Is there a way to morph a single body part from one character to another, in this case teeth?

GatorGator Posts: 1,320
edited July 2019 in The Commons

I have a few characters with some really bad dentists... I see they made them irregular and assymetric.  While I appreciate that effort, there are gaps between all the teeth which look really goofy IMO.  I would like all the teeth to be basically touching each other (seems to me that is how it is with most adults)

I would think the simplest fix would just be to grab another character's teeth morph and use it on the characters with bad teeth.  Is that possible?

Post edited by Gator on

Comments

  • Matt_CastleMatt_Castle Posts: 3,029

    Shape Splitter can probably do it, as it can split morphs by material zones and bones, but I wouldn't be certain how good the results will be; I have very little experience actually using it (I bought it and then mostly ended up continuing to use Blender for the job).

  • Syrus_DanteSyrus_Dante Posts: 983

    With your figure selected have a look in the Parameters pane "Currently Used" section. Maybe the full character morph utilizes a seperate teeth morph that you can turn off. Otherwise the teeths could also possibly be part of the characters full head/body morph.

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