Is there a way to morph a single body part from one character to another, in this case teeth?

GatorGator Posts: 1,320
edited July 2019 in The Commons

I have a few characters with some really bad dentists... I see they made them irregular and assymetric.  While I appreciate that effort, there are gaps between all the teeth which look really goofy IMO.  I would like all the teeth to be basically touching each other (seems to me that is how it is with most adults)

I would think the simplest fix would just be to grab another character's teeth morph and use it on the characters with bad teeth.  Is that possible?

Teef.JPG
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Post edited by Gator on

Comments

  • Matt_CastleMatt_Castle Posts: 3,023

    Shape Splitter can probably do it, as it can split morphs by material zones and bones, but I wouldn't be certain how good the results will be; I have very little experience actually using it (I bought it and then mostly ended up continuing to use Blender for the job).

  • Syrus_DanteSyrus_Dante Posts: 983

    With your figure selected have a look in the Parameters pane "Currently Used" section. Maybe the full character morph utilizes a seperate teeth morph that you can turn off. Otherwise the teeths could also possibly be part of the characters full head/body morph.

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