Is Daz3D going to phase out 3Delight?
vrba79
Posts: 1,483
in The Commons
I kind of wonder if thats the direction that they are going, as some new assets and figures do not come with a 3Delight material option. I'd hate to see it go was PWToon is still one of my favorite things to use.

Comments
No. Worry about it if any official announcemnt is ever made. Anything else is speculation.
I do like rendering solution options, and the sunLIGHT and RDNA stuff work well with it. However, when I render in 3DL, my UPS' beeper goes off indicating a massive power draw, whereas when I render in iRay using 2 GPUs and they're maxed out (especially the fans to keep them cool), it doesn't.
Iray wins on power draw.
Yeah, Iray is kind of hard on my aging PC, but a replacement for that is around the corner. Still, I do love some of the shader packs for 3Delight.
If they drop 3DL they have no render engine for the 32-bit version of Studio. I just don't see that happening.
I knew I wasn't imagining things:
https://www.daz3d.com/forums/discussion/226536/3dlight-will-be-removed-from-daz-studio#latest
Considering that 32-bit hardware is is all but dead, it doesn't fill me with much faith that it won't happen.
Parris got some excitement going with his IBL tool and wowie has a new shader that will help 3DL in DAZ Studio rival Iray when it gets released. And don't forget the users who can't/won't use Iray because of older systems/laptops that can't be upgraded. 32-bit hardware is not dead for them. Not many here are cutting edge. I'm sure DAZ doesn't want to lose them as paying customers.
I can definitely tell you that Daz has no plans to phase out 3DL.
And yet this topic keeps popping up. It's like whack-a-mole. LOL
Yay, DAZ_Steve! Thanks for your support and for jumping in this thread!!
Good to know.
It keeps popping up because folks don't want to accept that there are PAs that have no interest in providing material presets for a render engine they don't use.
...which are more difficult to convert from than than going the other way.
People who are new may not know the answers to commonly asked questions. I don’t know if it’s neccesarily a lack of acceptance of pas preferences regarding render engines.
A much better question in my opinion is why doesn't DAZ Studio's 3Delight do more? I know 3Delight can, you can go to their website and see some awesome renders.
Thank you!
..I'd check out the 3DL Lab Thread. there are a couple people there working on just that. Parris' IBL Master is just one of the results of this work. Wowie has been working on a very comprehensive shader system that unlocks even more of what 3DL can do which is currently in Beta status.
Too late for that as most of us have moved on to Iray and Reality/LuxRender. My question applies to the very beginning of 3Delight in DAZ Studio, even back them it could do more.
This is the best comment on this thread LOL :D
Whack-a-Kitty is the latest version

LOL @Chohole and with that this thread has offically been given to the kitten ...
...I love it when they all go "we're outta here".
...really? I don't remember 3DL in Daz being able to do more in say ver. 1.7 or 2.3. than it can now. We didn't even have simulated GI (UE) or mesh lights (Uber Area Lights) back then. Again, there are several community members opening up more options and features.
Unless you have a good fairly recent GPU card with a decent amount of VRAM, Iray is s-l-o-w going if you're stuck rendering on the CPU.
As to Reality/Lux, I uninstalled that a couple years ago as render times were even more "geologic" than Iray in CPU ,mode and the R4 plugin had some serious bugs. Yes, there's the "speed boost" that was introduced in Lux ver 1.5 (which varies with generation of the CPU your system has, for myself it was only something like a 3x, not 10x improvement) but the tradeoff for shorter render times is render quality.
if anything DAZ could add some render engines, I am sure many would like more options
Iray is no slower than 3dl.
.....if you want the optimal quality the engine is designed to produce without rendering GPU mode, it is.
If anyone new to Daz wants to understand how to render Iray on par with 3dl, send me a message.
I think he means that the full 3DL could do more back then than the DS implementation can do today. 3DL in DS has indeed improved over the years AFAICT, though I think it's long ago it has been updated.
...however Daz has never implemented the full version of 3DL (just as with Iray) so I'm not sure where the point is. If they had there would have been little reason to integrate Iray into the programme as the full version of 3DL/Renderman is also capable of photoreal results.
True we had (and still have) the standalone option which can render circles around the integrated version in Daz, of course, provided you know somethign about and are skilled at RSL scripting.
You can do much with the version of 3DL in DAZ Studio if you can script like kettu and wowie. It's much the same but a few versions back. With the DAZ version, though, the big thing is that you get unlimited cores on the same PC. With Ryzen that's even easier. You can't say that about the other versions. It would be nice to have the better interface that Maya has.