Kayo 8

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Comments

  • LucielLuciel Posts: 475

    I like they're doing theme packs, but that also runs the risk of having no outfits you're interested in. Though what probably doesn't help is it feels there was very little exploration of a theme (there's essentially the same identical, flat, knee-high lace up boots 3 times). It feels as if there could have been outfits removed entirely and not much would change. They're also (other than one) pretty basic outfits with kind of limited appeal in wider genres.

    The character itself is a bit odd too with overdone deep set crow's feet. She also looks almost exactly like a guy from a band from the 80s (and not even in the 80s, but when he was still doing music in 2007), which is hard to not see. Dforce hair still doesn't personally look that great (or very realistic) and with the extra annoyances of using it makes that not a plus.

    So even though I wanted a Japanese character, there isn't really anything I like here. Which is a shame. indecision (maybe there will be an extra bundle of great things?)

  • SevrinSevrin Posts: 6,313
    Luciel said:

    I like they're doing theme packs, but that also runs the risk of having no outfits you're interested in. Though what probably doesn't help is it feels there was very little exploration of a theme (there's essentially the same identical, flat, knee-high lace up boots 3 times). It feels as if there could have been outfits removed entirely and not much would change. They're also (other than one) pretty basic outfits with kind of limited appeal in wider genres.

    The character itself is a bit odd too with overdone deep set crow's feet. She also looks almost exactly like a guy from a band from the 80s (and not even in the 80s, but when he was still doing music in 2007), which is hard to not see. Dforce hair still doesn't personally look that great (or very realistic) and with the extra annoyances of using it makes that not a plus.

    So even though I wanted a Japanese character, there isn't really anything I like here. Which is a shame. indecision (maybe there will be an extra bundle of great things?)

    Yeah, well I like the idea of this themed bundle.  It just wasn't a theme I'm interested in.  And I wasn't interested in the pirate stuff.  And that's fine.  I'm sure there are follks who liked them.  There will be bundles I like that some others won't care for.  To my mind this is better than having bundles that are a hodgepodge of fantasy, sci-fi and contemporary stuff mixed together.

  • LucielLuciel Posts: 475

     

    Kayo = KO = Knock Out

     

    Cute. I like it.

     I thought that was what they were going for!

    Unfortunately assuming it's in Japanese it would be "Ka-Yo" not "Kay-O" (ka said a bit like "car" (though it depends on your accent)) so it doesn't quite work.

    They should have done "Keio", which is actually said like k-o, but I think someones already used that! 

  • SevrinSevrin Posts: 6,313
    Luciel said:

     

    Kayo = KO = Knock Out

     

    Cute. I like it.

     I thought that was what they were going for!

    Unfortunately assuming it's in Japanese it would be "Ka-Yo" not "Kay-O" (ka said a bit like "car" (though it depends on your accent)) so it doesn't quite work.

    They should have done "Keio", which is actually said like k-o, but I think someones already used that! 

    Here I was thinking it had something to do with Kaopectate.

  • Serene NightSerene Night Posts: 17,704

    Personally I would love a wrestling theme men's bundle. I don't even watch wrestling, but at least I would find it useful to kitbash. =-) 

  • JessaiiJessaii Posts: 845

    Does anybody know the outfit in the main Kayo 8 promo?   

    Its this one, which is really nice and i love the waist jacket https://www.daz3d.com/dforce-tek-athletic-apparel-for-genesis-3-and-8-females 

  • LucielLuciel Posts: 475
    edited July 2020
    Sevrin said:
    Luciel said:

    I like they're doing theme packs, but that also runs the risk of having no outfits you're interested in. Though what probably doesn't help is it feels there was very little exploration of a theme (there's essentially the same identical, flat, knee-high lace up boots 3 times). It feels as if there could have been outfits removed entirely and not much would change. They're also (other than one) pretty basic outfits with kind of limited appeal in wider genres.

    The character itself is a bit odd too with overdone deep set crow's feet. She also looks almost exactly like a guy from a band from the 80s (and not even in the 80s, but when he was still doing music in 2007), which is hard to not see. Dforce hair still doesn't personally look that great (or very realistic) and with the extra annoyances of using it makes that not a plus.

