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Daz 3D Forums > 3rd Party Software > Blender Discussion

[Diffeo] Problem adding driver for neck JCM

acdum1857acdum1857 Posts: 95
September 2021 edited September 2021 in Blender Discussion

I wanted to add a driver to solve the previously posted 'neck JCM not working problem'.
(Thomas said "This should be fixed in the last commit" and I'm very much looking forward to this, but I need it now.)

My previous post: : '[Diffeo] JCM not working again...'

https://www.daz3d.com/forums/discussion/520616/diffeo-jcm-not-working-again#latest

 

So, after watching standard tutorials on bone-shape keys drivers, I tried to add them.

https://youtu.be/Ri10rPN-QxA?t=631

 

But there was a problem.

The data type that those tutorials took is 'Transform Channel'. (Image 1)
However, when I opened the shape keys, it was 'Single Property'. (Image 2)
I was a bit confused so I just switched to 'Transform Channel' to do what I was taught.
But then there was no option to select a partial bone (eg 'neckUpper').

I want to make the driver as the original Diffeo type(Transform Channel) as possible.
Please help how to do it.

Post edited by acdum1857 on September 2021

Comments

  • TheMysteryIsThePointTheMysteryIsThePoint Posts: 2,214
    September 2021

    acdum1857 said:
    (Thomas said "This should be fixed in the last commit" and I'm very much looking forward to this, but I need it now.)

    You can have it now by getting the dev version.

  • acdum1857acdum1857 Posts: 95
    September 2021 edited September 2021

    TheMysteryIsThePoint


    I tested it again with the latest version.


    When the 'neckUpper' bone is bent, the 'pJCMNeckBack_27' value is input more than twice,

    when the 'neckLower' bone is bent, 'pJCMNeckBack_27' does not work.

     

    In Daz :
    Bend : -20
    = pJCMNeckBack_27: 37

    In Blender :
    Rotation X : -20
    = pJCMNeckBack_27 : 0.770

     

    So, I entered 0.37 and the neck shape finally became the same as the Daz.

    Post edited by acdum1857 on September 2021
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