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Comments
Bug Report
M5 Mac book
DAZ 42404
Blender 4.5.5 LTS
Global setting No operator setting
Can someone teach me how to use Save Daz Figure?
https://diffeomorphic.blogspot.com/2024/01/exporting-daz-figure-redux.html
Strand based hairs are imported as polylines and need to be converted as a separate step.
https://bitbucket.org/Diffeomorphic/import_daz/wiki/Features/Hair Tools
@automaticcolors
It it not clear what your bug report means, can you elaborate please. The addon should work fine on mac as it is a simple python script so it relies on blender to execute it, there should be no differences on mac as long as blender runs fine.
As for saving figures, the blog refers to saving a figure morph, that you can do just the same with the morph loader in daz studio. There's no way to export a blender rig in general if this is what you hope for.
Version 5.1.0 of the DAZ Importer, MHX Runtime System and BVH and FBX Retargeter have been released. It is compatible with Blender 3.0 - 5.1.
DAZ Importer:
https://www.dropbox.com/scl/fi/xhzuuk8b7ljc9q6e82elh/import_daz-5.1.0.zip?rlkey=dne3g99ooizo6oq5jx3w4owln&st=7jghklqg
MHX Runtime System:
https://www.dropbox.com/scl/fi/op24pkdexyvrp5jnu7gae/mhx_rts-5.1.0.zip?rlkey=y3zsymz5duukmgxwmfbfjzwc2&st=uezatm0b
BVH and FBX Retargeter:
https://www.dropbox.com/scl/fi/qozj9a8jfidcwjwo4g0xf/retarget_bvh-5.1.0.zip?rlkey=0aabdno78nxq7byl7fe16mqj6&st=a3aeo55q
Amazing job. You're such a life saver :)
Thanks !
Post HEAT, does animating a DAZ character in Blender 5 work?
You remain amazing, thank you very much for this tool!