    So even though I wanted a Japanese character, there isn't really anything I like here. Which is a shame. indecision (maybe there will be an extra bundle of great things?)

    Yeah, well I like the idea of this themed bundle.  It just wasn't a theme I'm interested in.  And I wasn't interested in the pirate stuff.  And that's fine.  I'm sure there are follks who liked them.  There will be bundles I like that some others won't care for.  To my mind this is better than having bundles that are a hodgepodge of fantasy, sci-fi and contemporary stuff mixed together.

    The problem isn't really the themes (which is also something I prefer to random stuff). It's that when they do themes like this, it can be very specific and narrow in scope within that theme. Which makes it perhaps a bit more limited than it needs to be. 

    Though I don't particularily care for wrestling, I like pirates, and lady pirates. But the lady pirate bundle was pretty much all "brown leather realism". Pirates as a theme covers loads of sub themes, from over the top, to "fetishy" to "historic" to "futuristic"/"fantasy" etc. So intead of being for likers of lady pirates, it was for likers of pirates whos vision of a pirate lady was pretty much confined to someone bedecked in brown leather.

    Josephene was actually quite a good example of this done right. She had a theme (spy/espionage), but within the theme had an evening dress, some historic clothing, and a few other variations which gave her more varied appeal than 4 evening dresses or 4 bodysuits would have. Something styled more like Mexican wrestling (with some masks), or more styled like the outfits seen in Japanese womens wrestling (which would have probably made sense) probably would have helped a bit here.

    Post edited by Luciel on
  • ALLIEKATBLUEALLIEKATBLUE Posts: 2,983
    edited July 2020
    Jessaii said:

    Does anybody know the outfit in the main Kayo 8 promo?   

    Its this one, which is really nice and i love the waist jacket https://www.daz3d.com/dforce-tek-athletic-apparel-for-genesis-3-and-8-females 

    Thsnks I saw that outfit and have it wishlisted. But it doesn't come with the short bike shorts which i love
    Post edited by ALLIEKATBLUE on
  • Another3DrendererAnother3Drenderer Posts: 37
    edited July 2020

    Unless there's been a future update somewhere that added extra options, I haven't seen any surface capacity option to hide the shins or any adjustment morphs to shorten.

    May be a modified mesh.

    Post edited by Another3Drenderer on
  • jakibluejakiblue Posts: 7,281

    oh, man! i can't believe I didn't get that!!! I'd been wondering what "Kayo" meant in terms of this character laugh  

    Kayo = KO = Knock Out

     

    Cute. I like it.

     

  • tsaristtsarist Posts: 1,638
    Luciel said:

    Josephene was actually quite a good example of this done right. She had a theme (spy/espionage), but within the theme had an evening dress, some historic clothing, and a few other variations which gave her more varied appeal than 4 evening dresses or 4 bodysuits would have. Something styled more like Mexican wrestling (with some masks), or more styled like the outfits seen in Japanese womens wrestling (which would have probably made sense) probably would have helped a bit here.

    +1

    I was thinking the same thing. I thought it was smart to include a ring, but it would have been fun to have a championship belt, Lucha Libre masks and other paraphernalia to round out the set.
  • jakibluejakiblue Posts: 7,281

    LOVE it!

    and oh man, i really love that background! I'd buy a pack like that! 

    I LOVE Kayo 8. Here she is out of the box. Since I don't have the HD-Add on yet, I dialed in 60% of Athletic HD shape from HD Body Shapes for Genesis 8 Female. And I think that complemented her nicely in giving her a bigger build. I did post-worked the background since I rendered her quickly without a BG.

     

  • JessaiiJessaii Posts: 845
    Jessaii said:

    Does anybody know the outfit in the main Kayo 8 promo?   

