Weird morph to figure after Daz crashed.
Hey yall,
My daz crashed mid simulation and now when I reopened the file (I saved it before I similated it), the figure looks extremely strange, almost emaciated. I am attaching the photo of what she looks like in Daz. I am also attaching a photo of what she used to look like before the crash but from MD as I fitted a dress on her there and then imported the dress into MD. Does anyone know how to fix this? I really don't want to start over as I spent over a day fitting that dress to that specific morph.

Comments
If you load the character in a new scene does she then look correct?
And if not does the base character load correst?
In your scene file, in Parameters > Preference, enable 'Show hidden'. Then click 'currently used' and look for unwanted morphs.
if I load her into a new scene she loooks correct, although I made some changes to her in the file that I showed you before I exported her to MD.
Then try this
In your scene file, in Parameters > Preference, enable 'Show hidden'. Then click 'currently used' and look for unwanted morphs.
Thank you! That worked! Bodies of two figures were at 100% and I got rid of the one that I did not want