Exporting animation without model doesn't work
johann.hesters_2e9dd0ece9
Posts: 342
Hello!
I would like to use a DAZ animation in another program (Unity).
Because I already have the model in Unity as a separate file, I would like to export the bones only (or perhaps that is called "Rig"?)
I don't need the model, and I don't want to have the overhead in my export file.
What I would like is to only export the animation.
Therefore I select Export -> FBX.
In the options dialog, I select only "Animations" and leave the other items on the left side un-checked, so I do not export this model.
It does export something, but the file is only 8 kb in size, so it basically doesn't contain anything.
How could I make DAZ export only the animation with the rig?
Thank you!
Comments
Would BVH work?
Yes with a third party plugin from the unity store
( around $60 USD IIRC)
Unity has some great third pary tools for creating &editing
Character motion, however they must be purchased from the unity store
I would rather like to solve this using fbx.
I'm just surprised that DAZ offers exporting only the animation, but it doesn't export it if no model is selected.