    Its this one, which is really nice and i love the waist jacket https://www.daz3d.com/dforce-tek-athletic-apparel-for-genesis-3-and-8-females 

     

    Thsnks I saw that outfit and have it wishlisted. But it doesn't come with the short bike shorts which i love

    Its either modified mesh or custom transmap but if you look at the texture used its the same. 

  • nicsttnicstt Posts: 11,715
    evacyn said:
    Sevrin said:

    Well, Daz just made some people who already bought their gift card today a little less happy about the 20% off deal they got.

     

    Ugh... I really have to learn to wait until the end of the day before I pull the trigger on these. More often then not, it pays off.

    Waiting days is my policy.

    Worst comes to the worst, I decide to wait months - which saves me more still. wink

  • JOdelJOdel Posts: 6,322

    Getting back to our roots. Some of them.

    Wasn't Gia 6 loosely based on a specific female wrestler?

  • outrider42outrider42 Posts: 3,679

    Can we get some video of the animations? Or a GIF or something? You should not use still images to sell animations. They don't have to be Iray renders, just clips of the viewport would be fine.

    Its fine to be in a pro bundle, but you need to properly display the product so customer can see what they are.

     

    Sevrin said:
    1gecko said:

    I kinda think this is the problem with getting TOO narrow on the bundle offerings when you are talking genres - unless the customer just happens to be part of that niche, the bundle isn't worth it for them.  Even historical bundles aren't this narrow - they can be history, fantasy, or even sci-fi depending on usage.  Wrestling... pretty much is only wrestling even if you use Oso or RawArt non-human characters! ;) 

    Even within wrestling & for fans, the bundle is hyper focused on a specific style and look with the leotards.

    I mean, I'm not a HUGE fan of wrestling, and even I know that there's a VERY specific look here. That's the really confused part of this bundle for me, who actually wanted a more athletic figure with an athletic theme. It's VERY focused on a glam-leotard style within a sub-genre of athletic entertainment, which isn't useful for events in the same family of combat sports (like MMA). It's pretty much a WRASSLIN-only bundle, and only a very specific genre of wrasslin. Like, 80's hair band, Hulk Hogan, WWF-era wrasslin.

    (If you look at what WWE "Divas" wear today, it's not just that look and style of leotard-ish outfit. That more general Diva look would have been FAR more useful to more people. So, the one different style outfit, from CynderBlue, is not suprisingly in the Pro Bundle only.)
    (And I gotta buy the 2nd set of wrasslin poses as an add-on?! Well, that's one way to get us to 4 add-ons.)

    I really did want an athletic female figure bundle.
    So this one is kind of almost what I wanted, except being totally not what I wanted in a bundle LOL.

    Not a fan either, but CB Take Down Clothing is part of the Pro Bundle.  I think it should be "Takedown Clothing", though, as "Take Down Clothing" has a different meaning.

    That's the criticism. The outfit with the wider genre use is Pro Bundle only? The sale structure already enforces the Pro Bundle only. It's really not a strategy that encourages more people to participate in this release.

    IMO, that is totally backwards. They ought to have given us a wider style of athletics/combat sport clothing so that CB's outfit wasn't locked behind the Pro Bundle. I mean, just look at what WWE Divas wear today, and pick something. Anything.

    It's a frustrating Pro Bundle.

    Are they still called Divas? I thought that term was retired...  Admittedly I haven't watched it in years.

    As for the clothes, if the leotards aren't wanted, wouldn't there be a wide variety of modern clothes that could be used? With a little bit of texture work any of the bathing suits / lingere could work (if even more stylized attire is wanted). If going in the other direction, there are plenty of t-shirts and such that would work...  Heck, even the fantasy related clothes would work for some themed wrestlers.

    Personally, I was just happy to see the Ric Flair styled cape / cloak. All that is missing is some "woo!" poses.

    Flair's has the bling and the tassels. It's a $10,000 robe! The robe in the bundle is just a large towel.

    Also, the lack of any stylin' and profilin' poses in this bundle is a great tragedy. The description for Kayo says she is a great heel, so her poses (and animations) should reflect that.

