Show Us Your Iray Renders
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...those look really good.
...wow.
Ok, tip for doing 'gap in the scene' where you want one or two lights in the middle of the scene to be radiating... play around to get a torus. You end up with a potentially tiny gap in a big volume if you do it right (major diameter 1 m, minor diameter 19 m, or similar).
Provided the rays you are interested in will be mostly perpendicular to the axis of the torus, it should do you well.
...I had that occur on a test where I was trying to simulate a pic taken with Kodachrome 64 using Kodak's recommended settings. Same settings Time: 4 hrs, Max: samples 5,000, convergence 95% (default).
Thanks!, I'm still learning from other comrades and taking notes.
...sweet, and thank you for making it a written, rather than video tutorial.
Amen to that
oh man am I sick of video tutorials.
'Here's a five hour rambling monolog about how to set up your router.'
nnngh
Have you watched any SickleYield video tutorials? She does a much better than average job of getting lots of information across in a short time without speaking too fast. And there is no rambling or waste of your time.
Some people just prefer written tutorials. I see advantages in both, for me. With video, you can see exactly what is clicked and how it is done. With written, it is easier to refer back to and to follow at your own pace.
At this point I simply refuse to view video tutorials. Been burned way too many times.
Anyway... here's my attempt at 'emanation.'
I'm not sure how, in Iray, to get colored gel effects -- where do I place color so that light passing through picks up that color?
In any case, this is a fog torus, with a light source in the middle, and a sphere. The opacity is in the refraction weight (IOR 1.0)
...my retention with video tutorials is poor. Often times, the setup used in a video is quite different than mine.
I do much better with written ones as I can keep them open on my notebook and work through them step by step instead of having to replay them repeatedly (and deal with slow response and buffering at times).
Combining the new Ej Rafaga with Creature Collection...
Another black eyed weirdie... this took very little time to do, really, since highly glossy skin is easy.
test skin mat
SSS test with Sun variances. (2924x888 size)
Decided to revamp some of my Genesis 1 characters in my webcomic to Genesis 2, as I gain more content. (In particular, all the morphs for Genesis2 that I need to tweak stuff)
Going to leave the robots as genesis 1... it might help distinguish the very human-looking ones from actual humans, too.
It took a bit of work, and Luy as G2F isn't completely identical to Genesis, but very very very close.
I also figured out how to easily adjust cutout, so the hair is substantially improved (both from a better G2 model as well as less transparency). The hairline isn't perfect, but hey.
...my retention with video tutorials is poor. Often times, the setup used in a video is quite different than mine.
I do much better with written ones as I can keep them open on my notebook and work through them step by step instead of having to replay them repeatedly (and deal with slow response and buffering at times).
Since my home connection is dial-up I always download and capture videos at a wi-fi hot spot; then I'm free to play them at home, capture screen snapshots, slow them down - anything to make using them easier.
let this run until 8000 samples, about 20 hours on I7 3440 no GPU
exterior
Sit down, behave yourself, and eat your greens... or Uncle rex will pay you a visit...
Oh nice stuff on this page!
What I'm really digging about Iray is how it can really spruce up and revive even fairly dated content.
Ok!! That is very, very cool! Love the lighting.
A close-up of my character Luy. Pretty happy with this... hair took some tweaking.
The hair transparencies were too much, so what I did was change the cutout max to 1.5, to 'push' it toward more opaque but preserving the main stuff. However, the scalp needed to be normal, so I left it at 1.0.
Two more in my gallery
http://www.daz3d.com/gallery/images/62483/ and http://www.daz3d.com/gallery/images/62484/
It is indeed very cool what you can do with some content that I have had for a while. Lighting a scene is a joke compared to 3Delight, adjust the shaders and you get....
Love the glowing lights. Looks very realistic.
Nice one, Szark, I like it a lot
Not super exciting, but converted over a piece of equipment I used in my comic, a United Calahans Republic 'Fáinne Síog' fusion tokamak.
Not a straight render, I did some post on it to smooth out noise and enhance the glow.
I got pretty frustrated with this one, both with it taking lot of attempts to get close to the effect I was aiming for, and with it ultimately taking too long to render, getting to 12% convergence after 10 hours. I did learn some things about refraction roughness not quite doing what I thought it did. :) In the end I took my best test and went with it, and this is what I ended up with which I still think is kind of neat.
VERY well done !!!
Kat
Well done. :)
Kat
Let's blow some smoke.