I concur with all the posts saying that 5090 is awfully slow in Daz Studio 2026 viewport.žđ
Same. It's been like this since launch and they've done nothing about it. They blame drivers and other things, but it takes a simple runtime profiling to pinpoint where the 50x0s create problems compared to the same run on a 40x0 card.
But it's mostly a moot point because you can just use 2026 as a rendering frontend for queueing because, as it stands now, it's still useless for anything else. It'll be years before all the plugins and stuff updates to it.
I must say the built in AI function is awesome. Very knowledgeable on scripting too, that was a good surprise. Asked about animation and it had good suggestions and procedures with accurate directions. Job well done.
Any idea when the viewport will improve on this version? I've been checking each version since June/July last year. And the viewport is still really, really laggy, even with a small scene that includes a small room and one or two characters and I can assure you this is not a PC problem. I have a i9 14900K, 128GB RAM, 2x5090. Daz 4.24 is very smooth, but since I can't render in it, I have to use this Beta version, but it still not usable.
Could you, or anyone else with viewport issues, please provide a a basic scene using Daz Originals content where possible which shows this behaviour. You should also list the products used, so that I can test your scene on my system.
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Same. It's been like this since launch and they've done nothing about it. They blame drivers and other things, but it takes a simple runtime profiling to pinpoint where the 50x0s create problems compared to the same run on a 40x0 card.
But it's mostly a moot point because you can just use 2026 as a rendering frontend for queueing because, as it stands now, it's still useless for anything else. It'll be years before all the plugins and stuff updates to it.
I must say the built in AI function is awesome. Very knowledgeable on scripting too, that was a good surprise. Asked about animation and it had good suggestions and procedures with accurate directions. Job well done.
Could you, or anyone else with viewport issues, please provide a a basic scene using Daz Originals content where possible which shows this behaviour. You should also list the products used, so that I can test your scene on my system.
It's funny because I'm still working with an ancient nVidia 1660 Super with 6GB VRAM.
The display looks fine. But I don't load anything really intense or complicated.
And, yes, my GPU has been or will be deprecated (spelling?!)