    I do like the model of Kayo herself, and the idea of pro wrestler theme. There's so much pageantry and craziness in the world of pro wrestling that would be a great fit for the world of Daz3D. Even if people don't like wrestling, the outfits and personalities can still cut across boundries as characters in 3D.

  • benniewoodellbenniewoodell Posts: 2,000

    Can we get some video of the animations? Or a GIF or something? You should not use still images to sell animations. They don't have to be Iray renders, just clips of the viewport would be fine.

    Its fine to be in a pro bundle, but you need to properly display the product so customer can see what they are

    Here's a link to see all the animations. I just did it with open GL. Three of the poses are interactive, so you get the person attacking and the person getting attack'd reaction. Even outside of wrestling, I 100% can use the kicking and punching one for not only attacking, but the person getting nailed. The taunting or pumping up the crowd, probably not much, but who knows. 

    https://www.youtube.com/watch?v=NJktAM_3WJw

     

  • xyer0xyer0 Posts: 6,368

    Can we get some video of the animations? Or a GIF or something? You should not use still images to sell animations. They don't have to be Iray renders, just clips of the viewport would be fine.

    Its fine to be in a pro bundle, but you need to properly display the product so customer can see what they are

    Here's a link to see all the animations. I just did it with open GL. Three of the poses are interactive, so you get the person attacking and the person getting attack'd reaction. Even outside of wrestling, I 100% can use the kicking and punching one for not only attacking, but the person getting nailed. The taunting or pumping up the crowd, probably not much, but who knows. 

    https://www.youtube.com/watch?v=NJktAM_3WJw

     

    Thanks, @benniewoodell.

  • outrider42outrider42 Posts: 3,679

    Can we get some video of the animations? Or a GIF or something? You should not use still images to sell animations. They don't have to be Iray renders, just clips of the viewport would be fine.

    Its fine to be in a pro bundle, but you need to properly display the product so customer can see what they are

    Here's a link to see all the animations. I just did it with open GL. Three of the poses are interactive, so you get the person attacking and the person getting attack'd reaction. Even outside of wrestling, I 100% can use the kicking and punching one for not only attacking, but the person getting nailed. The taunting or pumping up the crowd, probably not much, but who knows. 

    https://www.youtube.com/watch?v=NJktAM_3WJw

     

    Thanks for that.

    Sweet Chin Music, LOL. The animations for getting up or knocked down could certainly serve a purpose beyond wrestling. You could maybe use a frame of a taunt for a greeting pose shot. The last flexing pose, that would be a pose for somebody looking that themselves in a mirror in the morning or after a shower.

  • memcneil70memcneil70 Posts: 5,479

    Can we get some video of the animations? Or a GIF or something? You should not use still images to sell animations. They don't have to be Iray renders, just clips of the viewport would be fine.

    Its fine to be in a pro bundle, but you need to properly display the product so customer can see what they are

    Here's a link to see all the animations. I just did it with open GL. Three of the poses are interactive, so you get the person attacking and the person getting attack'd reaction. Even outside of wrestling, I 100% can use the kicking and punching one for not only attacking, but the person getting nailed. The taunting or pumping up the crowd, probably not much, but who knows. 

    https://www.youtube.com/watch?v=NJktAM_3WJw

     

    Thank you @benniewoodell that was fascinating. As far as the taunting, I had a flash of a Jabba the Hut crowd and Han Solo taking on someone in the room. Or maybe Princess Leia.

    Mary

  • ALLIEKATBLUEALLIEKATBLUE Posts: 2,983
    Wow that kick to the head was horrifying.Great looking animations. Thanks for posting them
  • jd641jd641 Posts: 462
    edited July 2020

    Dark Match hair seems to crash Studio 100% of the time I try to render it. Even if I have a blank scene then only add the hair, it still crashes.

    Odd thing is, I have 64GB of system ram, and when I try rendering, it shoots up the ram usage to 80% right before the crash.

    Post edited by jd641 on
  • L'AdairL'Adair Posts: 9,479
    jd641 said:

    Dark Match hair seems to crash Studio 100% of the time I try to render it. Even if I have a blank scene then only add the hair, it still crashes.

