Age of Warriors - Project for Genesis.

Roberto MeloRoberto Melo Posts: 496
edited May 2013 in Art Studio

Miss you of my friends!

Hello my friends,

Very without news of you all. How are health? as will
work,? as is the family? what you all are doing, good?

Soon after we finished Bruuna Render Challenge, I was sick, and had
stop, and away from it all, for long 10 months. But it was nescessário today I
I'm good for health and back with my ideas, plans, projects and eager to
learn and share everything with you all.

I have not forgotten Bruuna to Genesis, Morph is ready, I think she
works well. But she has a problem I can not solve. The skeleton
Genesis does not fit Bruuna. So until I find a solution I will not release it to the community. I hope to find the solution.

In the moment, I involved with the creation of a large project to Genesis.
Creating historical clothing of Ancient People. What is making me very
happy with the results and work with this, somewhat lengthy, I hope
can be an artist published in Daz3D. And finally realize an old dream.

I hope you enjoy it and all criticism and encouragement is very welcome. :)

Thank you all.

Betomelo.

Post edited by Roberto Melo on
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Comments

  • Roberto MeloRoberto Melo Posts: 496
    edited December 1969

    I Hope Enjoy!!

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  • Roberto MeloRoberto Melo Posts: 496
    edited April 2013

    Celt 1, ready modeling, and UvMapper. I am creating textures and testing it in Daz Studio 4. Then comes the Rigging, Weight Map, and morphs. :-)

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  • Roberto MeloRoberto Melo Posts: 496
    edited April 2013

    Celt 2 - Still in the finishing stage of the modeling in Hexagon. some tests in Daz Studio 4, checking that no errors in the 3D mesh.

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  • Roberto MeloRoberto Melo Posts: 496
    edited April 2013

    Hugs for all!!

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  • MimicMollyMimicMolly Posts: 2,093
    edited December 1969

    I don't have anything to say in regards to criticism, but it's looking good! I particularly like that winged helmet. :)

  • fixmypcmikefixmypcmike Posts: 19,565
    edited December 1969

    Good to see you again, Roberto, glad to hear you are feeling better. The Celtic armor looks great so far.

  • Roberto MeloRoberto Melo Posts: 496
    edited December 1969

    I don't have anything to say in regards to criticism, but it's looking good! I particularly like that winged helmet. :)

    Thank you my friend! The helmet bears wings of a hawk. Will have the texture of feathers of this bird! Glad you liked it.

  • Roberto MeloRoberto Melo Posts: 496
    edited December 1969

    Good to see you again, Roberto, glad to hear you are feeling better. The Celtic armor looks great so far.

    Thank fixmypcmike. Armors are a problem for Genesis. I found a way to lock the bones in this region. So seram few distortions. I hope to resolve the distortions of other morphs with Morph, or editing maps weight. We'll see! Pleasure to have you again!

  • Scott LivingstonScott Livingston Posts: 4,331
    edited December 1969

    Looking great so far...can't wait to see more of this (and Bruuna for Genesis too)!

  • Roberto MeloRoberto Melo Posts: 496
    edited December 1969

    Looking great so far...can't wait to see more of this (and Bruuna for Genesis too)!

    I'm trying to solve the problem for Bruuna for Genesis. I hope I success , my friend.

    These warriors, that's only two Celts, I ignore show more. But I can guarantee, but that has Ancient People: Romans, Greeks, Assyrians, Vikings, Moors, Egyptians, Germans, Spanish, Highlanders, Samurai, Aztecs, Chinese, and so on, the collection. :)

  • Roberto MeloRoberto Melo Posts: 496
    edited April 2013

    More!! :)

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    Post edited by Roberto Melo on
  • Proxima ShiningProxima Shining Posts: 969
    edited December 1969


    These warriors, that's only two Celts, I ignore show more. But I can guarantee, but that has Ancient People: Romans, Greeks, Assyrians, Vikings, Moors, Egyptians, Germans, Spanish, Highlanders, Samurai, Aztecs, Chinese, and so on, the collection. :)

    That sounds great! I am looking forward to all these. The pics look very nice. And glad that you are well now.

  • JaderailJaderail Posts: 0
    edited December 1969

    Wonderful to see you again my friend. Your work looks great as it always does.

  • Roberto MeloRoberto Melo Posts: 496
    edited December 1969

    Jaderail said:
    Wonderful to see you again my friend. Your work looks great as it always does.

    Thanks Jader!!

    Many miss you my friend!
    It has been a long time away
    and without their news.
    Are you okay?
    A big hug!

    :)

  • JaderailJaderail Posts: 0
    edited December 1969

    I'm better than I ever have been. I'm more healthy now than when we first met. I'm happy that you are well now also.

