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sure! i'm a hard copy person. which means i have huge stacks of different versions of manuscripts and printed reference material floating around when i'm working.
have a hole puncher, too. and though i don't use ring reinforcers these days, i remember them well. gummy little things, used to come in green matchboxes...
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well, your contributions to this thread may have been all in a day's work for you, but i felt like they called for a compliment. there's a lot of helpful spirit around here in the forums--an amazing amount of it, really--but your helpfulness here seemed (and still seems) pretty above-and-beyond.
:)
j
Figured it out: it's for Strand-based dForce Hair (but not plain Strand-based hair)
It's also worth noticing that some items load with a high subdivision setting, i.e. HD items that have a lot of details. This skyrockets the polycount. If you dial that down, the poly count isn't as heavy, and you can always dial them up again if you go for closeups.
this post was really helpfull specially NorthOf45, was really a angel!!!, well let's close the "generation 6 missing bundles:
https://www.daz3d.com/darius-6-pro-bundle
https://www.daz3d.com/belle-6-pro-bundle
https://www.daz3d.com/gianni-6-pro-bundle
https://www.daz3d.com/stephanie-6-pro-bundle
https://www.daz3d.com/teen-jayden-6-pro-bundle
https://www.daz3d.com/teen-josie-6-pro-bundle
https://www.daz3d.com/teen-josie-6-pro-bundle
https://www.daz3d.com/gia-6-pro-bundle
i belive with that me must had covered all the generation 6
aways thanks for the support and happy new yar later