Daz Studio | M1 Mac System Running Windows Through Parallels Desktop | AppStartup Consistent Crashes

Steve_SSteve_S Posts: 17
edited August 13 in Daz Studio Discussion

I tried running Daz Studio on my 2022 M1 Mac Studio (macOS Tahoe 26.5.2 (25F84)) running the current version of Windows 11 Pro through the current version of Parallels Desktop.
Why I'm doing this is because several of my purchased Daz Store items only appear in the Windows version of Daz Studio.
I don't know why this is, but I have confirmed this is my situation.
Surprisingly, the DAZ3DIM installation process completed successfully with no error messages or signs of incompatibility.
However, each time I start up Daz Studio, it goes through the entire loading process and, at the very end, crashes Daz Studio and Parallels Desktop.
Several attempts have resulted in the same outcome.

To be clear, I do have a Windows 11 Pro computer system, but workflow-wise, it's time-consuming to switch between systems.
Along with this Parallels Desktop issue, I am still interested in learning why a number of my purchased Daz Studio Store items  
do not appear within in Daz Studio on my Mac system despite having downloaded those items through the DAZ3DIM app.
Just so you understand my situation, I ran both the Windows and Mac versions of Daz Studio and compared the different panels, etc.
installed and noticed that certain items were definitely missing from my Mac.

Post edited by Richard Haseltine on

Comments

  • Richard HaseltineRichard Haseltine Posts: 111,173

    Which products are not appearing on the Mac? Have you check that the Downlod Filters in DIM match between the two systems? Are the Mac security settings getting in the way?

    When DS crashes do you get any kind of report? Crashing the whole OS does sound like a driver-related issue.

  • Steve_SSteve_S Posts: 17

    Thanks for your response, Richard. Greatly appreciated.

    Regarding crash reports. I don't know where to access crash reports, assuming they're generated even though the entire VM system crashed.

    Regarding DAZ3DIM Download filters, both systems have identical settings.

    Regarding your question: Are the Mac security settings getting in the way?
    If that was the case, why would only arbitrary items be affected?
    Of the over 5,000 items installed on each system, only a minuscule number are affected by this issue.


    Regarding some of the Daz Store items that I purchased & installed that are present on my Windows 11 Pro system but absent on my Mac system:
    One of the files attached to this comment is a screen capture of my Windows 11 Pro Daz Studio Panes contents, highlighting the items installed that do not appear on my Mac system.
    This is just one part of my issue concerning missing items. There are some missing figures. In all cases, the DAZ3DIM app shows all items installed.
    One recently purchased figure is Octopia for Genesis 9.
    It is not present on either of my systems despite its listing (as installed) on both DAZ3DIM apps.

    Daz Studio - Windows - Window - Panes - 08-12-2026.png
    635 x 1026 - 134K
    Daz Studio - Mac - Window - Panes - 08-12-2026.png
    345 x 844 - 285K
  • Richard HaseltineRichard Haseltine Posts: 111,173

    Moving this to Daz Studio Discussion, it isn't a Daz AI Studio topic.

    Panes are produced by plug-ins, which are execulatble code and require higher permission settings than plain content. The ones you have on the Mac install as part of the base application, the others get added afterwards. I would say this is certainly an issue of permissions, whether with Gatekeeper or another feature. See the Mac FAQ thread for various posts onm these issues. https://www.daz3d.com/forums/discussion/731016/the-new-mac-faq#latest

  • Steve_SSteve_S Posts: 17

    Thank you for the link to the Mac FAQ thread, Richard. I will look into this further.

  • StratDragonStratDragon Posts: 3,287
    edited August 15

    M1 mac is going to require a lot of overhead to get windows 11 running, it's emulating and converting code. Intel Macs had the advantage of running windows variants natively with x64 cpus. ARM processers are different. Even if you're not using your mac, it's using resources to keep the vm software running and maintaining a lot of heavy lifting to do minor things. It's possible the anti-virus API built into mac; Xprotect is picking up something it doesn't like, or Xprotect is fighting against Windows Defender; two AV's running at the same time, sandboxed or not can cause incompatibility. you can disable xprotect (and defender) but I do not recommend it and you will need to do your own research, I won't assist anyone to try and work around that compromise security. You can also look at apple gatekeeper as a culprit. I wrote an user article on the mac user support site on that thing, damned if I can find it. Having an Intel Mac, and M1 mac and a Windows build I will always default to the windows before I vm or bootcamp on a mac, and I only bootcamp for lab tests. This is probably not what you want to hear but this is my $0.02 on working with Macs and Windows and virtualizing. ARM is really good for virtualizing Linux distros built for ARM, but Apples switch to ARM really handicapped windows flexibility.

    windows error logs are in  the event viewer (Start search box, start typing "event viewer"), the Mac its in Applications/Utilities/Crash Reporter or something like that. I'm on my PC, procrastinating mowing my lawn in a heatwave. 

    Post edited by StratDragon on
  • Steve_SSteve_S Posts: 17

    Thanks for your response, StratDragon.

    COMPUTER INFORMATION

    Computer:

    Apple M1 Ultra with 20-core CPU, 64-core GPU, 32-core Neural Engine

    Model Name:

    M1 Mac Studio

    Chip:

    Apple M1 Ultra

    Total Number of Cores:

    20 | 16 performance | 4 efficiency

    Memory:

    128 GB

    Hard Drive:

    8 TB SSD Storage


    Overall, I've been running Windows (10 & 11) in various versions of Parallels Desktop on different Mac systems for well over a decade.
    When configured in accordance with the type of applications installed (in my case, a large variety of memory-intensive, system resource-consuming
    software applications), I have found Parallels Desktop to perform consistently well under the most resource-consuming conditions.
    Parallels Desktop operation is quite resilient. I have not found another software application that comes even close to matching its
    consistent reliability, performance, and unwavering ability to co-exist within another operating system while performing its tasks.

    In my current situation, I've successfully used this setup (running Windows 11 Pro through Parallels Desktop) on my M1 Mac Studio since 2022.
    I run (not at the same time, of course) dozens of memory-intensive, resource-consuming, graphics-based, and advanced 3D software applications without 
    experiencing any difficulties with installations and/or total VM crashes, all while running my Mac (MacOS Tahoe) additionally.
    Yes, I do occasionally experience system slowdowns (depending on the project), but nothing that causes one software application (at launch) to crash
    and certainly nothing that crashes the VM.

    FYI: Windows Defender is not running on the Windows operating system (within Parallels Desktop) installed on my M1 Mac Studio.
    I completely agree with you on attempting to run 2 competing AVs on one computer system. That's a disaster in the making that will never end well.

    Thank you for providing directions to the location of error logs. I'm assuming that Daz doesn't file error logs within its own file directory system.
    If so, I will have to figure out which error log file is Daz-specific, since most error log names are alphanumeric, making my search more challenging.

    To conclude, my search for answers continues. It's certainly encouraging to have this Daz-specific resource available with knowledgeable individuals who can
    choose to share their valuable time & information. Thank you for your input on this post. Greatly appreciated.

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