3DLight will be removed from DAZ Studio?

ImagoImago Posts: 5,687

I just read a topic in an external forum where they say DAZ Studio will ot have 3DLight anymore... It's true?
I see many PAs are already fully and totally focused in the new IRay... we have to say goodbye to our beloved 3Dlight soon?

Comments

  • RawArtRawArt Posts: 6,099

    Unless daz officially states something...I would not worry about speculation.....especially from external forums which are ripe for dis-information

  • I'm not seeing anything from either DAZ3D or 3Delight on the subject, and I'd imagine that if there was anything like this in the works, @wowie would know due to being fairly active on the 3Delight forums.
  • ImagoImago Posts: 5,687

    I'll try ask him.

    I did the same search you did, with many terms with same result, but the search not always give you what are you looking for.

  • SpottedKittySpottedKitty Posts: 7,232

    Weren't we told about the time of the Iray introduction that DAZ had just renewed the licence deal that let them include 3Delight in D|S? I can't see them dropping 3Delight support in that case.

    Maybe this idea got started by someone who didn't realise 3Delight is still a render option, and Iray is only the starting default, so they never knew to look for the render setting that switches them? I remember there were plenty of forum queries along those lines when D|S4.8 (the first Iray version) came out.

  • WendyLuvsCatzWendyLuvsCatz Posts: 40,398

    since iray does not appear in 32bit and lip sync only for example works in 32bit they would have to be scrapping that as well.

  • kyoto kidkyoto kid Posts: 42,036

    ...OK, [catches breath after seeing "headline"], it's not true (at my age, don't need to see such scary things).  I wouldn't think they'd do that considering, as Spotted Kitty mentions, they renewed the 3DL licence the same time Iray was introduced.  If they did, they would lose a good portion of their customer base as many just do not have the resources to render efficiently in Iray.

  • ImagoImago Posts: 5,687

    Kyoto Kid, you don't even imagine how manu beats my heart skipped  when I found that post...

    Anyway, if DAZ renewed the deal, we are fine... For now at least!blush

    It would be a disaster for me lose 3Dlight functionality!

  • kyoto kidkyoto kid Posts: 42,036
    edited January 2018

    ..indeed   I'm one of those who doesn't have the resources for a state of the art GPU to support Iray particularly considering how prices have skyrocketed because of the Cryptomining craze. Was extremely happy to see IBL Master which brings high quality indirect lighting to 3DL without the excruciatingly long render times of UE.

    Also been following the 3DL Lab thread where several members are working on opening more doors to expand 3DL's potential.

    Post edited by kyoto kid on
  • Well, if it does eventually, I'm sure some kind person will make a plug-in that will enable you to use the stand alone version of 3Delight. :)
  • MattymanxMattymanx Posts: 6,998
    Well, if it does eventually, I'm sure some kind person will make a plug-in that will enable you to use the stand alone version of 3Delight. :)

    Save your scene to a rib file via the Render Tab I think.  Then pop that in to the stand alone and it works.  There was a thread here in the DS section about it.

     

    Imago, as RawArt stated, until you hear it direct from Daz, ignor the rumor mill, here or elsewhere.

  • DAZ can't get rid of 3DL, they'd have to convert all the old content.

  • ImagoImago Posts: 5,687

    I'm in the same boat as Kyoto Kid, no strong wallet for me... And until Bitcoin and friends doesn't release their grip on GPUs I guess things can't change...

    About the rib thing... Well, I forgot about that! Luckily it sounds a good workaround!

  • alexhcowleyalexhcowley Posts: 2,404

    I'd be astonished if DAZ dropped support for 3DL. .There is clearly a large user base who still use it.  One of the fundamental axioms of business is that it is  much cheaper and easier to keep your existing customers than to find new ones.  Bearing that in mind, I can't see DAZ annoying a large number of its customers by dropping 3DL.

    Incidentally, I use Iray.

    Cheers,

    Alex.

