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Comments
I tested
the VWD animation imported into DAZ studio beautifully as an FBX file
the rigged character and conformed clothing did not
the usual mangled mess
but I used Fenrics pz2/BVH exporter so should be able to apply that to a new load of V3 who I used
Thatnks Wendy for checking that !
a bit of VWD in Carrara Octane render 4
my FX before and after a bit of sneaky Ai postwork
that is the one between the 2 staffs
a rigged cylinder root bone attached to target helper on one staff end tracking target helper on other staff
spike deformation
ball joint restraint and some manual tweeking along timeline
(original)
rendered wizards hidden black backgound added as an overlay in post
the others are just spike defomation modified spheres with a bit of Ai postwork
(batch image to image with a magic, electric prompt)
Oh F the cloudflare, had to rewrite this and reupload my images
Superb!
Cool !!!
For the first time today I used vwd on a cloth, exported the morphed cloth, reimported it and used vwd on it again , worked good.