Popped Balloon
I'm looking for some debris from after a balloon pops. Rolled up latex with squiggly shapes.
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I'm looking for some debris from after a balloon pops. Rolled up latex with squiggly shapes.
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some of my dforce explosions look like that
LOL. To clarify, I'm not looking for one of those high speed balloon popping 0.001 seconds per frame things. Just the debris left behind, with or without the string still meaninglessly attached to part of it. All the sticks and rock debris I have is too sharp/angular.
Not a product but...
If you use dForce, it might be worth trying to take a balloon and follow these suggestions: https://www.daz3d.com/forums/discussion/316966/is-it-possible-to-apply-dforce-to-an-object
Odd. I know how to use dForce. I just didn't think about doing it. My first thought was a dFormer. But the dForce drop wasn't too bad. Probably need a lower poly balloon. This one is over 50k triangles.
Anyone know when Decimater plugin will get a DS6 release?