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© 2026 Daz Productions Inc. All Rights Reserved.
Comments
Thanks Horo and Hansmar
Very beautiful scene Hansmar, fantastic setup.
Hansmar - this is a very nicely done scene, perhaps a tiny bit on the dark side but nevertheless beautifully done. Yes, cloud slabs can be a bit of a problem sometimes to interfere with the terrain and don't reach the horizon. Such happened once or twice in my renders.
Thanks again, Horo and mermaid010. Yes, I realise it is a bit dark, but the focus should be on the lion and lady, so I thought it would be OK like this.
Hansmar - If you find the result ok, it is ok. The artist decides, not the viewer - except if you intend to sale it, then you have to consider the potential buyers preferences.
The terrain was self made and given my own material (free on my website : Raytracing(en) > Resources > Materials > matFelswand.zip). The aircraft is Trimotor Plane by Askins (once at Daz 3D). The clouds are from the CloudSphere0 and the ambient light by the belonging SkySC0 HDRI from the Sky Toolbox and the key light by the sun. Flight around the mighty Rocky Crag.
Once again a very realistic scene Horo, beautifully done.
Thank you mermaid.
The terrain was self made and given my own material (free here https://horo.ch : Raytracing(en) > Resources > Materials > matFelswand.zip). The water consists of three self made terrains with a material from High Resolution Terrains 4. Sky and ambient light by the Wasteland2_SD HDRI from Islands 2 and the key light by the sun. A stand-alone rocky island in the wide sea.
Beautifully done island rock Horo
Fantastic rock and plane render, Horo and very good looking island too.
The render here is from the High Resolution Terrains 2, the Glacier with modified texture, sky from the Fantastic skies, Techunit1 by Fettbeme, a (modified) snow cube B and a fog cube (both David B) and a streaming ray effect (also David B, also modified).
Magnificent scene Hansmar, put together very well.
mermaid - thank you.
Hansmar - thank you. Brautifully done landscape under a very interesting sky.
The object Lumpy Spiral is from Installed Misc with a self made material. It is with the camera within a NURBS Cube Tension 25% from Additional Primitives (both come with Bryce 7.1), also with a self made material. Ambient light and colour by the WpH96_SC250 HDRI from Hyper Textures Base. No additional light source. Reflections around a blue lumpy spiral.
Beautifully done colorful abstract Horo.
Welcome back Atlantis, a wonderful space scene.
Atlantis - welcome back, really great backrooms and superbly lit.
mermaid - thank you.
Thank you mermaid010 and Horo.
The object in your latest render looks like a stylized sculpture of a group of people. Very well presented, Horo.
Welcome back, Atlantis and what a fantastic sci-fi render!
I used the Dark Places Back Alley of Stonemason and two Genesis figures in this render. I retextured most of the Alley, partly to limit MBs (all textures were pictures) and partly because I like some of the procedural ones in Bryce more. There are three Millenium cats (LE) in the scene. Posing of figures in DAZ Studio and Alley introcuded into Bryce from DAZ Studio as well. The textures of the brickwork are picture textures from RajRaja. They created wonderful brick and stone textures.
Hansmar - thank you. Very nicely done scene with Stonemason's Dark Places Back Alley, great materials used and the figures.
After watching the movie "Backrooms" I found out that there is a huge lore online since 2019.
I love the style and the creepy empty horror of the lore.
And Bryce is perfect to create liminal spaces and or Backrooms too.
Atlantis - two very nice backrooms, the second one is fantastic, great use of a mirror.
The terrain was self made and given the material Pro Materials Tau_davidbrinnen 3/10. The moon and the stars are from the Space Construction Kit. Sky, ambient light, specular and colour by the unpublished ngc2264cone HDRI, self made from an image of the NGC2264 Cone Nebula and some light from the sun for the moon. A far away world with spiky mountains.
Thank you sir...And great space scene
That strange door in my basement opens up an infinite world to explore....
Hansmar- superb back alley scene.
Atlantis - awesome sci-fi scenes, love the lighting in br0006.
Horo- another colorful sci-fi scene.
Atlantis - thank you. Another two very interestingly done rooms.
mermaid - thank you.
The secret door in my wife's walk in dresser...
(Im kleiderschrank ist die Hölle loss)
Thank you mermaid010 and Horo.
Fantastic back room renders, Atlantis, really creepy.
Weird spiky landscape, Horo.
New renders with High Resolution Terrains 4: Terraces (David/Horo), with some modification by me. I used a material from David/Horo in the first one, but one from Jonathan Allen in the second one. The bald eagle is from the set of free birds I used more often. The horse is DAZ Horse 2 with Michael 5 sitting on Western Riding gear (and bridle from the same set) and some clothing that fits him too. Posing and texturing of horse, gear and rider in DAZ Studio. The castle (ruin) is made from parts by Allen Armstrong. Cannot remember the sky presets I used. I did modify something in both materials of the terrain and the sky sets to get the picture I wanted.
Atlantis - another two great looking rooms.
Hansmar - thank you. Two very nicely done scenes with the castle ruins. Eagle and horse with rider fit nicely into the scenes.
Atlantis - another pair of amazing scary sci-fi renders.
Hansmar – two outstanding renders with the castle, horseman and eagle.
The terrain is a Photoshop height map, materials for Terrain Stacking and lit by an Hdri from Grand Mountains, all the objects are freebies.
mermaid - nice place to watch the ships, nicely done scene.
Thank you, Horo and mermaid010.
Beautful render, mermaid010.
New render is a view of the High Resolution Terrain 2: Block, with a selfmade 'city' terrain in the background and a cloud slab (modified) by David B.
[Since I found the Backrooms lore I can't get it out of my mind, its really a Less is More , Fantasy.]
Empty spaces can be scary.
They are silent... no sound at all.
And they have that specific smell.
Thanke you Horo , Hansmar and Mermaid010 for your comments.
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