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I prefer Voice [nice and loud, I can turn sound down but up isn't possible if it's not there] and "no music, no radio, no 'surprize loud volume noises" ... thank you :-)
If not doing Voice then whether or not there is some pleasant to work with background music on is your call.
Unless there's some very good reason for a "caption", I think those are best off in .pdf tutorials and the like. Some video hosts have a unique way of converting files and text can go wonky.
The problems with video tutorials (as in, video tutorials ONLY) are plenty:
1) They do not move at a pace I'd like them to move. Some things I've grasped immediately, and some I have not -- reading allows me to move on faster, or review what was written, again and again.
2) I've lost some hearing in my right ear. And English is not my native language -- I may be tripped off by accent or volume or sound quality, but at least in writing I can make an educated guess about what is meant, even if it is slightly typoed. And copy-pasting to Google Translate is an option for non-English documents, as a final ditch effort.
3) I cannot search a video for a keyword I remember, and which is either the thing I'm looking for, or what I'm looking for is nearby that keyword.
And so on and so on and so on.
I have to agree with Skiriki. English (Pittsburghese, actually) is my native language, but videos aren't nearly as searchable as pdfs. I can manage with videos, but some form of readable document is much easier for me.
I prefer voice, it's like an attention hook for me, my mind always wanders off watching tutorials without voice.
However, when not done properly, voiced tuts can be very irritating, e.g. mumbling, speaking too fast, or the worst thing ever : a sniffing nose every few seconds througout the entire vid (i run away screaming and never watch a vid from that author again).
To me voiced vs caption is similar to the red wine vs white wine issue, both the best and worst i ever had were red.
I have to agree with Jade, Skiri and Riftwitch. I much prefer pdf instead of vid tutorials, I more often than not can not follow the video tutorials, and I can't have them going while still working in Studio for example. And on top of that, english isn't my native language either so that makes it harder when following a video tutorial, specially if the one talking has a heavy accent.
I more often than not, completely skip video tutorials because of this. Which is sad since a lot of questions get replied with a link to a video tutorial (not all of course, but quite a few questions about.. "how do I..." etc ) The times there is a pdf file or something like that, I rejoice and often save on my computer to have when I need it :)
I'm the exact opposite. Words can mean anything and some pdf's are either too termy (I actually don't work well with 3D/tech lingo) and not enough visual. I can pause and reclick a specific time of a video if I need something repeated 500 times before I begin to get it. This is why I like Dreamlight's tutorials. They're visual and right to the point.
By the way, Shiriki, what kind of drinks are those? :)
Personally I prefer written tutorials most of the time (text with screenshots or appropriate illustrations. If it's a video, I usually prefer captions--that way I can watch it without bothering others who may be in the room. A video tutorial that moves too quickly, or that is hard to understand, is next to useless...it can be so frustrating to pause every few seconds that it becomes difficult to concentrate on what's being taught. And like Carola O said, even if it's not too fast, it can be hard to switch back and forth between the tutorial and the software you're trying to learn.
However, there are definitely exceptions: there are some processes that are just easier to learn through watching than by reading. And for these sorts of things, I'd rather have video--and ideally no captions so I can concentrate on what's on screen. For the audio, just make sure you talk at an average pace (or slightly slower than average--I'm a rather fast talker, so when I'm teaching I have to consciously slow down quite a bit) with a clear voice. And the tutorial should move at a slow pace, too. Probably most of your audience will be newbies, non-native speakers, hearing-impaired, etc.
Slosh, do you want this conversation split into its own topic? I don't mind it staying here if the tutorial(s) you are planning are focused on issues primarily of interest to Genesis users...but if you make it its own topic (maybe with a link in this thread) you could get a larger number of responses.
My drinks are always of the sort you wanted to have!
Just like Genesis. ;)
That won't be necessary, Scott. Unless you think it will take over. I don't plan to reply beyond this post, I just noticed you mentioned content creators and tutorials, so I thought I would ask. I think my final answer will be to provide written tutorials, preferably pdf, in which I may link to short videos on areas of interest for those who prefer to see a visual demonstration.
I love audio commentary. If there isn't any, I don't learn nearly as well and then I have to play the "guessing game" because the video tutorial isn't always "clear enough" to see any text on the screen.
A new render with my Clancy and Sabra characters from the genesis character contest.
Clancy just got some new duds, and Sabra thinks he looks kind of sharp. Surprisingly.
That's awesome Storypilot. :)
Thanks Knight22179 :)
Your welcome. ;)
Here's a promo image I did about a year ago for my digital comic Servant, available through Amazon and Drivethrucomics. I use mostly Genesis for my main characters. Being able to shift gears easily from creating male and female human and non-human characters and with lower polys than the Gen4 figs really appealed to me, especially when you can mix morphs that are usually prohibited to genders.
Very nice. :)
This conqueror is mostly a mix of M5 & F5, then tweaked some more...
Could not have done this without a modeler in the past. This is 100% Genesis and morph sets.
Thanks, Knight! :D
Here's another sample, this one's a page from the second issue. It's been edited, of course, but all 3 figures are Genesis using only the evolution morphs (with a little M4/V4) and default skin textures (Jeremy and Lara) with some tweaks to the shading dials. Now, that's versatile! ;-)
Great job, Jabba and Jaderail! :)
Thanks, Knight! :D
Here's another sample, this one's a page from the second issue. It's been edited, of course, but all 3 figures are Genesis using only the evolution morphs (with a little M4/V4) and default skin textures (Jeremy and Lara) with some tweaks to the shading dials. Now, that's versatile! ;-)
Your welcome. ;)
And another great piece. Your right, that is versatile. :)
While I am an avid A3 user, I do consider Genesis my secondary figure and it is to me what Gen4 should have been.
Awesome job Matt! :)
I do that sometimes, too. A lot of the tabbards for Male figures don't look right. Thankfully, since Genesis accepts V4 and other female clones, gender-locked clothes and accessories are easy to autofit (which is also true for male clothes used on females, although a little more tweaking is needed... but this is especially true for non-skimpwear armor). :)
I really like how Genesis can be nearly anything I want, no matter what gender, age, or (often) species.
Here's a quick render of five Genesis figures, morphed into a young teen girl, a hulking monster, a superheroine, a toon animal, and an alien from R...er, France. He is from France.
This is Genesis, a combination of 50% Vicky 5 and 50% David 5. This why I like Genesis, I like it because of its versatility. I don’t think Genesis2 will be able to combine female and male morphs because of the way Genesis2 is being structured. In fact, I think Genesis will be the only one of its kind.
Here's some other 50/50s I created.
I like those combos. Sometimes I don't even bother trying to create a complete scene, I just like messing around with the morphs and seeing what I come up with.