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Daz 3D Forums > 3rd Party Software > Blender Discussion

Diffeomorphic Add-ons Version 5.0.0 Released

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Comments

  • automaticcolorsautomaticcolors Posts: 34
    February 25

    Bug Report
    M5 Mac book
    DAZ 42404
    Blender 4.5.5 LTS
    Global setting No operator setting

  • automaticcolorsautomaticcolors Posts: 34
    February 25

    Can someone teach me how to use Save Daz Figure?
    https://diffeomorphic.blogspot.com/2024/01/exporting-daz-figure-redux.html

  • PadonePadone Posts: 4,065
    February 25

    w.dereck2001 said:

    .. I'm importing a Genesis 9 with hair, the figure doesn't seem to have any problems, but the hair looks black like it has no texture nor shader ..

    Strand based hairs are imported as polylines and need to be converted as a separate step.

    https://bitbucket.org/Diffeomorphic/import_daz/wiki/Features/Hair Tools

  • PadonePadone Posts: 4,065
    February 25

    @automaticcolors

    It it not clear what your bug report means, can you elaborate please. The addon should work fine on mac as it is a simple python script so it relies on blender to execute it, there should be no differences on mac as long as blender runs fine.

    As for saving figures, the blog refers to saving a figure morph, that you can do just the same with the morph loader in daz studio. There's no way to export a blender rig in general if this is what you hope for.

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