What is the future of DAZ Studio?
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https://youtu.be/eQLCfPwEcrI
Sure thing. I think it's because it's fairly new and I might have not explained it correctly or with the proper names.
Here's where I found the information:
THIN WALL, the incredible new Principled BSDF feature in Blender 5.2
Oh there you go, same link. Sorry, your post was on the next page so I didn't see it.
Thanks Hurdy3D!
ah, I guess you are talking about Thin Film?

This is something pretty old ;)
Yes, exactly. Is it? It came with 5.2 so I thought it was relatively new. Things move so fast in the Blender world that I guess you could say it's "old".
Up until this point you would have to do work arounds in Blender to achieve what we do in the "proper way" in Daz.
At least that's what I understood from the video, but I could be wrong.
I guess what's really new is the implementation of the Open PBR, and with that, they are bringing the "Thin Wall" properpy which I think work the "proper way" when it comes to the way light behaves, that's why I think they mention "uber shader" in the video I linked. I think the Thin Wall implementation mimics what we have with our Iray Uber shader and likely substitutes that Thin Film? I'm not sure. Still learning =)
AcademySoftwareFoundation/OpenPBR: Specification and reference implementation for the OpenPBR Surface shading model
It's pretty old. It came with Blender 4.2.
We are getting soon Blender 5.2.
Please check here the current changelogs for Blender 5.2:
https://developer.blender.org/docs/release_notes/5.2/
Microsoft is not developing any hardware and Nvidia makes more money if you buy their GPUs, I wonder how u come to that conclusion!?
And regarden the "thin film" its thin Wall whats coming with Blender 5.2. DAZ got that shader already btw, for a couple of years.
Bleak.
Closing this as it is inherently working in a vacuum, since Daz doesn't pre-announce, leading to alot of unforunded speculation.