    Odd thing is, I have 64GB of system ram, and when I try rendering, it shoots up the ram usage to 80% right before the crash.

    @jd641, If you post this in the PAs thread, I'm sure she will help you figure out what is going on:

    *Released dforce Dark Match* Commercial

  • hookflashhookflash Posts: 169

    Just picked this one up, along with the HD add-on. Overall, I'm happy with her, except that her skin appears unusually rough, especially in the stomach area:

    Annotation-2020-07-11-162030

     

    Anyone else notice this? Turning off normals doesn't seem to help. The other thing I'm noticing is that the HD add-on seems to have almost no effect on the final render. I rendered two images, one with the HD details dialed in (and render subdivisions cranked up to 4), and other without HD, and I can barely notice a difference when flipping back and forth between them. I don't normally use HD add-ons, so maybe they are supposed to be more subtle than what I was expecting...?

  • outrider42outrider42 Posts: 3,679

    Several material settings can do that. If its not a normal, the next thing to check would be to look at bump strength. Then there could be gloss settings, like Top Coat Bump can do it, and others. And you can look at her base color textures to see if that detail is baked into texture. I would hope not, but that is a possibility.

  • 31415926543141592654 Posts: 975
    edited July 2020

    This is a lower quality iray test of the new Kayo wrestling animations. Wow!  I am not a wrestling fan, but I will probably eventually do a full quailty render animation with included hazy atmosphere, geoshell sweat and bruises, a referee, and perhaps even an audience. I would say this set is very easy to work with ... with the single exception that the dark match hair was too flyaway for all that motion (it did not crash my system). Just for the record, I am included in the fans of having animations included as part of a bundle.

    Link to Video: Kayo Test - 10 MB

    Post edited by 3141592654 on
  • hookflashhookflash Posts: 169
    edited July 2020

    Several material settings can do that. If its not a normal, the next thing to check would be to look at bump strength. Then there could be gloss settings, like Top Coat Bump can do it, and others. And you can look at her base color textures to see if that detail is baked into texture. I would hope not, but that is a possibility.

    Thanks, I'll try messing around with those parameters. It's a bit surprising that a core figure has this issue (assuming it is an issue... maybe I'm just being picky) out of the box, but oh well... I love the character overall, so I guess I shouldn't complain.

    EDIT: Just confirmed that the Base Bump is set to 4.0, rather than the default of 1.0. Does anyone know if this is intentional / normal? Maybe it's meant for non-closeup renders?

    Post edited by hookflash on
  • Silent WinterSilent Winter Posts: 3,898

    This is a lower quality iray test of the new Kayo wrestling animations. Wow!  I am not a wrestling fan, but I will probably eventually do a full quailty render animation with included hazy atmosphere, geoshell sweat and bruises, a referee, and perhaps even an audience. I would say this set is very easy to work with ... with the single exception that the dark match hair was too flyaway for all that motion (it did not crash my system). Just for the record, I am included in the fans of having animations included as part of a bundle.

    Link to Video: Kayo Test - 10 MB

    ^Looks really good yes

  • outrider42outrider42 Posts: 3,679
    hookflash said:

    Several material settings can do that. If its not a normal, the next thing to check would be to look at bump strength. Then there could be gloss settings, like Top Coat Bump can do it, and others. And you can look at her base color textures to see if that detail is baked into texture. I would hope not, but that is a possibility.

    Thanks, I'll try messing around with those parameters. It's a bit surprising that a core figure has this issue (assuming it is an issue... maybe I'm just being picky) out of the box, but oh well... I love the character overall, so I guess I shouldn't complain.

    EDIT: Just confirmed that the Base Bump is set to 4.0, rather than the default of 1.0. Does anyone know if this is intentional / normal? Maybe it's meant for non-closeup renders?

    It probably is intentional. I have seen several models with values like that, some even as high as 8.

  • dominiquebmdominiquebm Posts: 618

    Kayo 8  Portrait

    inspiration.jpg
    1000 x 1000 - 189K
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