  • kyoto kidkyoto kid Posts: 42,036

    ...to tell the truth I still appreciate 3DL's verstility when it comes to being able to render in different styles as well as using a number "in render" effects that would requre postwork with Iray.

  • ImagoImago Posts: 5,687
    kyoto kid said:

    ...to tell the truth I still appreciate 3DL's verstility when it comes to being able to render in different styles as well as using a number "in render" effects that would requre postwork with Iray.

    I agree. Even if I think IRay is a great render engine, I feel it still too "limited" by its age.
    Many of the results I can attain with 3DLight are still impossible with IRay, even using specific (and costly) plugins.

    And, as Alex said, to use 3DLight you need a simple (even cheap) GPU while IRay needs at least 3 monster GPUs only to attain same render times. THAT was my concern when I thought I could lose 3DL. surprise

  • algovincianalgovincian Posts: 2,670
    edited January 2018
    Mattymanx said:
    Well, if it does eventually, I'm sure some kind person will make a plug-in that will enable you to use the stand alone version of 3Delight. :)

    Save your scene to a rib file via the Render Tab I think.  Then pop that in to the stand alone and it works.  There was a thread here in the DS section about it.

     

    Imago, as RawArt stated, until you hear it direct from Daz, ignor the rumor mill, here or elsewhere.

    If memory serves, you don't save your scene as a RIB file, you render (3DL) to a RIB file.

    Also, if/when DS no longer includes 3DL integration, it's nice to think that there would be advanced notice that it was scheduled to happen on such and such a date. Realistically, I believe the first public beta that doesn't include 3DL would probably be the only advanced notice.

    Anybody know how long the current 3DL license is good for? IIRC, IRay was introduced about 2 years ago now.

     

    I'd be astonished if DAZ dropped support for 3DL. .There is clearly a large user base who still use it.  One of the fundamental axioms of business is that it is  much cheaper and easier to keep your existing customers than to find new ones.  Bearing that in mind, I can't see DAZ annoying a large number of its customers by dropping 3DL.

    Incidentally, I use Iray.

    Cheers,

    Alex.

    Hope you're right! That being said, most products are designed for IRay these days, and I believe we can all agree that DAZ's focus (and rightfully so) is obviously on selling new content, so personally I wouldn't be astonished.

    Bottom line for me - I plan to enjoy using both IRay and 3DL for as long as they are available, and I archive older DS versions/plugins ;)

    - Greg

    ETA: Is @wowie's shader out yet?

    Post edited by algovincian on
  • FirstBastionFirstBastion Posts: 8,050

    this really does sound like a ridiculous rumor prepetuated by someone wanting to spread dis information. 

    still to be safe,  it should be common practice to archive the various installers. 

  • Oso3DOso3D Posts: 15,094

    Iray in cpu mode is about as fast as 3dl.

    Iray just defaults to a much higher realism setting than 3dl does. But I’ve managed to have 3dl renders take hours while Iray scenes take minutes (and vice versa, depending!)

    I only mention this here in case people get the wrong idea.

    Faster Iray: set Render Settings/Optimization/Max Path Length to 2-4, depending. I think 3dl defaults to something like this while Iray defaults to ‘no limit wooo bounce bounce light for almost ever!’

    Render at least double size and ignore ‘completion.’ Iray has a lot more freedom to stop whenever you feel like.

    Then in an image editor ‘despeckle’ or ‘Noise Median’ or Photoshop’s oil filter (or one of dozens of art filters) can make for amazing renders, fast, with no special hardware.

     

    I like 3dl, don’t get me wrong. I prefer the way it handles displacement, and I enjoy some of the remaining unique qualities like ghost effect and ‘casts no shadow’.

    But people less interested in realism than speed are missing out on a lot of what Iray can offer.

    (And I’m working on closing the gap further!)

     

  • Since there's nowhere for this thread to go, now that it has been stated that this is based on a rumour, it is being locked.

This discussion has been closed.