Show Us Your Bryce Renders Part 14

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Comments

  • HoroHoro Posts: 11,574

    mermaid - great idea and excellent result.

  • mermaid010mermaid010 Posts: 6,183

    Thanks Horo 

  • HoroHoro Posts: 11,574
    edited June 4

    The buildings are a terrain made with City Generator and given an adjusted material from Architectural Buildings (comes with Bryce 7). The spaceship was self made. Sky and ambient light by the "eso_Sky" HDRI (Credits: ESO/S.Brunier), the haze is by the Haze Cube from Environments - Inclement Weather and some additional light by the sun.

    Huge City Blocks

    HugeCityBlocks.jpg
    1200 x 900 - 404K
    Post edited by Horo on
  • mermaid010mermaid010 Posts: 6,183

    Wow Horo, magnificent result.

  • HoroHoro Posts: 11,574

    Thank you mermaid.

  • HoroHoro Posts: 11,574
    edited June 6

    The object was made with Wings3D and given a self made material. The object is in the world centre and within is the camera with the Gigantic Wide-angle Lens, here the diagonal angle of view is 270° from Lenses and Filters. Around the object a mirror cube. Light by an HDRI from HDRI for Fun. Six infinite long corridors.

    Magic Interior

    MagicInterior.jpg
    1200 x 735 - 261K
    Post edited by Horo on
  • mermaid010mermaid010 Posts: 6,183
    edited June 6

    Fantastic idea Horo, very ccolorful, love the result

    Post edited by mermaid010 on
  • HoroHoro Posts: 11,574

    Thank you mermaid.

  • HoroHoro Posts: 11,574
    edited June 8

    Two terrains from Landscapes under Fantastic Skies, one inverted, both with a self made material, everything within a mirror cube without shadows. Inside a Fill Light and the camera. Additional light and colour by the unpublished Rainbow3_LLx2 HDRI. Rendered as 360° Panoramic Projection. A motley cave with stalactites and stalagmites.

    Motley Cave

    MotleyCave.jpg
    1200 x 800 - 312K
    Post edited by Horo on
  • mermaid010mermaid010 Posts: 6,183
    edited June 8

    Fantastic work Horo, awesome idea.

    The interior model is a freebie either from Turbosquid or ShareCG. I added the corner light, toys (all freebies) and changed the lighting.

     

    houseinterior.jpg
    1000 x 500 - 359K
    Post edited by mermaid010 on
  • HoroHoro Posts: 11,574

    Thank you mermaid. You made this room look very nice, good lighting.

  • mermaid010mermaid010 Posts: 6,183

    Thanks Horo

  • HoroHoro Posts: 11,574
    edited June 10

    The terrain is from High Resolution Terrains 2 with a material from  High Resolution Terrains 1. The water is the ground plane with my material. Sky and ambient light by an HDRI from HDRI Enhanced Skies and some key light by the sun. A secluded lake in the mountains.

    Secluded Lake

    SecludedLake.jpg
    1200 x 800 - 201K
    Post edited by Horo on
  • mermaid010mermaid010 Posts: 6,183

    Very realistic landscape Horo, the materials and lighting are awesome.

  • HoroHoro Posts: 11,574
    edited June 10

    Thank you mermaid.

    Post edited by Horo on
  • HoroHoro Posts: 11,574
    edited June 12

    The hall is Faded Industry by Stonemason/Daz Original, the lighting was self made, the terrains and materials are from High Resolution Terrains 1, 2, 3, stars, galaxy, nebula and sun from the Space Construction Kit, the M3 Space Suit Daz Original, the fog patches and the water were self made and the train is by Drachenlords/lordi. A surreal scene with a world in a hall.

    World in Hall

    WorldInHall.jpg
    1200 x 675 - 205K
    Post edited by Horo on
  • mermaid010mermaid010 Posts: 6,183

    Brilliant idea Horo, beautifully done.

     

  • HoroHoro Posts: 11,574

    Thank you mermaid.

  • ed3Ded3D Posts: 2,594

    mermaid010 said:

    Brilliant idea Horo, beautifully done.

     

    +  1    heart 

  • HoroHoro Posts: 11,574

    Thank you ed3D.

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