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It is Fennec for Foxes by AM alias Red Fox. I just needed something that does not take so much resources.
The clouds are taking a lot of power from my computer, so mostly CPU rendering.
https://www.daz3d.com/cloudscape-creator--vdb-cloud-layers
Maybe an appropriate HDRI? https://polyhaven.com/a/quarry_cloudy or https://polyhaven.com/a/sunflowers
Both could have a low enough horizon to work with only the sky being visible.
Regards,
Richard
I am not a fox. Cats generally beat foxes up* (though I don't know if fenecs are tougher than the general fox).
* That is most toonish I have seen our current cat being - a dark dbrown blur in the middle of the lawn which turned out to be the cat chasing a fox chasing the cat. Eventually the fox broke away and legged it, with the cat in pursuit.
What does the fox say?
Asking where the geese are.
"Could I borrow your phone to get directions to the hen house, please?"
Thanks for the tips.
Test of the preset: USC2 Snake Bridge 05
with hdri from Poly Haven.
Much faster rendering: 4 minutes 48 seconds.
VDBs can be such pains when rendering speedwise.
I made a scene with just VDB clouds and rendered it from several Sun-Sky directions. I use those renders in the Environment Pane as a Backdrop for UltraScenery renders. It is much faster than rendering those VDB clouds every time. Also Sunflowers from PolyHaven is my favorite HDRI for use with UltraScenery renders I usually set the White Point in Tone Mapping to a yellowish color to reduce the strong warm tint of the Sunflowers HDRI. It has a low flat horizon and lovely clouds.
This is Woodlands 01 with Snake Bridge 07. I used the mountains from Highlands for the background and the Highlands afternoon HDRI for the lighting (including the clouds and sky). There are no foxes or cats here.
Young Fox meets cat in the garden a few years ago :)
Thanks for the tips. I also used Sunflowers from PolyHaven in my recent render.
How do you proceed with the lights in the US2 scene when you are using a Backdrop?
What an extraordinary animal. Another reference video for our renders.
I waited. I saw some glowing eyes, but I never saw anything happen.
I usually use the Sun-Sky light Render-Settings preset that comes with UltraScenery2, USC2 Late Morning. It is very well set up for UltraScenery renders.
Did you not hear the scream and see the Fox racing out from behing the bush, top right?
No, I didn't even know there was sound. I have my computer audio out connected to headphones, and I didn't have them on. I'll have to watch again.
OK, with the sound, I hear the screams! I see a little movement, but I can't tell what dark thing is a fox and what is a cat.
Hmmm! Your monitor must be set darker than mine, when did you last calibrate it? I do mine every six months or so as I do a lot of photography work. I can see the eyes of the cat behind the bush as the Fox goes in, then the scream and black streak as the Fox runs and then it comes back again but the cat has gone.
I turned around and had two Gingers staring fixedly at the screen at that video. I hope they weren't taking notes.
Hope springs eternal, and is promptly pounced upon.
Like when you hope I might someday stop getting you into virtual trouble? POUNCE!
Or like when I hoped I could post that comment without GATEWAY ERROR. Nope. I was pounced on again.
Hmm. You know, I haven't recalibrated since I updated from Windows 10 to 11 at the end of October. I don't know if that update makes a difference in color profile or not. I'll have to get my Spyder out.
how do you calibrate your monitor? To what and is your camera calibrated the same way? And your printer?
Callibration is generally to get the monitor to a specific brightness and, if possible, temperature. Then one profiles it, generating a table of what colours are produced from what input values and then uploading the result to the GPU so that it gets as close as possible to producing a desired colpour space (e.g. sRGB or AdobeRGB). Botyh are generally done with some kind of callibration puck - eyeOne or Spyder, for example - and matching software though there are soft-profiling applications which will try to deduce the broad behaviour from matching actual colours to dithered colours (which use different areas of the spectrum and so allow deriving some information about the way the colour values behave over a range of inputs).
I use the software calibration for the laptop. When I had the desktop I used Adobe RGB software which isn't available now. The camera is AdobeRGB and the printer I used, before it broke, was calibrated with a wide gamut printer driver.