Correcting for extreme leg bends

Hello all.

I'm using genesis 9 and I want to do extreme gymnastic type legs bends, like with the legs up in line with the shoulders. What's the best method for correcting the inner thigh pelvis interface and the ballooning of the buttocks in these poses? I've tried the natural bend morphs but this is beyond what they can do. I've attached a pic of what I'm talking about. Thank you

Comments

  • PadonePadone Posts: 4,127
    edited May 9

    This is a common misconception for those who don't know human anatomy. It is not the legs bending in "extreme" poses, that is, you can make that pose right within the natural limits of the legs in daz studio, without even turning limits off. It is rather the spine which is bending forward, a lot, and the pelvis counter rotating, again within its natural limits. Unless I misunderstand what you ask for.

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  • felisfelis Posts: 6,274
    edited May 9

    Too late cheeky

    This is what my version looks like. No limits broken.

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  • PadonePadone Posts: 4,127
    edited May 12

    @felis In your pose, it is quite unnatural for the shoulders to stand straight when the arms are bent forward, normally the clavicles are bent up and forward too, especially for stretched moves.

    p.s. I noticed that in the crotch area G8 bends better, while G9 is somewhat harsh, indicating not optimal jcms. However the principle is the same.

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    Post edited by Padone on
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