  • Roberto MeloRoberto Melo Posts: 496
    edited December 1969

    Jaderail said:
    I'm better than I ever have been. I'm more healthy now than when we first met. I'm happy that you are well now also.

    Obrigado Jader!! Não me abandone!! Nós ainda temos muito que viver!! :)

  • JaderailJaderail Posts: 0
    edited December 1969

    Jaderail said:
    I'm better than I ever have been. I'm more healthy now than when we first met. I'm happy that you are well now also.

    Obrigado Jader!! Não me abandone!! Nós ainda temos muito que viver!! :)Not going any place any time soon they tell me. :-P

  • 3dLux3dLux Posts: 1,225
    edited December 1969

    Welcome back, Beto! Am glad to hear you're better because being ill that long is no little thing =(

    And your work is fantastic as always! Here's hoping you become a Daz PA; I'd so buy this :cheese:

  • Roberto MeloRoberto Melo Posts: 496
    edited December 1969

    Welcome back, Beto! Am glad to hear you're better because being ill that long is no little thing =(

    And your work is fantastic as always! Here's hoping you become a Daz PA; I'd so buy this :cheese:

    Good to see you again my friend, banditcameraman.

    There is nothing good to be sick! Now all is well!

    Thanks for your compliments and encouragement. :)

  • Roberto MeloRoberto Melo Posts: 496
    edited May 2013

    Following the advice of a good friend. She asked me to make this armor with rivets displacement map. It was a great adventure. The work is slow, almost all textures ready and start the rigging. But weight maps is a real terror. I will tame this monster. :)

    Abraços.

    Beto.

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  • Roberto MeloRoberto Melo Posts: 496
    edited May 2013

    Armor rigging 2. :)

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  • Roberto MeloRoberto Melo Posts: 496
    edited May 2013

    Mapa de deslocamento, da armadura - pequeno tut.

    Hugs to all!!

    Beto.

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  • Roberto MeloRoberto Melo Posts: 496
    edited May 2013

    Displacement map, armor - small tut. - 2

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  • Roberto MeloRoberto Melo Posts: 496
    edited May 2013

    Rigging and textures Helmet!

    Wait you enjoy!

    :)

    Beto.

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  • Roberto MeloRoberto Melo Posts: 496
    edited May 2013

    Unfortunately, the community does not participate.

    After the end. The celtic goes for sale or No. The celtic will belong to the community in one way or another.

    But I feel sorry for the little attention! It is a sign that the
    I'm working on, is of no interest to anyone. : (

    Hugs.

    Beto.

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    Post edited by Roberto Melo on
  • Roberto MeloRoberto Melo Posts: 496
    edited December 1969

    Good to see you again, Roberto, glad to hear you are feeling better. The Celtic armor looks great so far.

    Dear friend fixmypcmike.

    What is the best place to post tutorials in forums, Daz?

    Thank you!

    Beto.

  • Roberto MeloRoberto Melo Posts: 496
    edited December 1969

    Good to see you again, Roberto, glad to hear you are feeling better. The Celtic armor looks great so far.

    Dear friend fixmypcmike.

    What is the best place to post tutorials in forums, Daz?

    Thank you!

    Beto.

    If you think it is logical that tutorials is in the interest of the community!

    I do not know?

  • JaderailJaderail Posts: 0
    edited December 1969

    Unfortunately, the community does not participate.

    After the end. The celtic goes for sale or No. The celtic will belong to the community in one way or another.

    But I feel sorry for the little attention! It is a sign that the
    I'm working on, is of no interest to anyone. : (

    Hugs.

    Beto.

    You are very wrong Beto, you need to note the PAGE Views to see how many people look at your threads. Those that do not post are called LURKERS. Just because no one says anything does not mean they are not looking and enjoying.
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  • MimicMollyMimicMolly Posts: 2,093
    edited December 1969

    Unfortunately, the community does not participate.

    After the end. The celtic goes for sale or No. The celtic will belong to the community in one way or another.

    But I feel sorry for the little attention! It is a sign that the
    I'm working on, is of no interest to anyone. : (

    Hugs.

    Beto.

    Don't say that. ): In the US, it's Mother's Day, I'm pretty sure others who like to comment were as busy as I was. By looking at the updates, this is coming along nicely. (:

  • Roberto MeloRoberto Melo Posts: 496
    edited December 1969

    Jaderail said:
    Unfortunately, the community does not participate.

    After the end. The celtic goes for sale or No. The celtic will belong to the community in one way or another.

    But I feel sorry for the little attention! It is a sign that the
    I'm working on, is of no interest to anyone. : (

    Hugs.

    Beto.

    You are very wrong Beto, you need to note the PAGE Views to see how many people look at your threads. Those that do not post are called LURKERS. Just because no one says anything does not mean they are not looking and enjoying.

    :/

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