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Yet the buying pattern still reflects the real world department store. It's real easy to try to explain to vendors selling concepts when people haven't sold a thing; perhaps some should try selling... that will change that train of though real quick.
I don't get it. We already have male content.
Here: https://www.daz3d.com/dforce-eveningwear-for-genesis-8-males
I think it is easier to get a realistic render with a nude or naked character. Most clothing just doesn’t match the degree of realism of the current model line. Plus making porn requires very little clothing overall. It is why women and male monsters sell so well.
i need to become a PA.
Also FYI, mark florquin (Polygonal Miniatures), has a lot of realistic photogrammetry scanned clothing options for daz studio males on his website. Most of them are contemporary casual, but a few are more unique.
I have not tested any of them to see what they look like after conforming to the character in different poses, but they seem realistic in stationary pose at least.
It's one of the main reasons I got marvelous designer really. The style, fit and quality of a huge chunk of the already meager pool of male products didn't fit my needs. I don't really do fantasy or scifi renders, and of the more normal clothes, most of them don't fit to my tastes. You don't see men running around with skin tight pants around here for example, so most don't fit my need.
To make clothes fit and auto-align figure in any pose you need to rig it? But as i heard by SickleYield, for "one shot" scenes you can just run clothes simulation in MD with unrigged cloth in needed pose and export it back to Daz?
I don't do rigging at all, I just use mdd to simulate what I need. You can import animations to md in mdd format and simulate it, then export as obj sequence, and import it into studio animated. For stills I import an animation that goes from A pose, to the pose I need.
The male and female figures have different UVs, with something like this with a lot of straight edges that would require a major rework. The product may be a DO now, but it was the PA's decision what to make (unless it was a comission) and they may well have concluded that a male version was not viable. Of course it's also possible that there is a male version and that we will see it later.
Nice. Any results as examples to see?
Even if we ignore the "males don't sell" line, I find it annoying, disheartening, frustrating, depressing that when I turn to the catalog and scan down the new offerings or current sales pages, it's a sea of female stuff with perhaps one or two floundering male things hidden on the page(s) just to say "see, we didn't ignore the guys". I know the situation isn't going to change. It just says a lot about our culture. I don't buy female stuff at all, and if it wasn't for the fantasy and horror creatures I would have exhausted the male catalog items long ago.
The best way is to at least start with a real world pattern, then modify the shape to get it to fit how you need. you can find a ton of patterns around on the internet.
Travis Davids has some workflow videos on youtube showing process of using Daz Studio and MD. E.g.,
There is also a youtube video from The WP Guru showing how to use MD to create a simulated morph of Daz clothing exported to MD as OBJ.
Is this cloth supertight by design (not as tight on left pic but still tight enough on right pic)? As one of reasons i'd like to try MD is to go away from DAZ's traditional "conforming clothes is sticked to you", but instead have it layed upon body more freely and more airy. And as i never went past 4.8 i cant use dforce so MD would be my best bet.
MD can make clothing baggy. In the example, i think the item became tight/constricting because of the size of the garment vs. the volume of the avatar's body size. In the example, he also imports the MD object as a morph. You dont have to import the MD clothing as a morph. You can drape the clothing any way you want in MD and then just import as an OBJ.
you can DL a free 30 Day trial of MD and test some stuff to see how it works.
It's not necessarily a big time investment to get started with MD because you dont have to start out making your own clothing patterns. You have the option of simulating Daz clothing or using existing MD project files. There are not many MD project file vendors, but you can find a few cheap ones online. There are a few on artstation, like Evgeniya Petrova, who sell cheap ones.
Good to know, thanks.
Tight clothing is much much easier to rig. For baggy clothes you'll need dForce, or you have to go back to MD for each pose and re-drape it.
Problem: There's not enough content for guys.
Solution: Make more!
Problem: It doesn't sell well enough.
Solution: Create a market.
How? By... adding more women to the customer base? And gay dudes. We need more community members of the sorts that "find the male form aesthetically pleasing," as a friend of mine would say. So go out and recruit!
Spread the word!
Tell your sisters, mothers, wives, girlfriends and boyfriends how cool 3D art is!
GO! Missionize! 
(Yeah, I know. Easier said than done. Do it anyway.)
I find that my clothing shopping for my female models is quite similar to my shopping for myself: I buy stuff, try it on, then forget about it. Then complain I have nothing to wear when I have a closet full of stuff.
I find I spend a lot of time rendering nudes simply because it is less of a headache than trying to get the clothes to look right.
This!
If you are looking for male skimpwear dzheng is back in buisness over at Rendo and he is putting out so much of it Victoria is pouting.
Ever been into the hobby of miniature houses? Chandeliers the size of walnuts cost as much as real ones. Walnut flooring, oak crown molding, wallpaper, working electric wall switches & outlets & lamps. For one of our rooms we had a 9x10 inch silk rug. A real Persian Heriz pure silk miniature rug with miniature design and super short pile that was about $500/sq foot, which is about double what a full size one costs per sq. foot. On one of the minature walnut tables I had a real miniature bronze sculpture of an eagle, Were we carried away? Yes, it's all an addiction that sucks whatever you're capable of paying (or more). We are the suckers the dealers look for. Which is why in DAZ I do a lot of nude rendering (the characters, not me.)
PS: After my partner died I sold the minature house stuff but I kept that damn rug!
Not tried that yet but I would imagine if you have the genitals on then you would just position it like it's packaged in underwear. and I'll bet the pants and deforce would work fine. It would probably take a little dFormer to pull the pants out just enough to encompass the gens and then run the sim.....
Maybe there should be a little forum contest to see who can render the most realistic Tom?