Is there a way to morph a single body part from one character to another, in this case teeth?
Gator
Posts: 1,320
I have a few characters with some really bad dentists... I see they made them irregular and assymetric. While I appreciate that effort, there are gaps between all the teeth which look really goofy IMO. I would like all the teeth to be basically touching each other (seems to me that is how it is with most adults)
I would think the simplest fix would just be to grab another character's teeth morph and use it on the characters with bad teeth. Is that possible?
Teef.JPG
1016 x 790 - 50K
Post edited by Gator on

Comments
Shape Splitter can probably do it, as it can split morphs by material zones and bones, but I wouldn't be certain how good the results will be; I have very little experience actually using it (I bought it and then mostly ended up continuing to use Blender for the job).
With your figure selected have a look in the Parameters pane "Currently Used" section. Maybe the full character morph utilizes a seperate teeth morph that you can turn off. Otherwise the teeths could also possibly be part of the characters full head/body morph.