[SOLVED] Texture/UV on Object imported to Daz looks nothing like in C4D
mmdestiny
Posts: 192
Straightforward problem. See images. First is the object in C4D. Right is immediately after importing to Daz. The texture projection is clearly not the same.
Screenshot 2025-11-10 125847.png
277 x 954 - 116K
Screenshot 2025-11-10 125857.png
182 x 1207 - 49K
Post edited by mmdestiny on

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UPDATE: It seems to be related to DAZ triangulating quads in the opposite direction as C4D.
Hardcoding the triangulation in C4D and re-exporting solved it.