapes "boy" and Hiro 5.
Because Hiro 5 is part of a morph package you can get for Genesis 2 male, there was no need to convert that morph from Genesis 1.
Face Transfer plugin fails to loadThis bit, I think:
Face Transfer pane
- Fixed an issue with requisite libraries (on Windows) missing on some user's machines, causing the plugin to fail to load
- "Microsoft Visual C++ Redistributable for Visual Studio 2015, 2017 and 2019" is now included with the standard distribution
I have to download "Microsoft Visual C++"? It says its already included. Im still not sure what to do. Maybe if i upgrade to Windows 10?
Mr. Woo character (G8M) and Oso cartoon shader?I tried loading "Mr. Woo" onto the Genesis 8 male base figure and... it didn't seem to morph into a little old man. Hmmm!
When I click on the character in the content pane I don't see any body or head geometry, just materials are located one step down.
I wonder if I am missing something here?
P.S. very little experience (as in zero) with G8 series characters up until now.
Carrara Challenge # 51 - Here There Be Dragons! Folk/Fairy Tales WIP thread - Brilliant ImagesTest of the character and clothing figures for John Henry. I used Genesis 1. The body is a mixture of Michael 5 and bodybuilder morphs. The head and texture maps are from a character called Benjamin for M5 https://www.daz3d.com/benjamin-for-m5. The Benjamin character comes bundled with Carrara 8.5 Pro. https://www.daz3d.com/carrara-8-5-pro
Clothing items modeled in Carrara and used the transfer utility in the Daz Studio plugin to make conforming.
Face Transfer plugin fails to loadDo i have to dowmnload a new NVIDIA driver? Otherwise im not sure what youre pointing me to
Thanks
This bit, I think:
Face Transfer pane
- Fixed an issue with requisite libraries (on Windows) missing on some user's machines, causing the plugin to fail to load
- "Microsoft Visual C++ Redistributable for Visual Studio 2015, 2017 and 2019" is now included with the standard distribution
Auto Face Enhancer [Commercial]I have Zbrush, but I'm just a beginner. Is there a tutorial you could recommend to show how to do this? Or would you be able to do a quick tutorial?
+1 on quick tutorial. Just record your screen while doing those adjustments add some basic commentary and upload to youtube. That of course would be super helpful.
Here's a quick video then. https://youtu.be/5Dm0cc0FtDA I have no mic so no commentary unfortunately. Sorry.
So step 1, Load your G8 Character, delete any attchmets, hair/eyelashes/brows/anatomical elements etc. Add any morphs you want included. I use D.Masters Auto Shape Enhancer and Zevos Skin Crease Controller so have included both. (this would also be a good time to set a material preset if you havn't already) Set mesh resolution base resolution and open the figures mouth to 50% (following D.Masters recommendation below) and export as on OBJ using Daz default settings.
Step 2, Add AFE attachment so it follows the shape of your charcter. Loads of mesh artifacts as the higher res AFE is following the base resolution of G8. Turn off the visiblity of G8, set the resolution of AFE to 0 and export as OBJ, again using Daz default settings. (DO NOT CLOSE HER MOUTH)
Step 3, In Zbrush import the G8 obj you saved first. Open the 'Geometry tab in the tools menu and click 'Divide' 2 times to get SubD level 3. Open the subdivision tool tab and click copy.
Step 4, import the AFE OBJ.
Step 5, In the subtool tab click paste. The G8 mesh should be visible in the layer below the AFE mesh.
Step 6, Scroll down the Subtool tab and open the 'Project' tool. I used the settings in the video, not sure if they are the best, but the worked ok enough for me, Click 'ProjectAll'
Step 7, In the subtool tab, turn off the visibility of the G8 subtool and inspect the resulting AFE Mesh. If you encounter any issues with the ears or eye sockets defroming, CTRL-Z and adjust the Project settings by making SMALL adjustments to the Distance/Mean/PABlur sliders until you are happy.
Step 8, Export AFE mesh as OBJ.
Step 9, Back in DAZ, select AFE, Edit>Figure>Morph Loader Pro. Select the AFE mesh you've just exportd from ZBrush. In the advanced options set Reverse Deformations to 'Yes' and Accept.
Step 10, In the properties tab, select Morphs and dial the morph in to see how it works.
Step 11, (optional) Click the properties gear icon and open the Parameter Settings tab. Set the minimum limit to zero, change the morph location. I used Actor>People.
Step 12, File>Save as>Support Assets>Morph Assets. Expand the selction tree until you find your new morph, and tick the check box to save the morph to AFE so you can dial it in manually whenever needed.
Step 13, Add meterials and enjoy.











