LOL. I could see why you would say that. However someone else might get mad...Scarlet wants to know why you're tossing out that quote when she's not around!
I quickly borrowed one of Helena's dresses and redid some bits for Scarlet and let this cook for 5 minutes. Scarlet is still on Octane 1.x because I haven't had time to rework her for 2.x. Render would have been lots faster on 2x. But I still have a separate install of DS just for Octane 1.x so it's not hard to open that up to give her a quick render.
No postwork other than the signature. That includes no contrast/saturation changes. Was just meant to be a quick fun render but might actually go back and tweak this one day. OK I just realized small pokethrough in a potentally tos violating area and I fixed that ;) But I still call this as raw of a render as allowed @mjc1016 you made me do a quick render of Scarlet.
so i wanted to tinker more with the OOC memory functionality with Octane as I rarely have to use it much. So as a purely technical test I threw 5 characters into a sloppy scene and didn't try to pose them right or fix clothing issues. This way I could get a scene that needed like 6 GB of Vram. I have a 660ti and a GTX760, the 760 is the bottleneck cuda and Vram wise. Only 2 GB. So about 3.5 GB of OOC memory was used, about double the 1852MB used on the two cards.
Oh and the body suit on the right i didn't set up the diffuse materials but it did get some bump lol.
Rendered @ 5.34Ms, which is not bad considering. Took 2 mins 29 seconds.
I did another test with all but one girl removed, jumped to 12Ms and all fit on the cards. took 30 seconds lol. but still for all that stuff in the image 5M isn't bad at all. I did a forest scene that ran at 0.8M.
Comments
...most impressive.
So I tried to make my own skin shader from scratch in octane by following some of these tips from Mec4D in this thread
http://www.daz3d.com/forums/viewreply/813374/
I know they are for iray but I tried to see how much of it I could try and match up.
...that's a pretty good translation.
Nice stuff luxrender (now using win 10 on both main machines) Rutger Hauer WERTZ head target morph
Wow, Great render! I couldn't find any info googling for the plugin, could you send me a link to any available info via site mail?
TIA
Thanks for watching.
Maxwell Render Plugin now under development. It don't have any site. It's hav one poor developer, and it me ;)
May be, after few week, i can open public beta version for all interesting users.
Used Daz Studio 4.8 Pro, Maxwell Render Plugin for Daz Studio (under development) and Maxwell Render.
Victoria 6 HD, Hongyu's Bikini 2 for V6, Estal Hair for Genesis 2 Female(s)
Default materials, withoout postwork
Unbiased toons!
Interesting - I like it!
Here is one of my.
Mal - a spectacular image!
Meanwhile in a basement at an undisclosed location.....
Thanks!
Should I be scared?
It's Michael 5, could be he's a bit resentful for being forgotten and abandoned by so many so quickly ; )
Sorry Mike, I JUST got M6, so I was holding out for a long time.
But the way I see it, if I ignore his outfit. he is having fun. Prolly flying a drone over M6 house right now...
LOL!
here's an elf
'I'm not bad...I'm just drawn that way'?
LOL. I could see why you would say that. However someone else might get mad...Scarlet wants to know why you're tossing out that quote when she's not around!
I quickly borrowed one of Helena's dresses and redid some bits for Scarlet and let this cook for 5 minutes. Scarlet is still on Octane 1.x because I haven't had time to rework her for 2.x. Render would have been lots faster on 2x. But I still have a separate install of DS just for Octane 1.x so it's not hard to open that up to give her a quick render.
No postwork other than the signature. That includes no contrast/saturation changes. Was just meant to be a quick fun render but might actually go back and tweak this one day. OK I just realized small pokethrough in a potentally tos violating area and I fixed that ;) But I still call this as raw of a render as allowed

@mjc1016 you made me do a quick render of Scarlet.
Happy Labor day!
Workers of the world unite..... maybe?
Wanna go for a beer, sista?
Nice work all!
here is one just sitting on my HD, figured I'd add to the fun
Nice addtions folks! I'm going to add more toonage for ya.
And our alien elf gal is thankful for the love she recieved earlier! Totally missed those comments.
...sweet.
...yikes, Nun with a Gun. Don't want to get on her bad side in the classroom.
I used DS Iray for the first two with sun-sky environment with some haze as well. The last one is with IRAY also, but sun only.
so i wanted to tinker more with the OOC memory functionality with Octane as I rarely have to use it much. So as a purely technical test I threw 5 characters into a sloppy scene and didn't try to pose them right or fix clothing issues. This way I could get a scene that needed like 6 GB of Vram. I have a 660ti and a GTX760, the 760 is the bottleneck cuda and Vram wise. Only 2 GB. So about 3.5 GB of OOC memory was used, about double the 1852MB used on the two cards.
Oh and the body suit on the right i didn't set up the diffuse materials but it did get some bump lol.
Rendered @ 5.34Ms, which is not bad considering. Took 2 mins 29 seconds.
I did another test with all but one girl removed, jumped to 12Ms and all fit on the cards. took 30 seconds lol. but still for all that stuff in the image 5M isn't bad at all. I did a forest scene that ran at 0.8M.
Octane Render
Lars - impressive test and performance!
Ironsite - I like this one, nicely realistic!