[SOLVED] Texture/UV on Object imported to Daz looks nothing like in C4D
mmdestiny
Posts: 198
Straightforward problem. See images. First is the object in C4D. Right is immediately after importing to Daz. The texture projection is clearly not the same.
Post edited by mmdestiny on

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UPDATE: It seems to be related to DAZ triangulating quads in the opposite direction as C4D.
Hardcoding the triangulation in C4D and re-exporting solved it.