Texture Atlas Problem

mister.viktormister.viktor Posts: 5
edited February 2019 in New Users

Hello! I'm trying to create a texture atlas. After clicking Accept the textures on the model are broken like here. 

Also the atlas does not correctly fall on the exported in FBX model in 3dsmax.

Help me please solve the problem, thanks.

(Image removed for nudity. Please crop above the crotch. It will still get the idea across. You may review guidelines here https://www.daz3d.com/forums/discussion/3279/acceptable-ways-of-handling-nudity#latest  )

Post edited by Cris Palomino on

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